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General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||||||
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Experience Growth | Base Happiness | Effort Values Earned |
1,000,000 Points Medium Fast |
70 | 35 Hit Points 55 Attack 30 Defense 50 Special Attack 40 Special Defense 90 Speed |
Damage Taken | |||||||||||||||||
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*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||||
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Evolutionary Chain | |||||
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Locations - In-Depth Details | |||
Gold | Route 2 | Details | |
Silver | Route 2 | Details | |
Crystal | Route 2 | Details |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | ThunderShock | ![]() |
40 | 100 | 30 | 10 | |||
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. | |||||||||
— | Growl | ![]() |
-- | 100 | 40 | -- | |||
A move that lowers the target's ATTACK power. Can normally be used up to six times. | |||||||||
6 | Tail Whip | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
8 | Thunder Wave | ![]() |
-- | 100 | 20 | -- | |||
A special move that causes paralysis. The victim has a onein-four chance of immobility. | |||||||||
11 | Quick Attack | ![]() |
40 | 100 | 30 | -- | |||
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first. | |||||||||
15 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
20 | Slam | ![]() |
80 | 75 | 20 | -- | |||
A NORMAL-type attack move. The attacker uses an appendage to slam the target hard. | |||||||||
26 | Thunderbolt | ![]() |
95 | 100 | 15 | 10 | |||
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. | |||||||||
33 | Agility | ![]() |
-- | 100 | 30 | -- | |||
A special move that greatly boosts the user's SPEED. Normally used up to three times. | |||||||||
41 | Thunder | ![]() |
120 | 70 | 10 | 30 | |||
Strongest of all ELECTRIC-type attacks. Has a one-in-ten shot at paralyzing the target. | |||||||||
50 | Light Screen | ![]() |
-- | 100 | 30 | -- | |||
Reduces damage from special attacks by about half. A special PSYCHIC-type move. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM01 | DynamicPunch | ![]() |
100 | 50 | 5 | 100 | |||
A FIGHTING-type attack. Inaccurate but guaranteed to confuse the opponent if it hits. | |||||||||
TM02 | Headbutt | ![]() |
70 | 100 | 15 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM04 | Rollout | ![]() |
30 | 90 | 20 | -- | |||
Attacks for five turns, growing more powerful each time. Power returns to normal if it misses. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM07 | Zap Cannon | ![]() |
100 | 50 | 5 | 100 | |||
An ELECTRIC-type attack. Inaccurate but is guaranteed to cause paralysis if it hits. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM18 | Rain Dance | ![]() |
-- | 90 | 5 | -- | |||
Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM23 | Iron Tail | ![]() |
100 | 75 | 15 | 30 | |||
Strikes the target with a stiff tail. Has a one-in-three shot at lowering the target's DEFENSE. | |||||||||
TM25 | Thunder | ![]() |
120 | 70 | 10 | 30 | |||
Strongest of all ELECTRIC-type attacks. Has a one-in-ten shot at paralyzing the target. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM31 | Mud-Slap | ![]() |
20 | 100 | 10 | 100 | |||
An attack that fires dirt, inflicting damage and reducing the target's accuracy. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
TM40 | Defense Curl | ![]() |
-- | 100 | 40 | -- | |||
Raises the user's DEFENSE. Can normally be used up to six times in a row. | |||||||||
TM41 | ThunderPunch | ![]() |
75 | 100 | 15 | 10 | |||
A special ELECTRIC-type attack. Has a one-in-ten shot at paralyzing the target. | |||||||||
TM43 | Detect | ![]() |
-- | 100 | 5 | -- | |||
Allows user to completely evade attack. If used consecutively, its success rate decreases. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. | |||||||||
HM05 | Flash | ![]() |
-- | 70 | 20 | -- | |||
Blinds the target with a bright flash of light, reducing the opponent's accuracy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Bide | ![]() |
-- | 100 | 10 | -- | Details | ||
The user waits for several turns. At the end, it returns double the damage it received. | ||||||||
DoubleSlap | ![]() |
15 | 85 | 10 | -- | Details | ||
Although each slap is weak, this attack hits the target two to five times in succession. | ||||||||
Encore | ![]() |
-- | 100 | 5 | -- | Details | ||
Forces the target to continue to use the move it used last for the next two to six turns. | ||||||||
Present | ![]() |
?? | 90 | 15 | -- | Details | ||
A move that inflicts major damage but may restore the target's HP. | ||||||||
Reversal | ![]() |
?? | 100 | 15 | -- | Details | ||
An attack that increases in power if the user's HP is low. It could turn the tide in battle. |
Crystal Move Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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Thunderbolt | ![]() |
95 | 100 | 15 | 10 | |||
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. |
Pre-Evolution Only Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
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Charm | ![]() |
-- | 100 | 20 | -- |
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A move that charms the target into complacency, sharply reducing its ATTACK power. | ||||||||
Sweet Kiss | ![]() |
-- | 75 | 10 | -- |
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A sweet little kiss that causes the target to become giddy and confused. |
Gen I Only Moves (Details) | |||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | |||
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Mega Punch | ![]() |
80 | 85 | 20 | -- | Gen I TM01 | |||
A NORMAL-type attack move. It is highly accurate and relatively powerful. | |||||||||
Mega Kick | ![]() |
120 | 75 | 5 | -- | Gen I TM05 | |||
A NORMAL-type attack. Out of all the Pokémon kicking attacks, this is the strongest. | |||||||||
Body Slam | ![]() |
85 | 100 | 15 | 30 | Gen I TM08 | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it hits. | |||||||||
Take Down | ![]() |
90 | 85 | 20 | -- | Gen I TM09 | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
Double-Edge | ![]() |
120 | 100 | 15 | -- | Gen I TM10 | |||
A charging tackle attack. One quarter of the damage comes back to hurt the attacker. | |||||||||
Pay Day | ![]() |
40 | 100 | 20 | -- | Gen I TM16 | |||
A move that nets money at the end of battle. How much depends on attack frequency and level. | |||||||||
Submission | ![]() |
80 | 80 | 25 | -- | Gen I TM17 | |||
Strongest FIGHTING attack. One quarter of the damage also hurts the attacker. | |||||||||
Seismic Toss | ![]() |
?? | 100 | 20 | -- | Gen I TM19 | |||
A FIGHTING-type attack. Throws the target with enough force to flip the world. | |||||||||
Rage | ![]() |
20 | 100 | 20 | -- | Gen I TM20 | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
Mimic | ![]() |
-- | 100 | 10 | -- | Gen I TM31 | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
Reflect | ![]() |
-- | 100 | 20 | -- | Gen I TM33 | |||
Reduces damage from physical attacks by about half. A special PSYCHIC-type move. | |||||||||
Bide | ![]() |
-- | 100 | 10 | -- | Gen I TM34 | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
Skull Bash | ![]() |
100 | 100 | 15 | -- | Gen I TM40 | |||
In the first turn, the attacker tucks its head. The next turn, it head-butts at full steam. | |||||||||
Substitute | ![]() |
-- | 100 | 10 | -- | Gen I TM50 | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 300 | 35 | 55 | 30 | 50 | 40 | 90 | |
Max Stats | Lv. 50 | 95 - 141 | 60 - 106 | 35 - 81 | 55 - 101 | 45 - 91 | 95 - 141 |
Lv. 100 | 180 - 273 | 115 - 208 | 65 - 158 | 105 - 198 | 85 - 178 | 185 - 278 |
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