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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Pikachu Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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025 | 156 | Pikachu |
ピカチュウ Pikachuu |
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Ability: Static | |||||
| When a Pokémon makes contact with Pikachu, it has a 30% chance of being Paralyzed | ||||||
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Gender Ratio | |||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Mouse Pokémon | 1'04" | 13.0 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE Light Ball - 5%
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Yellow |
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| *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
| Flavor Text | |||
| Ruby | Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this POKéMON mistook the intensity of its charge. | ||
| Sapphire | This POKéMON has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up. | ||
| Emerald | It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt. | ||
| FireRed | It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs. | ||
| LeafGreen | When several of these POKéMON gather, their electricity can build and cause lightning storms. | ||
| Location | |||
| Game | Location | ||
| Ruby | Safari Zone; SouthWest & SouthEast | ||
| Sapphire | Safari Zone; SouthWest & SouthEast | ||
| Emerald | Safari Zone; SouthWest & SouthEast | ||
| FireRed | Viridian Forest & Power Plant | ||
| LeafGreen | Viridian Forest & Power Plant | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
| XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Thundershock | ![]() | 40 | 100 | 30 | 10 | |||
| An electrical attack that may paralyze the foe. | |||||||||
| — | Growl | ![]() | -- | 100 | 40 | -- | |||
| Growls cutely to reduce the foe's ATTACK. | |||||||||
| 6 | Tail Whip | ![]() | -- | 100 | 30 | -- | |||
| Wags the tail to lower the foe's DEFENSE. | |||||||||
| 8 | Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | |||||||||
| 11 | Quick Attack | ![]() | 40 | 100 | 30 | -- | |||
| An extremely fast attack that always strikes first. | |||||||||
| 15 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| 20 | Slam | ![]() | 80 | 75 | 20 | -- | |||
| Slams the foe with a long tail, vine, etc. | |||||||||
| 26 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| 33 | Agility | ![]() | -- | -- | 30 | -- | |||
| Relaxes the body to sharply boost SPEED. | |||||||||
| 41 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| 50 | Light Screen | ![]() | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Thundershock | ![]() | 40 | 100 | 30 | 10 | |||
| An electrical attack that may paralyze the foe. | |||||||||
| — | Growl | ![]() | -- | 100 | 40 | -- | |||
| Growls cutely to reduce the foe's ATTACK. | |||||||||
| 6 | Tail Whip | ![]() | -- | 100 | 30 | -- | |||
| Wags the tail to lower the foe's DEFENSE. | |||||||||
| 8 | Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | |||||||||
| 11 | Quick Attack | ![]() | 40 | 100 | 30 | -- | |||
| An extremely fast attack that always strikes first. | |||||||||
| 15 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| 20 | Slam | ![]() | 80 | 75 | 20 | -- | |||
| Slams the foe with a long tail, vine, etc. | |||||||||
| 26 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| 33 | Agility | ![]() | -- | -- | 30 | -- | |||
| Relaxes the body to sharply boost SPEED. | |||||||||
| 41 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| 50 | Light Screen | ![]() | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM01 | Focus Punch | ![]() | 150 | 100 | 20 | -- | |||
| A powerful loyalty attack. The user flinches if hit. | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM16 | Light Screen | ![]() | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM23 | Iron Tail | ![]() | 100 | 75 | 15 | 30 | |||
| Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
| TM24 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| TM25 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM28 | Dig | ![]() | 60 | 100 | 10 | -- | |||
| Digs underground the first turn and strikes next turn. | |||||||||
| TM31 | Brick Break | ![]() | 75 | 100 | 15 | -- | |||
| Destroys barriers such as REFLECT and causes damage. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() | 60 | -- | 20 | -- | |||
| A fast and unavoidable electric attack. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
| Builds enormous power, then slams the foe. | |||||||||
| HM05 | Flash | ![]() | -- | 70 | 20 | -- | |||
| Looses a powerful blast of light that cuts accuracy. | |||||||||
| HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Mega Punch | ![]() | 80 | 85 | 20 | -- | |||
| A strong punch thrown with incredible power. | ||||||||
| Mega Kick | ![]() | 120 | 75 | 5 | -- | |||
| An extremely powerful kick with intense force. | ||||||||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Counter | ![]() | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Seismic Toss | ![]() | ?? | 100 | 20 | -- | |||
| Inflicts damage identical to the user's level. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Dynamicpunch | ![]() | 100 | 50 | 5 | 100 | |||
| Powerful and sure to cause confusion, but inaccurate. | ||||||||
| Rollout | ![]() | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Swift | ![]() | 60 | -- | 20 | -- | |||
| Sprays star-shaped rays that never miss. | ||||||||
| Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | ||||||||
| Thunderpunch | ![]() | 75 | 100 | 15 | 10 | |||
| An electrified punch that may paralyze the foe. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Reversal | ![]() | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | ||||||||
| Bide | ![]() | ?? | 100 | 10 | -- | |||
| Endures attack for 2 turns to retaliate double. | ||||||||
| Present | ![]() | ?? | 90 | 15 | -- | |||
| A gift in the form of a bomb. May restore HP. | ||||||||
| Encore | ![]() | -- | 100 | 5 | -- | |||
| Makes the foe repeat its last move over 2 to 6 turns. | ||||||||
| Doubleslap | ![]() | 15 | 85 | 10 | -- | |||
| Repeatedly slaps the foe 2 to 5 times. | ||||||||
| Wish | ![]() | -- | 100 | 10 | -- | |||
| A wish that restores HP. It takes time to work. | ||||||||
| Charge | ![]() | -- | 100 | 20 | -- | |||
| Charges power to boost the electric move used next. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 2,560 Steps | Speed: 2 Points | 190 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Ground | |
| Fairy | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 35 | 55 | 30 | 50 | 40 | 90 |
| Max Stats Hindering Nature | 274 | 188 | 143 | 179 | 161 | 251 |
| Max Stats Neutral Nature | 274 | 209 | 159 | 199 | 179 | 279 |
| Max Stats Beneficial Nature | 274 | 229 | 174 | 218 | 196 | 306 |











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Light Ball - 5%

























