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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Porygon Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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137 | 292 | Porygon |
ポリゴン Porygon |
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Ability: Trace | |||||
| Copies Opponent's Ability when brought into Battle | ||||||
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Gender Ratio | |||||
| Male: 0 % | Female: 0 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Virtual Pokémon | 2'07" | 80.5 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
| None |
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Pink |
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| Flavor Text | |||
| Ruby | PORYGON is capable of reverting itself entirely back to program data and entering cyberspace. This POKéMON is copy-protected so it cannot be duplicated by copying. | ||
| Sapphire | PORYGON is capable of reverting itself entirely back to program data and entering cyberspace. This POKéMON is copy-protected so it cannot be duplicated by copying. | ||
| Emerald | It is capable of reverting itself entirely back to program data in order to enter cyberspace. A PORYGON is copy-protected so it cannot be duplicated. | ||
| FireRed | Using the most advanced technologies, scientists finally succeeded in making the first artificial POKéMON. | ||
| LeafGreen | A POKéMON that consists entirely of programming code. It is capable of moving freely in cyberspace. | ||
| Location | |||
| Game | Location | ||
| Ruby | Trade from FireRed/LeafGreen | ||
| Sapphire | Trade from FireRed/LeafGreen | ||
| Emerald | Trade from FireRed/LeafGreen | ||
| FireRed | Celadon Game Corner 9999 Coins | ||
| LeafGreen | Celadon Game Corner 6500 Coins | ||
| Colosseum | Trade from FireRed/LeafGreen | ||
| XD | Trade from FireRed/LeafGreen | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Conversion 2 | ![]() | -- | 100 | 30 | -- | |||
| Makes the user resistant to the last attack's type. | |||||||||
| — | Tackle | ![]() | 35 | 95 | 35 | -- | |||
| Charges the foe with a full- body tackle. | |||||||||
| — | Conversion | ![]() | -- | -- | 30 | -- | |||
| Changes the user's type into an own move's type. | |||||||||
| 9 | Agility | ![]() | -- | -- | 30 | -- | |||
| Relaxes the body to sharply boost SPEED. | |||||||||
| 12 | Psybeam | ![]() | 65 | 100 | 20 | 10 | |||
| Fires a peculiar ray that may confuse the foe. | |||||||||
| 20 | Recover | ![]() | -- | -- | 20 | -- | |||
| Recovers up to half the user's maximum HP. | |||||||||
| 24 | Sharpen | ![]() | -- | -- | 30 | -- | |||
| Reduces the polygon count and raises ATTACK. | |||||||||
| 32 | Lock-on | ![]() | -- | 100 | 5 | -- | |||
| Locks on to the foe to ensure the next move hits. | |||||||||
| 36 | Tri Attack | ![]() | 80 | 100 | 10 | 20 | |||
| Fires three types of beams at the same time. | |||||||||
| 44 | Recycle | ![]() | -- | 100 | 10 | -- | |||
| Recycles a used item for one more use. | |||||||||
| 48 | Zap Cannon | ![]() | 100 | 50 | 5 | 100 | |||
| Powerful and sure to cause paralysis, but inaccurate. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Conversion 2 | ![]() | -- | 100 | 30 | -- | |||
| Makes the user resistant to the last attack's type. | |||||||||
| — | Tackle | ![]() | 35 | 95 | 35 | -- | |||
| Charges the foe with a full- body tackle. | |||||||||
| — | Conversion | ![]() | -- | -- | 30 | -- | |||
| Changes the user's type into an own move's type. | |||||||||
| 9 | Agility | ![]() | -- | -- | 30 | -- | |||
| Relaxes the body to sharply boost SPEED. | |||||||||
| 12 | Psybeam | ![]() | 65 | 100 | 20 | 10 | |||
| Fires a peculiar ray that may confuse the foe. | |||||||||
| 20 | Recover | ![]() | -- | -- | 20 | -- | |||
| Recovers up to half the user's maximum HP. | |||||||||
| 24 | Sharpen | ![]() | -- | -- | 30 | -- | |||
| Reduces the polygon count and raises ATTACK. | |||||||||
| 32 | Lock-on | ![]() | -- | 100 | 5 | -- | |||
| Locks on to the foe to ensure the next move hits. | |||||||||
| 36 | Tri Attack | ![]() | 80 | 100 | 10 | 20 | |||
| Fires three types of beams at the same time. | |||||||||
| 44 | Recycle | ![]() | -- | 100 | 10 | -- | |||
| Recycles a used item for one more use. | |||||||||
| 48 | Zap Cannon | ![]() | 100 | 50 | 5 | 100 | |||
| Powerful and sure to cause paralysis, but inaccurate. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of FIRE- type moves for 5 turns. | |||||||||
| TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM15 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
| Powerful, but leaves the user immobile the next turn. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM22 | Solarbeam | ![]() | 120 | 100 | 10 | -- | |||
| Absorbs light in one turn, then attacks next turn. | |||||||||
| TM23 | Iron Tail | ![]() | 100 | 75 | 15 | 30 | |||
| Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
| TM24 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| TM25 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM29 | Psychic | ![]() | 90 | 100 | 10 | 10 | |||
| A powerful psychic attack that may lower SP. DEF. | |||||||||
| TM30 | Shadow Ball | ![]() | 80 | 100 | 15 | 20 | |||
| Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() | 60 | -- | 20 | -- | |||
| A fast and unavoidable electric attack. | |||||||||
| TM40 | Aerial Ace | ![]() | 60 | -- | 20 | -- | |||
| An extremely speedy and unavoidable attack. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM46 | Thief | ![]() | 40 | 100 | 10 | 100 | |||
| While attacking, it may steal the foe's held item. | |||||||||
| HM05 | Flash | ![]() | -- | 70 | 20 | -- | |||
| Looses a powerful blast of light that cuts accuracy. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Dream Eater | ![]() | 100 | 100 | 15 | -- | |||
| Takes one half the damage inflicted on a sleeping foe. | ||||||||
| Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Icy Wind | ![]() | 55 | 95 | 15 | 100 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Swift | ![]() | 60 | -- | 20 | -- | |||
| Sprays star-shaped rays that never miss. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 5,120 Steps | Special Attack: 1 Point | 45 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Mineral | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 65 | 60 | 70 | 85 | 75 | 40 |
| Max Stats Hindering Nature | 334 | 197 | 215 | 242 | 224 | 161 |
| Max Stats Neutral Nature | 334 | 219 | 239 | 269 | 249 | 179 |
| Max Stats Beneficial Nature | 334 | 240 | 262 | 295 | 273 | 196 |











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