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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Meditite Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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307 | 076 | Meditite |
アサナン Asanan |
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Ability: Pure Power | |||||
| Meditite's Attack is Doubled | ||||||
| Gender Ratio | ||||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Meditate Pokémon | 2'00" | 24.7 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
| None |
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Blue |
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| *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 |
| Flavor Text | |||
| Ruby | MEDITITE undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this POKéMON always loses its concentration and focus. As a result, its training never ends. | ||
| Sapphire | MEDITITE heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this POKéMON's training. | ||
| Emerald | It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly. | ||
| FireRed | It never skips its daily yoga training. It heightens its inner strength through meditation. | ||
| LeafGreen | It never skips its daily yoga training. It heightens its inner strength through meditation. | ||
| Location | |||
| Game | Location | ||
| Ruby | Mt. Pyre Grass, Victory Road Basement 1 | ||
| Sapphire | Mt. Pyre Grass, Victory Road Basement 1 | ||
| Emerald | Trade from Ruby/Sapphire/Colosseum/XD | ||
| FireRed | Trade from Ruby/Sapphire/Colosseum/XD | ||
| LeafGreen | Trade from Ruby/Sapphire/Colosseum/XD | ||
| Colosseum | Snagged from Rider Twan in Pyrite Cave | ||
| XD | Trade for Trapinch with Duking in Pyrite Town | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Bide | ![]() | ?? | 100 | 10 | -- | |||
| Endures attack for 2 turns to retaliate double. | |||||||||
| 4 | Meditate | ![]() | -- | -- | 40 | -- | |||
| Meditates in a peaceful fashion to raise ATTACK. | |||||||||
| 9 | Confusion | ![]() | 50 | 100 | 25 | 10 | |||
| A psychic attack that may cause confusion. | |||||||||
| 12 | Detect | ![]() | -- | -- | 5 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| 18 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| 22 | Mind Reader | ![]() | -- | 100 | 5 | -- | |||
| Senses the foe's action to ensure the next move's hit. | |||||||||
| 28 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| 32 | Hi Jump Kick | ![]() | 85 | 90 | 20 | -- | |||
| A jumping knee kick. If it misses, the user is hurt. | |||||||||
| 38 | Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | |||||||||
| 42 | Reversal | ![]() | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | |||||||||
| 48 | Recover | ![]() | -- | -- | 20 | -- | |||
| Recovers up to half the user's maximum HP. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Bide | ![]() | ?? | 100 | 10 | -- | |||
| Endures attack for 2 turns to retaliate double. | |||||||||
| 4 | Meditate | ![]() | -- | -- | 40 | -- | |||
| Meditates in a peaceful fashion to raise ATTACK. | |||||||||
| 9 | Confusion | ![]() | 50 | 100 | 25 | 10 | |||
| A psychic attack that may cause confusion. | |||||||||
| 12 | Detect | ![]() | -- | -- | 5 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| 17 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| 20 | Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | |||||||||
| 25 | Mind Reader | ![]() | -- | 100 | 5 | -- | |||
| Senses the foe's action to ensure the next move's hit. | |||||||||
| 28 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| 33 | Hi Jump Kick | ![]() | 85 | 90 | 20 | -- | |||
| A jumping knee kick. If it misses, the user is hurt. | |||||||||
| 36 | Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | |||||||||
| 41 | Reversal | ![]() | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | |||||||||
| 44 | Recover | ![]() | -- | -- | 20 | -- | |||
| Recovers up to half the user's maximum HP. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM01 | Focus Punch | ![]() | 150 | 100 | 20 | -- | |||
| A powerful loyalty attack. The user flinches if hit. | |||||||||
| TM04 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM08 | Bulk Up | ![]() | -- | -- | 20 | -- | |||
| Bulks up the body to boost both ATTACK and DEFENSE. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of FIRE- type moves for 5 turns. | |||||||||
| TM16 | Light Screen | ![]() | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM29 | Psychic | ![]() | 90 | 100 | 10 | 10 | |||
| A powerful psychic attack that may lower SP. DEF. | |||||||||
| TM30 | Shadow Ball | ![]() | 80 | 100 | 15 | 20 | |||
| Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
| TM31 | Brick Break | ![]() | 75 | 100 | 15 | -- | |||
| Destroys barriers such as REFLECT and causes damage. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM33 | Reflect | ![]() | -- | -- | 20 | -- | |||
| Creates a wall of light that weakens physical attacks. | |||||||||
| TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
| Builds enormous power, then slams the foe. | |||||||||
| HM05 | Flash | ![]() | -- | 70 | 20 | -- | |||
| Looses a powerful blast of light that cuts accuracy. | |||||||||
| HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Mega Punch | ![]() | 80 | 85 | 20 | -- | |||
| A strong punch thrown with incredible power. | ||||||||
| Mega Kick | ![]() | 120 | 75 | 5 | -- | |||
| An extremely powerful kick with intense force. | ||||||||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Counter | ![]() | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Seismic Toss | ![]() | ?? | 100 | 20 | -- | |||
| Inflicts damage identical to the user's level. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Metronome | ![]() | -- | -- | 10 | -- | |||
| Waggles a finger to use any POKéMON move at random. | ||||||||
| Dream Eater | ![]() | 100 | 100 | 15 | -- | |||
| Takes one half the damage inflicted on a sleeping foe. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Dynamicpunch | ![]() | 100 | 50 | 5 | 100 | |||
| Powerful and sure to cause confusion, but inaccurate. | ||||||||
| Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Ice Punch | ![]() | 75 | 100 | 15 | 10 | |||
| An icy punch that may freeze the foe. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Swift | ![]() | 60 | -- | 20 | -- | |||
| Sprays star-shaped rays that never miss. | ||||||||
| Thunderpunch | ![]() | 75 | 100 | 15 | 10 | |||
| An electrified punch that may paralyze the foe. | ||||||||
| Fire Punch | ![]() | 75 | 100 | 15 | 10 | |||
| A fiery punch that may burn the foe. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Fire Punch | ![]() | 75 | 100 | 15 | 10 | |||
| A fiery punch that may burn the foe. | ||||||||
| Thunderpunch | ![]() | 75 | 100 | 15 | 10 | |||
| An electrified punch that may paralyze the foe. | ||||||||
| Ice Punch | ![]() | 75 | 100 | 15 | 10 | |||
| An icy punch that may freeze the foe. | ||||||||
| Foresight | ![]() | -- | 100 | 40 | -- | |||
| Negates the foe's efforts to heighten evasiveness. | ||||||||
| Fake Out | ![]() | 40 | 100 | 10 | -- | |||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||||
| Baton Pass | ![]() | -- | -- | 40 | -- | |||
| Switches out the user while keeping effects in play. | ||||||||
| Dynamicpunch | ![]() | 100 | 50 | 5 | 100 | |||
| Powerful and sure to cause confusion, but inaccurate. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 5,120 Steps | Speed: 1 Point | 180 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| HumanShape | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 30 | 40 | 55 | 40 | 55 | 60 |
| Max Stats Hindering Nature | 264 | 161 | 188 | 161 | 188 | 197 |
| Max Stats Neutral Nature | 264 | 179 | 209 | 179 | 209 | 219 |
| Max Stats Beneficial Nature | 264 | 196 | 229 | 196 | 229 | 240 |




































