| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex |  | ||
| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Clamperl Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | 
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
| 
 | 366 | 176 | Clamperl | パールル Paaruru | ||
| 
 | Ability: Shell Armor | |||||
| The Opponent's Moves cannot Critically Hit | ||||||
| Gender Ratio | ||||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Bivalve Pokémon | 1'04" | 115.7 lbs | ||||
| Evolution Chain | ||||||
| Wild Hold Item | Dex Category | Colour Category | Footprint | 
| RSE & FRLG  Blue Shard - 5% |   | Blue |   | 
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | 
| Flavor Text | |||
| Ruby | CLAMPERL's sturdy shell is not only good for protection - it is also used for clamping and catching prey. A fully grown CLAMPERL's shell will be scored with nicks and scratches all over. | ||
| Sapphire | CLAMPERL grows while being protected by its rock-hard shell. When its body becomes too large to fit inside the shell, it is sure evidence that this POKéMON is getting close to evolution. | ||
| Emerald | A CLAMPERL slams its shell closed on prey to prevent escape. The pearl it creates upon evolution is said to be infused with a mysterious energy. | ||
| FireRed | It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl. | ||
| LeafGreen | It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl. | ||
| Location | |||
| Game | Location | ||
| Ruby | Underwater Routes 124 & 126 | ||
| Sapphire | Underwater Routes 124 & 126 | ||
| Emerald | Underwater Routes 124 & 126 | ||
| FireRed | Trade from Ruby/Sapphire/Emerald | ||
| LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald | ||
| XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Clamp |  | 35 | 75 | 10 | 100 | |||
| Traps and squeezes the foe for 2 to 5 turns. | |||||||||
| — | Water Gun |  | 40 | 100 | 25 | -- | |||
| Squirts water to attack the foe. | |||||||||
| — | Whirlpool |  | 15 | 70 | 15 | 100 | |||
| Traps and hurts the foe in a whirlpool for 2 to 5 turns. | |||||||||
| — | Iron Defense |  | -- | -- | 15 | -- | |||
| Hardens the body's surface to sharply raise DEFENSE. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Clamp |  | 35 | 75 | 10 | 100 | |||
| Traps and squeezes the foe for 2 to 5 turns. | |||||||||
| — | Water Gun |  | 40 | 100 | 25 | -- | |||
| Squirts water to attack the foe. | |||||||||
| — | Whirlpool |  | 15 | 70 | 15 | 100 | |||
| Traps and hurts the foe in a whirlpool for 2 to 5 turns. | |||||||||
| — | Iron Defense |  | -- | -- | 15 | -- | |||
| Hardens the body's surface to sharply raise DEFENSE. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM03 | Water Pulse |  | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| TM06 | Toxic |  | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM07 | Hail |  | -- | -- | 10 | -- | |||
| Summons a hailstorm that strikes every turn. | |||||||||
| TM10 | Hidden Power |  | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM13 | Ice Beam |  | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard |  | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM17 | Protect |  | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance |  | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration |  | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM27 | Return |  | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM32 | Double Team |  | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM42 | Facade |  | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power |  | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest |  | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract |  | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| HM03 | Surf |  | 95 | 100 | 15 | -- | |||
| Creates a huge wave, then crashes it down on the foe. | |||||||||
| HM07 | Waterfall |  | 80 | 100 | 15 | -- | |||
| Charges the foe with speed to climb waterfalls. | |||||||||
| HM08 | Dive |  | 60 | 100 | 10 | -- | |||
| Dives underwater the first turn and strikes next turn. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Body Slam |  | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge |  | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Mimic |  | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Substitute |  | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Snore |  | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Icy Wind |  | 55 | 95 | 15 | 100 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||||
| Endure |  | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Swagger |  | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk |  | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Refresh |  | -- | 100 | 20 | -- | |||
| Heals poisoning, paralysis, or a burn. | ||||||||
| Mud Sport |  | -- | 100 | 15 | -- | |||
| Covers the user in mud to raise electrical resistance. | ||||||||
| Body Slam |  | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Supersonic |  | -- | 55 | 20 | -- | |||
| Emits bizarre sound waves that may confuse the foe. | ||||||||
| Barrier |  | -- | -- | 30 | -- | |||
| Creates a barrier that sharply raises DEFENSE. | ||||||||
| Confuse Ray |  | -- | 100 | 10 | -- | |||
| A sinister ray that confuses the foe. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate | 
| 5,120 Steps | Defense: 1 Point | 255 | 
| Egg Groups | |
| Lists Of Groups | Group Names | 
| Water 1 | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 35 | 64 | 85 | 74 | 55 | 32 | 
| Max Stats Hindering Nature | 274 | 204 | 242 | 222 | 188 | 146 | 
| Max Stats Neutral Nature | 274 | 227 | 269 | 247 | 209 | 163 | 
| Max Stats Beneficial Nature | 274 | 249 | 295 | 271 | 229 | 179 | 








 -->
-->
 -->
-->