#048 Venonat

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Venonat Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Venonat
Japan: Kongpang
コンパン
French: Mimitoss
German: Bluzuk
Korean: 콘팡
National: #048
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Kanto: #048
Male :50%
Female :50%
Bug-type Poison-type
Classification Height Weight Capture Rate Base Egg Steps
Insect Pokémon 3'03"
1m
66.1lbs
30kg
1905,120
Abilities: Compound Eyes - Tinted Lens - Run Away (Hidden Ability)
Compound Eyes: Raises the Pokémon’s accuracy by 30%.
Tinted Lens: The power of “not very effective” moves is doubled.
Hidden Ability (Available through transfer):
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Sp. Defense Point(s)
Not Wild

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1 *0.5
Wild Hold ItemCatch/Transfer Candy Egg Groups
 
Courage Candy RewardCourage Candy L RewardCourage Candy XL RewardVenonat Candy Reward
Courage CandyCourage Candy LCourage Candy XLVenonat Candy
Bug
Evolutionary Chain
Venonat Level Venomoth

Locations

- In-Depth Details
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Let's Go, Pikachu! Route 14, Route 15, Route 24, Route 25Details
Let's Go, Eevee! Route 14, Route 15, Route 24, Route 25Details

Flavor Text

Let's Go, Pikachu! Its large eyes act as radar. In a bright place, you can see that they are clusters of many tiny eyes.
Let's Go, Eevee!


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Disable Disable - Normal-type Disable: Other Move -- 100 20 --
For four turns, this move prevents the target from using the move it last used.
Foresight Foresight - Normal-type Foresight: Other Move -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
5 Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
11 Confusion Confusion - Psychic-type Confusion: Special Move 50 100 25 10
The target is hit by a weak telekinetic force. This may also confuse the target.
13 Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 35 --
The user scatters a cloud of poisonous dust that poisons the target.
17 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also leave the target confused.
23 Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
25 Signal Beam Signal Beam - Bug-type Signal Beam: Special Move 75 100 15 10
The user attacks with a sinister beam of light. This may also confuse the target.
29 Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
35 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
37 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
41 Poison Fang Poison Fang - Poison-type Poison Fang: Physical Move 50 100 15 50
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
47 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM29 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM83 Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- -- 40 -- Details
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Screech Screech - Normal-type Screech: Other Move -- 85 40 -- Details
An earsplitting screech harshly lowers the target's Defense stat.
Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Signal Beam Signal Beam - Bug-type Signal Beam: Special Move 75 100 15 10 Details
The user attacks with a sinister beam of light. This may also confuse the target.
Agility Agility - Psychic-type Agility: Other Move -- -- 30 -- Details
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Morning Sun Morning Sun - Normal-type Morning Sun: Other Move -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- -- 20 -- Details
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 -- Details
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Power Secret Power - Normal-type Secret Power: Physical Move 70 100 20 30 Details
The additional effects of this attack depend upon where it was used.
Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- -- 10 -- Details
The user employs its psychic power to exchange Abilities with the target.
Rage Powder Rage Powder - Bug-type Rage Powder: Other Move -- -- 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Bug BiteBug Bite - Bug-typeBug Bite: Physical Move6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Signal BeamSignal Beam - Bug-typeSignal Beam: Special Move751001510
The user attacks with a sinister beam of light. This may also confuse the target.
Zen HeadbuttZen Headbutt - Psychic-typeZen Headbutt: Physical Move80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Skill SwapSkill Swap - Psychic-typeSkill Swap: Other Move----10--
The user employs its psychic power to exchange Abilities with the target.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical MoveSpecial Move 100(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical MoveSpecial Move 160(Phy)/140(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Special Move 190 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Usable Z Moves (Transfer Only/Improved)

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical Move 190 -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Struggle Bug 50 100 20 100 Gen VI TM76
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
String Shot -- 95 40 -- Move Tutor - HGSS
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Sweet Scent -- 100 20 -- Gen II TM12
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Take Down 90 85 20 -- Gen I TM09
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Rage 20 100 20 -- Gen I TM20
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Mega Drain 40 100 15 -- Gen I TM21
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Reflect -- -- 20 -- Gen I TM33
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Psywave ?? 100 15 -- Gen I TM46
The target is attacked with an odd psychic wave. The attack varies in intensity.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 305 60 55 50 40 55 45
Max Stats
Hindering Nature
Lv. 50 120 - 167 54 - 96 49 - 91 40 - 82 54 - 96 45 - 87
Lv. 100 230 - 324 103 - 188 94 - 179 76 - 161 103 - 188 85 - 170
Max Stats
Neutral Nature
Lv. 50 120 - 167 60 - 107 55 - 102 45 - 92 60 - 107 50 - 97
Lv. 100 230 - 324 115 - 209 105 - 199 85 - 179 115 - 209 95 - 189
Max Stats
Beneficial Nature
Lv. 50 120 - 167 66 - 117 60 - 112 49 - 101 66 - 117 55 - 106
Lv. 100 230 - 324 126 - 229 115 - 218 93 - 196 126 - 229 104 - 207

Let's Go Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
4 Disable Disable - Normal-type Disable: Other Move -- 100 20 --
For four turns, this move prevents the target from using the move it last used.
8 Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
12 Confusion Confusion - Psychic-type Confusion: Special Move 50 100 25 10
The target is hit by a weak telekinetic force. This may also confuse the target.
14 Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 35 --
The user scatters a cloud of poisonous dust that poisons the target.
16 Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
20 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also leave the target confused.
24 Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
28 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
32 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM40 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM45 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 200 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM52 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM53 Mega Drain Mega Drain - Grass-type Mega Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 305 60 55 50 40 55 45
Max Stats
Hindering Nature
Lv. 50No Candy 120 - 135 54 - 73 49 - 69 40 - 59 54 - 73 45 - 63
Candy 120 - 335 54 - 273 49 - 269 40 - 259 54 - 273 45 - 263
Lv. 100No Candy 230 - 261 103 - 144 94 - 134 76 - 114 103 - 144 85 - 124
Candy 230 - 461 103 - 344 94 - 334 76 - 314 103 - 344 85 - 324
Max Stats
Neutral Nature
Lv. 50No Candy 120 - 135 60 - 82 55 - 77 45 - 66 60 - 82 50 - 71
Candy 120 - 335 60 - 282 55 - 277 45 - 266 60 - 282 50 - 271
Lv. 100No Candy 230 - 261 115 - 160 105 - 149 85 - 127 115 - 160 95 - 138
Candy 230 - 461 115 - 360 105 - 349 85 - 327 115 - 360 95 - 338
Max Stats
Beneficial Nature
Lv. 50No Candy 120 - 135 66 - 91 60 - 84 49 - 72 66 - 91 55 - 79
Candy 120 - 335 66 - 291 60 - 284 49 - 272 66 - 291 55 - 279
Lv. 100No Candy 230 - 261 126 - 176 115 - 163 93 - 139 126 - 176 104 - 151
Candy 230 - 461 126 - 376 115 - 363 93 - 339 126 - 376 104 - 351

CP (Combat Points) - Toggle Full Details

LevelMin CPMax CPMax CP With Candy
Level 520 CP24 CP2,664 CP
Level 501,155 CP1,545 CP6,345 CP
Level 1004,416 CP5,988 CP10,000 CP

<--- Parasect #047
Parasect
#049
Venomoth
Venomoth --->