Generation VII Level Up |
|
| Evolve |
Gust |
 |
 |
40 |
100 |
35 |
-- |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| — |
Quiver Dance |
 |
 |
-- |
-- |
20 |
-- |
| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| — |
Bug Buzz |
 |
 |
90 |
100 |
10 |
10 |
| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
| — |
Silver Wind |
 |
 |
60 |
100 |
5 |
10 |
| The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats. |
| — |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Disable |
 |
 |
-- |
100 |
20 |
-- |
| For four turns, this move prevents the target from using the move it last used. |
| — |
Foresight |
 |
 |
-- |
-- |
40 |
-- |
| Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| — |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
| The user generates odd sound waves from its body that confuse the target. |
| 5 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
| The user generates odd sound waves from its body that confuse the target. |
| 11 |
Confusion |
 |
 |
50 |
100 |
25 |
10 |
| The target is hit by a weak telekinetic force. This may also confuse the target. |
| 13 |
Poison Powder |
 |
 |
-- |
75 |
35 |
-- |
| The user scatters a cloud of poisonous dust that poisons the target. |
| 17 |
Psybeam |
 |
 |
65 |
100 |
20 |
10 |
| The target is attacked with a peculiar ray. This may also leave the target confused. |
| 23 |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
| The user scatters a cloud of numbing powder that paralyzes the target. |
| 25 |
Signal Beam |
 |
 |
75 |
100 |
15 |
10 |
| The user attacks with a sinister beam of light. This may also confuse the target. |
| 29 |
Sleep Powder |
 |
 |
-- |
75 |
15 |
-- |
| The user scatters a big cloud of sleep-inducing dust around the target. |
| 37 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 41 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 47 |
Poison Fang |
 |
 |
50 |
100 |
15 |
50 |
| The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| 55 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| 59 |
Bug Buzz |
 |
 |
90 |
100 |
10 |
10 |
| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
| 63 |
Quiver Dance |
 |
 |
-- |
-- |
20 |
-- |
| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
TM & HM Attacks |
|
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM19 |
Roost |
 |
 |
-- |
-- |
10 |
-- |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the more the user likes its Trainer. |
| TM28 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| TM29 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM53 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM62 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM83 |
Infestation |
 |
 |
20 |
100 |
20 |
100 |
| The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM88 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM89 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
|
| Baton Pass |
 |
 |
-- |
-- |
40 |
-- |
Details |
| The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Screech |
 |
 |
-- |
85 |
40 |
-- |
Details |
| An earsplitting screech harshly lowers the target's Defense stat. |
| Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
Details |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Signal Beam |
 |
 |
75 |
100 |
15 |
10 |
Details |
| The user attacks with a sinister beam of light. This may also confuse the target. |
| Agility |
 |
 |
-- |
-- |
30 |
-- |
Details |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Morning Sun |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Toxic Spikes |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
Details |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Details |
| The additional effects of this attack depend upon where it was used. |
| Skill Swap |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user employs its psychic power to exchange Abilities with the target. |
| Rage Powder |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
Usable Z Moves |
|
| Breakneck Blitz |
 |
  |
200(Phy)/200(Spe) |
-- |
1 |
-- |
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. |
| Supersonic Skystrike |
 |
  |
120(Phy)/100(Spe) |
-- |
1 |
-- |
| The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. |
| Acid Downpour |
 |
  |
100(Phy)/175(Spe) |
-- |
1 |
-- |
| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. |
| Savage Spin-Out |
 |
  |
160(Phy)/175(Spe) |
-- |
1 |
-- |
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. |
| Bloom Doom |
 |
 |
190 |
-- |
1 |
-- |
| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
| Shattered Psyche |
 |
  |
160(Phy)/175(Spe) |
-- |
1 |
-- |
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. |
| Black Hole Eclipse |
 |
 |
120 |
-- |
1 |
-- |
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) |
|
Supersonic Skystrike Gen V or earlier |
 |
 |
120 |
-- |
1 |
-- |
| The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. |
Never-Ending Nightmare Gen V or earlier |
 |
 |
120 |
-- |
1 |
-- |
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. |
Devastating Drake Gen V or earlier |
 |
 |
100 |
-- |
1 |
-- |
| The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) |
|
| Flash |
 |
 |
-- |
100 |
20 |
-- |
Gen VI TM70 |
| The user flashes a bright light that cuts the target's accuracy. |
| Struggle Bug |
 |
 |
50 |
100 |
20 |
100 |
Gen VI TM76 |
| While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
| Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. |
| Air Cutter |
 |
 |
60 |
95 |
25 |
-- |
Move Tutor - PtHGSS |
| The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |
| Ominous Wind |
 |
 |
60 |
100 |
5 |
10 |
Move Tutor - PtHGSS |
| The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
| Swift |
 |
 |
60 |
-- |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Twister |
 |
 |
40 |
100 |
20 |
20 |
Move Tutor - PtHGSS |
| The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
| String Shot |
 |
 |
-- |
95 |
40 |
-- |
Move Tutor - HGSS |
| The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. This also damages the user quite a lot. |
| Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Curse |
 |
 |
-- |
-- |
10 |
-- |
Gen II TM03 |
| A move that works differently for the Ghost type than for all other types. |
| Sweet Scent |
 |
 |
-- |
100 |
20 |
-- |
Gen II TM12 |
| A sweet scent that harshly lowers opposing Pokémon's evasiveness. |
| Razor Wind |
 |
 |
80 |
100 |
10 |
-- |
Gen I TM02 |
| In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| Whirlwind |
 |
 |
-- |
-- |
20 |
-- |
Gen I TM04 |
| The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Take Down |
 |
 |
90 |
85 |
20 |
-- |
Gen I TM09 |
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Rage |
 |
 |
20 |
100 |
20 |
-- |
Gen I TM20 |
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
Gen I TM21 |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Teleport |
 |
 |
-- |
-- |
20 |
-- |
Gen I TM30 |
| Use it to flee from any wild Pokémon. |
| Reflect |
 |
 |
-- |
-- |
20 |
-- |
Gen I TM33 |
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Bide |
 |
 |
?? |
-- |
10 |
-- |
Gen I TM34 |
| The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Psywave |
 |
 |
?? |
100 |
15 |
-- |
Gen I TM46 |
| The target is attacked with an odd psychic wave. The attack varies in intensity. |