#049 Venomoth
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Gender Ratio Type
Venomoth
Japan: Morphon
モルフォン
French: Aéromite
German: Omot
Korean: 도나리
National: #049
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Poison Moth Pokémon 4'11"
1.5m
27.6lbs
12.5kg
755,120
Abilities: Shield Dust - Tinted Lens - Wonder Skin (Hidden Ability)
Shield Dust: Damaging moves used by the opponent will not have an additional effect.
Tinted Lens: The power of “not very effective” moves is doubled.
Hidden Ability (Available through transfer):
Wonder Skin : Makes non-damaging moves that are targeted at this Pokémon have the accuracy of 50%.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
1 Sp. Attack Point(s)
Not Wild
Damage Taken
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Shed Shell
- 5%
Bug
Evolutionary Chain
Locations - In-Depth Details
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Let's Go, Pikachu! Route 14, Route 15Details
Let's Go, Eevee! Route 14, Route 15Details
Flavor Text
Let's Go, Pikachu! The powdery scales on its wings are hard to remove from skin. They also contain poison that leaks out on contact.
Let's Go, Eevee!

  • Generation VII Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Evolve Gust 40 100 35 --
    A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Quiver Dance -- -- 20 --
    The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
    Bug Buzz 90 100 10 10
    The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    Silver Wind 60 100 5 10
    The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
    Tackle 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    Foresight -- -- 40 --
    Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
    Supersonic -- 55 20 --
    The user generates odd sound waves from its body that confuse the target.
    5 Supersonic -- 55 20 --
    The user generates odd sound waves from its body that confuse the target.
    11 Confusion 50 100 25 10
    The target is hit by a weak telekinetic force. This may also confuse the target.
    13 Poison Powder -- 75 35 --
    The user scatters a cloud of poisonous dust that poisons the target.
    17 Psybeam 65 100 20 10
    The target is attacked with a peculiar ray. This may also leave the target confused.
    23 Stun Spore -- 75 30 --
    The user scatters a cloud of numbing powder that paralyzes the target.
    25 Signal Beam 75 100 15 10
    The user attacks with a sinister beam of light. This may also confuse the target.
    29 Sleep Powder -- 75 15 --
    The user scatters a big cloud of sleep-inducing dust around the target.
    37 Leech Life 80 100 10 --
    The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
    41 Zen Headbutt 80 90 15 20
    The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    47 Poison Fang 50 100 15 50
    The user bites the target with toxic fangs. This may also leave the target badly poisoned.
    55 Psychic 90 100 10 10
    The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    59 Bug Buzz 90 100 10 10
    The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    63 Quiver Dance -- -- 20 --
    The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM06 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM09 Venoshock 65 100 10 --
    The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    TM10 Hidden Power 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day -- -- 5 --
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM15 Hyper Beam 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM17 Protect -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM19 Roost -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM21 Frustration ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM22 Solar Beam 120 100 10 --
    In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    TM27 Return ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM28 Leech Life 80 100 10 --
    The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
    TM29 Psychic 90 100 10 10
    The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM32 Double Team -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM36 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM40 Aerial Ace 60 -- 20 --
    The user confounds the target with speed, then slashes. This attack never misses.
    TM42 Facade 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM44 Rest -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM46 Thief 60 100 25 --
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM48 Round 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM53 Energy Ball 90 100 10 10
    The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    TM62 Acrobatics 55 100 15 --
    The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM68 Giga Impact 150 90 5 --
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    TM83 Infestation 20 100 20 100
    The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM87 Swagger -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM89 U-turn 70 100 20 --
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM90 Substitute -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM100 Confide -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Baton Pass -- -- 40 -- Details
    The user switches places with a party Pokémon in waiting and passes along any stat changes.
    Screech -- 85 40 -- Details
    An earsplitting screech harshly lowers the target's Defense stat.
    Giga Drain 75 100 10 -- Details
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Signal Beam 75 100 15 10 Details
    The user attacks with a sinister beam of light. This may also confuse the target.
    Agility -- -- 30 -- Details
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Morning Sun -- -- 5 -- Details
    The user restores its own HP. The amount of HP regained varies with the weather.
    Toxic Spikes -- -- 20 -- Details
    The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
    Bug Bite 60 100 20 -- Details
    The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Secret Power 70 100 20 30 Details
    The additional effects of this attack depend upon where it was used.
    Skill Swap -- -- 10 -- Details
    The user employs its psychic power to exchange Abilities with the target.
    Rage Powder -- -- 20 -- Details
    The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Bug Bite6010020--
    The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    Signal Beam751001510
    The user attacks with a sinister beam of light. This may also confuse the target.
    Zen Headbutt80901520
    The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    Snore501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Tailwind----15--
    The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
    Giga Drain7510010--
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Skill Swap----10--
    The user employs its psychic power to exchange Abilities with the target.
    Defog----15--
    A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Supersonic Skystrike 120(Phy)/100(Spe) -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Acid Downpour 100(Phy)/175(Spe) -- 1 --
    The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
    Savage Spin-Out 160(Phy)/175(Spe) -- 1 --
    The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
    Bloom Doom 190 -- 1 --
    The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Shattered Psyche 160(Phy)/175(Spe) -- 1 --
    The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse 120 -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Supersonic Skystrike
    Gen V or earlier
    120 -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Never-Ending Nightmare
    Gen V or earlier
    120 -- 1 --
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
    Devastating Drake
    Gen V or earlier
    100 -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Flash -- 100 20 -- Gen VI TM70
    The user flashes a bright light that cuts the target's accuracy.
    Struggle Bug 50 100 20 100 Gen VI TM76
    While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Air Cutter 60 95 25 -- Move Tutor - PtHGSS
    The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
    Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
    The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Twister 40 100 20 20 Move Tutor - PtHGSS
    The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
    String Shot -- 95 40 -- Move Tutor - HGSS
    The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
    Double-edge 120 100 15 -- Move Tutor - FRLG
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Sweet Scent -- 100 20 -- Gen II TM12
    A sweet scent that harshly lowers opposing Pokémon's evasiveness.
    Razor Wind 80 100 10 -- Gen I TM02
    In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    Whirlwind -- -- 20 -- Gen I TM04
    The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    Take Down 90 85 20 -- Gen I TM09
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Mega Drain 40 100 15 -- Gen I TM21
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Teleport -- -- 20 -- Gen I TM30
    Use it to flee from any wild Pokémon.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.
    Psywave ?? 100 15 -- Gen I TM46
    The target is attacked with an odd psychic wave. The attack varies in intensity.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 450 70 65 60 90 75 90
    Max Stats
    Hindering Nature
    Lv. 50 130 - 177 63 - 105 58 - 100 85 - 127 72 - 114 85 - 127
    Lv. 100 250 - 344 121 - 206 112 - 197 166 - 251 139 - 224 166 - 251
    Max Stats
    Neutral Nature
    Lv. 50 130 - 177 70 - 117 65 - 112 95 - 142 80 - 127 95 - 142
    Lv. 100 250 - 344 135 - 229 125 - 219 185 - 279 155 - 249 185 - 279
    Max Stats
    Beneficial Nature
    Lv. 50 130 - 177 77 - 128 71 - 123 104 - 156 88 - 139 104 - 156
    Lv. 100 250 - 344 148 - 251 137 - 240 203 - 306 170 - 273 203 - 306

  • Let's Go Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Evolve Gust 40 100 35 --
    A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Gust 40 100 35 --
    A gust of wind is whipped up by wings and launched at the target to inflict damage.
    Agility -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Screech -- 85 40 --
    An earsplitting screech harshly lowers the target's Defense stat.
    Tackle 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    Supersonic -- 55 20 --
    The user generates odd sound waves from its body that confuse the target.
    Confusion 50 100 25 10
    The target is hit by a weak telekinetic force. This may also confuse the target.
    4 Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    8 Supersonic -- 55 20 --
    The user generates odd sound waves from its body that confuse the target.
    12 Confusion 50 100 25 10
    The target is hit by a weak telekinetic force. This may also confuse the target.
    14 Poison Powder -- 75 35 --
    The user scatters a cloud of poisonous dust that poisons the target.
    16 Stun Spore -- 75 30 --
    The user scatters a cloud of numbing powder that paralyzes the target.
    20 Psybeam 65 100 20 10
    The target is attacked with a peculiar ray. This may also leave the target confused.
    24 Sleep Powder -- 75 15 --
    The user scatters a big cloud of sleep-inducing dust around the target.
    28 Leech Life 80 100 10 --
    The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
    37 Psychic 90 100 10 10
    The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    46 Bug Buzz 90 100 10 10
    The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    55 Quiver Dance -- -- 20 --
    The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Headbutt 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM04 Teleport -- -- 20 --
    Use it to flee from any wild Pokémon.
    TM05 Rest -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect -- -- 20 --
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM12 Facade 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM18 U-turn 70 100 20 --
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM27 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM40 Psychic 90 100 10 10
    The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM45 Solar Beam 200 100 10 --
    In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    TM48 Hyper Beam 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM50 Roost -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM52 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM53 Mega Drain 75 100 10 --
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TM59 Dream Eater 100 100 15 --
    The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 450 70 65 60 90 75 90
    Max Stats
    Hindering Nature
    Lv. 50No Candy 130 - 145 63 - 84 58 - 79 85 - 108 72 - 94 85 - 108
    Candy 130 - 345 63 - 284 58 - 279 85 - 308 72 - 294 85 - 308
    Lv. 100No Candy 250 - 281 121 - 164 112 - 154 166 - 213 139 - 184 166 - 213
    Candy 250 - 481 121 - 364 112 - 354 166 - 413 139 - 384 166 - 413
    Max Stats
    Neutral Nature
    Lv. 50No Candy 130 - 145 70 - 93 65 - 88 95 - 121 80 - 104 95 - 121
    Candy 130 - 345 70 - 293 65 - 288 95 - 321 80 - 304 95 - 321
    Lv. 100No Candy 250 - 281 135 - 182 125 - 171 185 - 237 155 - 204 185 - 237
    Candy 250 - 481 135 - 382 125 - 371 185 - 437 155 - 404 185 - 437
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 130 - 145 77 - 102 71 - 96 104 - 133 88 - 114 104 - 133
    Candy 130 - 345 77 - 302 71 - 296 104 - 333 88 - 314 104 - 333
    Lv. 100No Candy 250 - 281 148 - 200 137 - 188 203 - 261 170 - 225 203 - 261
    Candy 250 - 481 148 - 400 137 - 388 203 - 461 170 - 425 203 - 461

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 524 CP29 CP2,669 CP
    Level 501,584 CP2,025 CP6,825 CP
    Level 1006,132 CP7,914 CP10,000 CP

<--- #048
Venonat
#050
Diglett
--->

 
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