#164 Noctowl
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex

Picture Name Other Names No. Gender Ratio Type
Noctowl
Japan: Yorunozuku
ヨルノズク
French: Noarfang
German: Noctuh
Korean: 야부엉
National: #164
Alola: #213
Melemele: #---
Akala: #114
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Owl Pokémon 5'03"
1.6m
89.9lbs
40.8kg
903,840
Abilities: Insomnia - Keen Eye - Tinted Lens (Hidden Ability)
Insomnia: The Pokémon cannot be put to Sleep while having this ability.
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Hidden Ability (Available through transfer):
Tinted Lens: The power of “not very effective” moves is doubled.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 HP Point(s)
Unlikely
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations - In-Depth Details
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Lush Jungle (SOS Only)Details
Ultra Moon Lush Jungle (SOS Only)Details
Trainer Locations  Details
Flavor Text
Ultra Sun With eyes that can see in pitch-darkness, it never lets its prey escape. Some even call it “the emperor of dark nights.”
Ultra Moon When it turns its head entirely upside down, you know it’s troubled by something. If you don’t leave it be, it will peck you.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Sky Attack 140 90 5 30
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Foresight -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Hypnosis -- 60 20 --
The user employs hypnotic suggestion to make the target fall into a deep sleep.
4 Hypnosis -- 60 20 --
The user employs hypnotic suggestion to make the target fall into a deep sleep.
7 Peck 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
10 Confusion 50 100 25 10
The target is hit by a weak telekinetic force. This may also confuse the target.
13 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
16 Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
19 Psycho Shift -- 100 10 --
Using its psychic power of suggestion, the user transfers its status conditions to the target.
23 Extrasensory 80 100 20 10
The user attacks with an odd, unseeable power. This may also make the target flinch.
27 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
31 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
35 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
39 Uproar 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
43 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
47 Moonblast 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
51 Synchronoise 120 100 10 --
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
55 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM51 Steel Wing 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM76 Fly 90 95 15 --
The user soars and then strikes its target on the next turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Mirror Move -- -- 20 -- Details
The user counters the target by mimicking the target's last move.
Supersonic -- 55 20 -- Details
The user generates odd sound waves from its body that confuse the target.
Feint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Wing Attack 60 100 35 -- Details
The target is struck with large, imposing wings spread wide to inflict damage.
Whirlwind -- -- 20 -- Details
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Sky Attack 140 90 5 30 Details
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Feather Dance -- 100 15 -- Details
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Agility -- -- 30 -- Details
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Night Shade ?? 100 15 -- Details
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Defog -- -- 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Mean Look
USUM Only
-- -- 5 -- Details
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Hurricane
USUM Only
110 70 10 30 Details
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Uproar9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Heat Wave95901010
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Tailwind----15--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Sky Attack14090530
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Defog----15--
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Laser Focus----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike 200(Phy)/185(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Never-Ending Nightmare 160 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 140 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive 175 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Shattered Psyche 160(Phy)/190(Spe) -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tackle 175 -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage
Gen V or earlier
100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out
Gen V or earlier
120 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Devastating Drake
Gen V or earlier
100 -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Pluck 60 100 20 -- Gen V TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Silver Wind 60 100 5 10 Gen IV TM62
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Air Cutter 60 95 25 -- Move Tutor - PtHGSS
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Twister 40 100 20 20 Move Tutor - PtHGSS
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Nightmare -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.
Sky Attack 140 90 5 30 Move Tutor - XD
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Detect -- -- 5 -- Gen II TM43
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Flash -- 100 20 -- Gen II HM05
The user flashes a bright light that cuts the target's accuracy.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 452 100 50 50 86 96 70
Max Stats
Hindering Nature
Lv. 50 160 - 207 49 - 91 49 - 91 81 - 124 90 - 133 67 - 109
Lv. 100 310 - 404 94 - 179 94 - 179 159 - 243 177 - 261 130 - 215
Max Stats
Neutral Nature
Lv. 50 160 - 207 55 - 102 55 - 102 91 - 138 101 - 148 75 - 122
Lv. 100 310 - 404 105 - 199 105 - 199 177 - 271 197 - 291 145 - 239
Max Stats
Beneficial Nature
Lv. 50 160 - 207 60 - 112 60 - 112 100 - 151 111 - 162 82 - 134
Lv. 100 310 - 404 115 - 218 115 - 218 194 - 298 216 - 320 159 - 262

<--- #163
Hoothoot
#165
Ledyba
--->

 
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