#452 Drapion
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex

Picture Name Other Names No. Gender Ratio Type
Drapion
Japan: Dorapion
ドラピオン
French: Drascore
German: Piondragi
Korean: 드래피온
National: #452
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Ogre Scorp Pokémon 4'03"
1.3m
135.6lbs
61.5kg
455,120
Abilities: Battle Armor - Sniper - Keen Eye (Hidden Ability)
Battle Armor: Opponent’s moves cannot Critical Hit.
Sniper: Power of critical-hit moves is increased to 225% rather than 150%.
Hidden Ability (Available through transfer):
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 2 Defense Point(s)
Can't call S.O.S. Partners
Damage Taken
*1 *1 *1 *1 *0.5 *1 *1 *0.5 *2 *1 *0 *1 *1 *0.5 *1 *0.5 *1 *1
Wild Hold Item Egg Groups
 
Poison Barb
- 5%
Bug
Water 3
Evolutionary Chain
Locations - In-Depth Details
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Ultra Space WildsDetails
Ultra Moon Ultra Space WildsDetails
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Thunder Fang 65 95 15 20
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Ice Fang 65 95 15 20
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Fire Fang 65 95 15 20
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Bite 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Knock Off 65 100 20 --
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
5 Knock Off 65 100 20 --
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
9 Pin Missile 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
13 Acupressure -- -- 30 --
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
16 Pursuit 40 100 20 --
The power of this attack move is doubled if it's used on a target that's switching out of battle.
20 Bug Bite 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
23 Poison Fang 50 100 15 50
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
27 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
30 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
34 Toxic Spikes -- -- 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
38 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
43 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
49 Crunch 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
53 Fell Stinger 50 100 25 --
When the user knocks out a target with this move, the user's Attack stat rises drastically.
57 Cross Poison 70 100 20 10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM59 Brutal Swing 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM78 Bulldoze 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM83 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM95 Snarl 55 95 15 100
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
TM97 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Feint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Screech -- 85 40 -- Details
An earsplitting screech harshly lowers the target's Defense stat.
Sand Attack -- 100 15 -- Details
Sand is hurled in the target's face, reducing the target's accuracy.
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Confuse Ray -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.
Whirlwind -- -- 20 -- Details
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Agility -- -- 30 -- Details
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Pursuit 40 100 20 -- Details
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Iron Tail 100 75 15 30 Details
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Twineedle 25 100 20 20 Details
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
Poison Tail 50 100 25 10 Details
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Iron Tail100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Stomping Tantrum7510010--
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Throat Chop8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 140 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour 160(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 160(Phy)/100(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 160 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive 120 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Gigavolt Havoc 120 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammer 120 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 160(Phy)/160(Spe) -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage 100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortex 175 -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Struggle Bug 50 100 20 100 Gen VI TM76
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 70 90 110 60 75 95
Max Stats
Hindering Nature
Lv. 50 130 - 177 85 - 127 103 - 145 58 - 100 72 - 114 90 - 132
Lv. 100 250 - 344 166 - 251 202 - 287 112 - 197 139 - 224 175 - 260
Max Stats
Neutral Nature
Lv. 50 130 - 177 95 - 142 115 - 162 65 - 112 80 - 127 100 - 147
Lv. 100 250 - 344 185 - 279 225 - 319 125 - 219 155 - 249 195 - 289
Max Stats
Beneficial Nature
Lv. 50 130 - 177 104 - 156 126 - 178 71 - 123 88 - 139 110 - 161
Lv. 100 250 - 344 203 - 306 247 - 350 137 - 240 170 - 273 214 - 317

<--- #451
Skorupi
#453
Croagunk
--->

 
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