Generation VII Level Up |
|
| — |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. The user then becomes confused. |
| — |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
| The user lets loose a horribly echoing shout with the power to inflict damage. |
| — |
Tri Attack |
 |
 |
80 |
100 |
10 |
20 |
| The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
| — |
Dragon Rage |
 |
 |
?? |
100 |
10 |
-- |
| This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| — |
Focus Energy |
 |
 |
-- |
-- |
30 |
-- |
| The user takes a deep breath and focuses so that critical hits land more easily. |
| — |
Bite |
 |
 |
60 |
100 |
25 |
30 |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 4 |
Focus Energy |
 |
 |
-- |
-- |
30 |
-- |
| The user takes a deep breath and focuses so that critical hits land more easily. |
| 9 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 12 |
Headbutt |
 |
 |
70 |
100 |
15 |
30 |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 17 |
Dragon Breath |
 |
 |
60 |
100 |
20 |
30 |
| The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| 20 |
Roar |
 |
 |
-- |
-- |
20 |
-- |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 25 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 28 |
Slam |
 |
 |
80 |
75 |
20 |
-- |
| The target is slammed with a long tail, vines, or the like to inflict damage. |
| 32 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
| The target is attacked with a shock wave generated by the user's gaping mouth. |
| 38 |
Work Up |
 |
 |
-- |
-- |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. |
| 42 |
Dragon Rush |
 |
 |
100 |
75 |
10 |
20 |
| The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| 48 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| 55 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
| The user frightens the target with a scary face to harshly lower its Speed stat. |
| 68 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
| The user lets loose a horribly echoing shout with the power to inflict damage. |
| 79 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. The user then becomes confused. |
TM & HM Attacks |
|
| TM01 |
Work Up |
 |
 |
-- |
-- |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. |
| TM05 |
Roar |
 |
 |
-- |
-- |
20 |
-- |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM19 |
Roost |
 |
 |
-- |
-- |
10 |
-- |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the less the user likes its Trainer. |
| TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 |
Reflect |
 |
 |
-- |
-- |
20 |
-- |
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM35 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM38 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM39 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 |
Echoed Voice |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM51 |
Steel Wing |
 |
 |
70 |
90 |
25 |
10 |
| The target is hit with wings of steel. This may also raise the user's Defense stat. |
| TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM57 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM59 |
Brutal Swing |
 |
 |
60 |
100 |
20 |
-- |
| The user swings its body around violently to inflict damage on everything in its vicinity. |
| TM62 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM66 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM71 |
Stone Edge |
 |
 |
100 |
80 |
5 |
-- |
| The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TM73 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
| The user launches a weak jolt of electricity that paralyzes the target. |
| TM76 |
Fly |
 |
 |
90 |
95 |
15 |
-- |
| The user soars and then strikes its target on the next turn. |
| TM77 |
Psych Up |
 |
 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. |
| TM78 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM82 |
Dragon Tail |
 |
 |
60 |
90 |
10 |
-- |
| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM88 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM89 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM91 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
| TM94 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM97 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
|
| Fire Fang |
 |
 |
65 |
95 |
15 |
20 |
Details |
| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Thunder Fang |
 |
 |
65 |
95 |
15 |
20 |
Details |
| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Ice Fang |
 |
 |
65 |
95 |
15 |
20 |
Details |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Double Hit |
 |
 |
35 |
90 |
10 |
-- |
Details |
| The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Astonish |
 |
 |
30 |
100 |
15 |
30 |
Details |
| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Earth Power |
 |
 |
90 |
100 |
10 |
10 |
Details |
| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Screech |
 |
 |
-- |
85 |
40 |
-- |
Details |
| An earsplitting screech harshly lowers the target's Defense stat. |
| Head Smash |
 |
 |
150 |
80 |
5 |
-- |
Details |
| The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
| Assurance |
 |
 |
60 |
100 |
10 |
-- |
Details |
| If the target has already taken some damage in the same turn, this attack's power is doubled. |
| Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
Details |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
Belch USUM Only |
 |
 |
120 |
90 |
10 |
-- |
Details |
| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Usable Z Moves |
|
| Breakneck Blitz |
 |
  |
200(Phy)/200(Spe) |
-- |
1 |
-- |
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. |
| All-Out Pummeling |
 |
  |
190(Phy)/190(Spe) |
-- |
1 |
-- |
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. |
| Supersonic Skystrike |
 |
 |
175 |
-- |
1 |
-- |
| The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. |
| Acid Downpour |
 |
 |
190 |
-- |
1 |
-- |
| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. |
| Tectonic Rage |
 |
  |
180(Phy)/175(Spe) |
-- |
1 |
-- |
| The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
| Continental Crush |
 |
 |
200 |
-- |
1 |
-- |
| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. |
| Savage Spin-Out |
 |
  |
140(Phy)/140(Spe) |
-- |
1 |
-- |
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. |
| Never-Ending Nightmare |
 |
 |
100 |
-- |
1 |
-- |
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. |
| Corkscrew Crash |
 |
  |
180(Phy)/160(Spe) |
-- |
1 |
-- |
| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
| Inferno Overdrive |
 |
  |
120(Phy)/185(Spe) |
-- |
1 |
-- |
| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. |
| Hydro Vortex |
 |
  |
175(Phy)/175(Spe) |
-- |
1 |
-- |
| The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
| Gigavolt Havoc |
 |
  |
120(Phy)/120(Spe) |
-- |
1 |
-- |
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. |
| Shattered Psyche |
 |
 |
160 |
-- |
1 |
-- |
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. |
| Subzero Slammer |
 |
 |
120 |
-- |
1 |
-- |
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. |
| Devastating Drake |
 |
  |
190(Phy)/195(Spe) |
-- |
1 |
-- |
| The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
| Black Hole Eclipse |
 |
  |
160(Phy)/160(Spe) |
-- |
1 |
-- |
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |