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 #670 Floette
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex

Picture Name Other Names No. Gender Ratio Type
Normal Sprite
Red Flower Blue Flower Orange Flower White Flower Yellow Flower Eternal Flower
Floette
Japan: Floette
フラエッテ
French: Floette
German: Floette
Korean: 플라엣테
National: #670
Alola: #101
Melemele: #101
Akala: #---
Ula'ula: #046
Poni: #045
Male :0%
Female :100%
Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Fairy Pokémon 0'08"
0.2m
2.0lbs
0.9kg
1205,120
Abilities: Flower Veil - Symbiosis (Hidden Ability)
Flower Veil: Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
Hidden Ability (Available through transfer):
Symbiosis: Passes the Pokémon's hold item to its adjacent ally when that ally consumes its hold item
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Sp. Defense Point(s)
Likely
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1 *1 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
 
Fairy
Evolutionary Chain
Flabébé Level FloetteUse Shiny StoneFlorges
Alternate Forms
Red FlowerYellow FlowerOrange FlowerBlue FlowerWhite FlowerEternal Flower
Red FlowerYellow FlowerOrange FlowerBlue FlowerWhite FlowerEternal Flower
Floette has a form difference based on where it was first encountered. This form cannot be changed
Floette's Eternal Flower form, obtained via event, cannot breed, and it cannot evolve. It also cannot change form.
Locations - In-Depth Details
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Poni Meadow, Ula'ula MeadowDetails
Ultra Moon Poni Meadow, Ula'ula MeadowDetails
Trainer Locations  Details
Flavor Text
Floette SpriteUltra SunIt raises flowers and uses them as weapons. The more gorgeous the blossom, the more power it contains.
Ultra MoonIt gives its own power to flowers, pouring its heart into caring for them. Floette never forgives anyone who messes up a flower bed.
Floette SpriteUltra SunThe flower it’s holding can no longer be found blooming anywhere. It’s also thought to contain terrifying power.
Ultra MoonTerrifying energy is concealed within its ominous flower, but Floette still swings it about innocently.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Vine Whip Vine Whip - Grass-type Vine Whip: Physical Move 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
Fairy Wind Fairy Wind - Fairy-type Fairy Wind: Special Move 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
6 Fairy Wind Fairy Wind - Fairy-type Fairy Wind: Special Move 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
10 Lucky Chant Lucky Chant - Normal-type Lucky Chant: Other Move -- -- 30 --
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
15 Razor Leaf Razor Leaf - Grass-type Razor Leaf: Physical Move 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
20 Wish Wish - Normal-type Wish: Other Move -- -- 10 --
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
25 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 -- 20 --
The user scatters curious leaves that chase the target. This attack never misses.
27 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- -- 10 --
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.
33 Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
38 Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- -- 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
43 Misty Terrain Misty Terrain - Fairy-type Misty Terrain: Other Move -- -- 10 --
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
46 Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
51 Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 10 --
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
58 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Sun / Moon Level Up - Eternal Flower
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Vine Whip Vine Whip - Grass-type Vine Whip: Physical Move 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
Fairy Wind Fairy Wind - Fairy-type Fairy Wind: Special Move 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
6 Fairy Wind Fairy Wind - Fairy-type Fairy Wind: Special Move 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
10 Lucky Chant Lucky Chant - Normal-type Lucky Chant: Other Move -- -- 30 --
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
15 Razor Leaf Razor Leaf - Grass-type Razor Leaf: Physical Move 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
20 Wish Wish - Normal-type Wish: Other Move -- -- 10 --
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
25 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 -- 20 --
The user scatters curious leaves that chase the target. This attack never misses.
27 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- -- 10 --
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.
33 Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
38 Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- -- 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
43 Misty Terrain Misty Terrain - Fairy-type Misty Terrain: Other Move -- -- 10 --
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
46 Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
50 Light of Ruin Light of Ruin - Fairy-type Light of Ruin: Special Move 140 90 5 --
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
51 Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 10 --
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
58 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice Echoed Voice - Normal-type Echoed Voice: Special Move 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power Nature Power - Normal-type Nature Power: Other Move -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM99 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Copycat Copycat - Normal-type Copycat: Other Move -- -- 20 -- Details
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Captivate Captivate - Normal-type Captivate: Other Move -- 100 20 -- Details
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Camouflage Camouflage - Normal-type Camouflage: Other Move -- -- 20 -- Details
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Tearful Look
USUM Only
Tearful Look - Normal-type Tearful Look: Other Move -- -- 20 100 Details
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
CovetCovet - Normal-typeCovet: Physical Move6010025--
The user endearingly approaches the target, then steals the target's held item.
Seed BombSeed Bomb - Grass-typeSeed Bomb: Physical Move8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Magic CoatMagic Coat - Psychic-typeMagic Coat: Other Move----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SynthesisSynthesis - Grass-typeSynthesis: Other Move----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Heal BellHeal Bell - Normal-typeHeal Bell: Other Move----5--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Worry SeedWorry Seed - Grass-typeWorry Seed: Other Move--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
After YouAfter You - Normal-typeAfter You: Other Move----15--
The user helps the target and makes it use its move right after the user.
Helping HandHelping Hand - Normal-typeHelping Hand: Other Move----20--
The user assists an ally by boosting the power of that ally's attack.
EndeavorEndeavor - Normal-typeEndeavor: Physical Move??1005--
This attack move cuts down the target's HP to equal the user's HP.
Ally SwitchAlly Switch - Psychic-typeAlly Switch: Other Move----15--
The user teleports using a strange power and switches places with one of its allies.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
160(Phy)/120(Spe)
160(Phy)/120(Spe)
-- 1 --
FloetteEternal Flower Floette
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Physical MoveSpecial Move
Physical MoveSpecial Move
175(Phy)/190(Spe)
175(Phy)/190(Spe)
-- 1 --
FloetteEternal Flower Floette
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Special Move
Special Move
175
175
-- 1 --
FloetteEternal Flower Floette
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Twinkle Tackle Twinkle Tackle - Fairy-type Special Move
Special Move
175
200
-- 1 --
FloetteEternal Flower Floette
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 371 54 45 47 75 98 52
Max Stats
Hindering Nature
Lv. 50 114 - 161 45 - 87 46 - 89 72 - 114 92 - 135 51 - 93
Lv. 100 218 - 312 85 - 170 89 - 173 139 - 224 180 - 265 98 - 182
Max Stats
Neutral Nature
Lv. 50 114 - 161 50 - 97 52 - 99 80 - 127 103 - 150 57 - 104
Lv. 100 218 - 312 95 - 189 99 - 193 155 - 249 201 - 295 109 - 203
Max Stats
Beneficial Nature
Lv. 50 114 - 161 55 - 106 57 - 108 88 - 139 113 - 165 62 - 114
Lv. 100 218 - 312 104 - 207 108 - 212 170 - 273 221 - 324 119 - 223
Stats - Eternal Flower
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 551 74 65 67 125 128 92
Max Stats
Hindering Nature
Lv. 50 134 - 181 63 - 105 64 - 107 117 - 159 119 - 162 87 - 129
Lv. 100 258 - 352 121 - 206 125 - 209 229 - 314 234 - 319 170 - 254
Max Stats
Neutral Nature
Lv. 50 134 - 181 70 - 117 72 - 119 130 - 177 133 - 180 97 - 144
Lv. 100 258 - 352 135 - 229 139 - 233 255 - 349 261 - 355 189 - 283
Max Stats
Beneficial Nature
Lv. 50 134 - 181 77 - 128 79 - 130 143 - 194 146 - 198 106 - 158
Lv. 100 258 - 352 148 - 251 152 - 256 280 - 383 287 - 390 207 - 311

<--- Flabébé #669
Flabébé
#671
Florges
Florges --->

 
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