#782 Jangmo-o
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Jangmo-o
Japan: Jyarako
ジャラコ
French: Bébécaille
German: Miniras
Korean: 짜랑꼬
National: #782
Alola: #361
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #108
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Scaly Pokémon 2'00"
0.6m
65.5lbs
29.7kg
4510,240
Abilities: Bulletproof - Soundproof - Overcoat (Hidden Ability)
Bulletproof: Protects the Pokémon from some ball and bomb moves.
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Hidden Ability (Available):
Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 1 Defense Point(s)
Likely
Damage Taken
*1 *0.5 *0.5 *0.5 *0.5 *2 *1 *1 *1 *1 *1 *1 *1 *1 *2 *1 *1 *2
Wild Hold Item Egg Groups
 
Razor Claw
- 5%
Dragon
Evolutionary Chain
Locations - In-Depth Details
Sun Vast Poni CanyonDetails
Moon Vast Poni CanyonDetails
Ultra Sun Vast Poni CanyonDetails
Ultra Moon Vast Poni CanyonDetails
Flavor Text
Sun It expresses its feelings by smacking its scales. Metallic sounds echo through the tall mountains where Jangmo-o lives.
Moon They live in mountains where no trace of humans can be detected. Jangmo-o grow little by little as they battle one another.
Ultra Sun It smacks the scales on its head against rocks or against the ground to frighten its opponents. It can also contact its friends with these noises.
Ultra Moon It will never show an enemy its back in battle. Ancient warriors liked Jangmo-o for its valiant disposition and made it one of their own.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
9 Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
13 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
17 Dragon Tail 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
21 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
25 Headbutt 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
29 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
33 Screech -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
37 Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
41 Dragon Claw 80 100 15 --
The user slashes the target with huge sharp claws.
45 Noble Roar -- 100 30 100
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
49 Dragon Dance -- -- 20 --
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
53 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge sharp claws.
TM05 Roar -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM78 Bulldoze 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82 Dragon Tail 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal ?? 100 15 -- Details
An all-out attack that becomes more powerful the less HP the user has.
Dragon Breath 60 100 20 30 Details
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dual Chop409015--
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Iron Head801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
Low Kick??10020--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Uproar9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Dragon Pulse8510010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Iron Tail100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Outrage12010010--
The user rampages and attacks for two to three turns. The user then becomes confused.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/175(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 160(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortex 175 -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Devastating Drake 190(Phy)/195(Spe) -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 100 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 300 45 55 65 45 45 45
Max Stats
Hindering Nature
Lv. 50 105 - 152 54 - 96 63 - 105 45 - 87 45 - 87 45 - 87
Lv. 100 200 - 294 103 - 188 121 - 206 85 - 170 85 - 170 85 - 170
Max Stats
Neutral Nature
Lv. 50 105 - 152 60 - 107 70 - 117 50 - 97 50 - 97 50 - 97
Lv. 100 200 - 294 115 - 209 135 - 229 95 - 189 95 - 189 95 - 189
Max Stats
Beneficial Nature
Lv. 50 105 - 152 66 - 117 77 - 128 55 - 106 55 - 106 55 - 106
Lv. 100 200 - 294 126 - 229 148 - 251 104 - 207 104 - 207 104 - 207

<--- #781
Dhelmise
#783
Hakamo-o
--->

 
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