| 
 | General | Location | Attacks | Stats | Egg Moves | 
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | 
| This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Magby Pokémon Scarlet & Violet data | 
| Picture | ||
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| Abilities: Flame Body - Vital Spirit (Hidden Ability) | |||||
| Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon. Hidden Ability: Vital Spirit: The Pokémon cannot be Asleep while having this ability. | |||||
| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 1,000,000 Points Medium Fast | 50 | 1 Speed Point(s) | Magby can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||
| Sword & Shield  Magmarizer - 5% Brilliant Diamond & Shining Pearl  Magmarizer - 5% Legends: Arceus 
 Alpha 
 | Magby cannot breed | 
| Evolutionary Chain | |||||
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| Locations- In-Depth Details | |||
| Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles | ||
| Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles | ||
| Crown Tundra | Sword | Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Giant's Foot, Three-Point Pass, Ballimere Lake Max Raid Battles: Giant's Bed, Snowslide Slope, Ballimere Lake | Details | 
| Shield | Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Giant's Foot, Three-Point Pass, Ballimere Lake Max Raid Battles: Giant's Bed, Snowslide Slope, Ballimere Lake | Details | |
| Brilliant Diamond | Trade from Pokémon Shining Pearl | ||
| Shining Pearl | Grand Underground | Details | |
| Legends: Arceus | Cobalt Coastlands: Firespit Island or nearby Cobalt Coastlands: Massive Mass Outbreak Alabaster Icelands: Massive Mass Outbreak | ||
| Flavor Text | ||
| Sword | This Pokémon is still small and timid. Whenever Magby gets excited or surprised, flames leak from its mouth and its nose. | |
| Shield | This Pokémon makes its home near volcanoes. At the end of the day, Magby soaks in magma, resting and recovering from the day’s fatigue. | |
| Brilliant Diamond | Its body temperature is around 1,100 degrees Fahrenheit. It is healthy if it is exhaling yellow flames. | |
| Shining Pearl | ||
| Legends: Arceus | This Pokémon lives in volcanic areas. With each breath, sparks spurt from its mouth and nose. When Magby is in good health, its flames gain a yellow tint. | |
| Attacks | Level Up | TM & HM | Egg Moves | 
| Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Smog |  |  | 30 | 70 | 20 | 40 | ||
| The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||||
| — | Leer |  |  | -- | 100 | 30 | 100 | ||
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
| 4 | Ember |  |  | 40 | 100 | 25 | 10 | ||
| The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
| 8 | Smokescreen |  |  | -- | 100 | 20 | -- | ||
| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | |||||||||
| 12 | Clear Smog |  |  | 50 | 101 | 15 | -- | ||
| The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | |||||||||
| 16 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | ||
| The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | |||||||||
| 20 | Confuse Ray |  |  | -- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 24 | Scary Face |  |  | -- | 100 | 10 | -- | ||
| The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
| 28 | Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| 32 | Lava Plume |  |  | 80 | 100 | 15 | 30 | ||
| The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | |||||||||
| 36 | Low Kick |  |  | ?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
| 40 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| 44 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| 48 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl | 
| Sword & Shield Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch |  |  | 80 | 85 | 20 | -- | ||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||
| TM01 | Mega Kick |  |  | 120 | 75 | 5 | -- | ||
| The target is attacked by a kick launched with muscle-packed power. | |||||||||
| TM03 | Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| TM05 | Thunder Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM13 | Fire Spin |  |  | 35 | 85 | 15 | 100 | ||
| The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
| TM16 | Screech |  |  | -- | 85 | 40 | -- | ||
| An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
| TM21 | Rest |  |  | -- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM23 | Thief |  |  | 60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
| TM25 | Protect |  |  | -- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM26 | Scary Face |  |  | -- | 100 | 10 | -- | ||
| The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
| TM31 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM34 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM38 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | ||
| The user shoots a sinister flame at the target to inflict a burn. | |||||||||
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM41 | Helping Hand |  |  | -- | 101 | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM43 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM59 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM60 | Power Swap |  |  | -- | 101 | 10 | -- | ||
| The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | |||||||||
| TM76 | Round |  |  | 60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| Technical Record Attacks | |||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| TR02 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TR07 | Low Kick |  |  | ?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
| TR11 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TR13 | Focus Energy |  |  | -- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| TR15 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TR26 | Endure |  |  | -- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TR31 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TR35 | Uproar |  |  | 90 | 100 | 10 | -- | ||
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
| TR36 | Heat Wave |  |  | 95 | 90 | 10 | 10 | ||
| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||||
| TR43 | Overheat |  |  | 130 | 90 | 5 | 100 | ||
| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
| TR55 | Flare Blitz |  |  | 120 | 100 | 15 | 10 | ||
| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | |||||||||
| BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM17 | Protect |  |  | -- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest |  |  | -- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief |  |  | 60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM50 | Overheat |  |  | 130 | 90 | 5 | 100 | ||
| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM58 | Endure |  |  | -- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM61 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | ||
| The user shoots a sinister flame at the target to inflict a burn. | |||||||||
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM98 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Belch |  |  | 120 | 90 | 10 | -- | Details | |
| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||||||||
| Dynamic Punch |  |  | 100 | 50 | 5 | 100 | Details | |
| The user punches the target with full, concentrated power. This confuses the target if it hits. | ||||||||
| Focus Punch SWSH Only |  |  | 150 | 100 | 20 | -- | Details | |
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
| Mach Punch |  |  | 40 | 100 | 30 | -- | Details | |
| The user throws a punch at blinding speed. This move always goes first. | ||||||||
| Cross Chop |  |  | 100 | 80 | 5 | -- | Details | |
| The user delivers a double chop with its forearms crossed. Critical hits land more easily. | ||||||||
| Mega Punch BDSP Only |  |  | 80 | 85 | 20 | -- | Details | |
| The target is slugged by a punch thrown with muscle-packed power. | ||||||||
| Screech BDSP Only |  |  | -- | 85 | 40 | -- | Details | |
| An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
| Thunder Punch BDSP Only |  |  | 75 | 100 | 15 | 10 | Details | |
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Flare Blitz BDSP Only |  |  | 120 | 100 | 15 | 10 | Details | |
| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | ||||||||
| Belly Drum BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
| Focus Energy BDSP Only |  |  | -- | 101 | 30 | -- | Details | |
| The user takes a deep breath and focuses so that critical hits land more easily. | ||||||||
| Power Swap BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||
| Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Max Flare |  |   | 140(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
| Max Lightning |  |  | 130 | 101 | 10 | -- | |||
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
| Max Strike |  |   | 140(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Knuckle |  |  | 100 | 101 | 10 | -- | |||
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
| Max Ooze |  |  | 95 | 101 | 10 | -- | |||
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
| Max Mindstorm |  |  | 130 | 101 | 10 | -- | |||
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
| Max Darkness |  |  | 110 | 101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Steelspike |  |  | 130 | 101 | 10 | -- | |||
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
| Max Guard |  |  | 101 | 10 | -- | ||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves | 
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 365 | 45 | 75 | 37 | 70 | 55 | 83 | |
| Max Stats Hindering Nature | Lv. 50 | 105 - 152 | 72 - 114 | 37 - 80 | 67 - 109 | 54 - 96 | 79 - 121 | 
| Lv. 100 | 200 - 294 | 139 - 224 | 71 - 155 | 130 - 215 | 103 - 188 | 153 - 238 | |
| Max Stats Neutral Nature | Lv. 50 | 105 - 152 | 80 - 127 | 42 - 89 | 75 - 122 | 60 - 107 | 88 - 135 | 
| Lv. 100 | 200 - 294 | 155 - 249 | 79 - 173 | 145 - 239 | 115 - 209 | 171 - 265 | |
| Max Stats Beneficial Nature | Lv. 50 | 105 - 152 | 88 - 139 | 46 - 97 | 82 - 134 | 66 - 117 | 96 - 148 | 
| Lv. 100 | 200 - 294 | 170 - 273 | 86 - 190 | 159 - 262 | 126 - 229 | 188 - 291 | |
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