| 
		Name
		 | 
		
		Type
		 | 
		
		Cat.
		 | 
		
		PP
		 | 
		
		Att.
		 | 
		
		Acc.
		 | 
		
		Effect
		 | 
	
		
		| 
		Acrobatics
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		55
		 | 
		
		100
		 | 
		
		The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
		 | 		
		
		| 
		Aerial Ace
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		60
		 | 
		
		101
		 | 
		
		The user confounds the target with speed, then slashes. This attack never misses.
		 | 		
		
		| 
		Aeroblast
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		100
		 | 
		
		95
		 | 
		
		A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
		 | 		
		
		| 
		Air Cutter
		 | 
		
		 
		 | 
		
		 
		 | 
		
		25
		 | 
		
		60
		 | 
		
		95
		 | 
		
		The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
		 | 		
		
		| 
		Air Slash
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		75
		 | 
		
		95
		 | 
		
		The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
		 | 		
		
		| 
		Beak Blast
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		100
		 | 
		
		100
		 | 
		
		The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.
		 | 		
		
		| 
		Bleakwind Storm
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		95
		 | 
		
		80
		 | 
		
		 The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also leave the target with frostbite.
		 | 		
		
		| 
		Bounce
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		85
		 | 
		
		85
		 | 
		
		The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
		 | 		
		
		| 
		Brave Bird
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		120
		 | 
		
		100
		 | 
		
		The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
		 | 		
		
		| 
		Chatter
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		65
		 | 
		
		100
		 | 
		
		The user attacks the target with sound waves of deafening chatter. This confuses the target.
		 | 		
		
		| 
		Defog
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		--
		 | 
		
		101
		 | 
		
		A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
		 | 		
		
		| 
		Dragon Ascent
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		120
		 | 
		
		100
		 | 
		
		After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.
		 | 		
		
		| 
		Drill Peck
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		80
		 | 
		
		100
		 | 
		
		A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
		 | 		
		
		| 
		Dual Wingbeat
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		40
		 | 
		
		90
		 | 
		
		The user slams the target with its wings. The target is hit twice in a row.
		 | 		
		
		| 
		Feather Dance
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		--
		 | 
		
		100
		 | 
		
		The user covers the target's body with a mass of down that harshly lowers its Attack stat.
		 | 		
		
		| 
		Floaty Fall
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		90
		 | 
		
		95
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Fly
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		90
		 | 
		
		95
		 | 
		
		The user flies up into the sky and then strikes its target on the next turn.
		 | 		
		
		| 
		G-Max Wind Rage
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		--
		 | 
		
		101
		 | 
		
		A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen.
		 | 		
		
		| 
		Gust
		 | 
		
		 
		 | 
		
		 
		 | 
		
		35
		 | 
		
		40
		 | 
		
		100
		 | 
		
		A gust of wind is whipped up by wings and launched at the target to inflict damage.
		 | 		
		
		| 
		Hurricane
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		110
		 | 
		
		70
		 | 
		
		The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
		 | 		
		
		| 
		Max Airstream
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		--
		 | 
		
		101
		 | 
		
		This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
		 | 		
		
		| 
		Mirror Move
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		--
		 | 
		
		101
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Oblivion Wing
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		80
		 | 
		
		100
		 | 
		
		The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
		 | 		
		
		| 
		Peck
		 | 
		
		 
		 | 
		
		 
		 | 
		
		35
		 | 
		
		35
		 | 
		
		100
		 | 
		
		The target is jabbed with a sharply pointed beak or horn.
		 | 		
		
		| 
		Pluck
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		60
		 | 
		
		100
		 | 
		
		The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
		 | 		
		
		| 
		Roost
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		--
		 | 
		
		101
		 | 
		
		The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
		 | 		
		
		| 
		Sky Attack
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		140
		 | 
		
		90
		 | 
		
		A second-turn attack move where critical hits land more easily. This may also make the target flinch.
		 | 		
		
		| 
		Sky Drop
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		60
		 | 
		
		100
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Supersonic Skystrike
		 | 
		
		 
		 | 
		
		 
		 | 
		
		1
		 | 
		
		--
		 | 
		
		101
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Supersonic Skystrike
		 | 
		
		 
		 | 
		
		 
		 | 
		
		1
		 | 
		
		--
		 | 
		
		101
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Tailwind
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		--
		 | 
		
		101
		 | 
		
		The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
		 | 		
		
		| 
		Wing Attack
		 | 
		
		 
		 | 
		
		 
		 | 
		
		35
		 | 
		
		60
		 | 
		
		100
		 | 
		
		The target is struck with large, imposing wings spread wide to inflict damage.
		 |