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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Latios Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Levitate | |||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,250,000 Points Slow |
90 | 3 Sp. Attack Point(s) | Latios can Dynamax |
Wild Hold Item | Egg Groups |
Latios cannot breed |
Evolutionary Chain | |
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Crown Tundra | Sword | Dynamax Adventures | |
Shield | Trade from Pokémon Sword | ||
Brilliant Diamond | Ramanas Park | Details | |
Shining Pearl | Ramanas Park | Details |
Flavor Text | ||
Brilliant Diamond | It is a highly intelligent Pokémon. By folding back its forelegs in flight, it can overtake jet planes. | |
Shining Pearl |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Stored Power | ![]() |
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20 | 100 | 10 | -- | ||
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
— | Dragon Dance | ![]() |
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-- | 101 | 20 | -- | ||
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |||||||||
5 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
10 | Recover | ![]() |
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-- | 101 | 10 | -- | ||
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
15 | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
20 | Tailwind | ![]() |
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-- | 101 | 15 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | |||||||||
25 | Dragon Breath | ![]() |
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60 | 100 | 20 | 30 | ||
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | |||||||||
30 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. | |||||||||
35 | Luster Purge | ![]() |
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70 | 100 | 5 | 50 | ||
The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. | |||||||||
40 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
45 | Dragon Pulse | ![]() |
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85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
50 | Heal Pulse | ![]() |
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-- | 101 | 10 | -- | ||
The user emits a healing pulse that restores the target's HP by up to half of its max HP. | |||||||||
55 | Simple Beam | ![]() |
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-- | 100 | 15 | -- | ||
The user's mysterious psychic wave changes the target's Ability to Simple. | |||||||||
60 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
65 | Power Split | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | |||||||||
70 | Memento | ![]() |
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-- | 100 | 10 | -- | ||
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | |||||||||
75 | Psycho Shift | ![]() |
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-- | 100 | 10 | -- | ||
Using its psychic power of suggestion, the user transfers its status conditions to the target. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user flies up into the sky and then strikes its target on the next turn. | |||||||||
TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM11 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM17 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM18 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM19 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM30 | Steel Wing | ![]() |
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70 | 90 | 25 | 10 | ||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM32 | Sandstorm | ![]() |
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-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM36 | Whirlpool | ![]() |
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35 | 85 | 15 | 100 | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM40 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM45 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM69 | Psycho Cut | ![]() |
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70 | 100 | 20 | -- | ||
The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |||||||||
TM71 | Wonder Room | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM79 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
TM81 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM92 | Mystical Fire | ![]() |
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75 | 100 | 10 | 100 | ||
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |||||||||
TM95 | Air Slash | ![]() |
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75 | 95 | 15 | 30 | ||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||||
TM99 | Breaking Swipe | ![]() |
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60 | 100 | 15 | 100 | ||
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR04 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR05 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR09 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TR10 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TR11 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TR12 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
TR16 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TR19 | Tri Attack | ![]() |
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80 | 100 | 10 | 20 | ||
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR24 | Outrage | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
TR25 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR29 | Baton Pass | ![]() |
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-- | 101 | 40 | -- | ||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TR33 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR34 | Future Sight | ![]() |
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120 | 100 | 10 | -- | ||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
TR38 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | |||||||||
TR47 | Dragon Claw | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes the target with huge sharp claws. | |||||||||
TR49 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TR51 | Dragon Dance | ![]() |
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-- | 101 | 20 | -- | ||
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |||||||||
TR56 | Aura Sphere | ![]() |
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80 | 101 | 20 | -- | ||
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | |||||||||
TR62 | Dragon Pulse | ![]() |
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85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TR65 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR69 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TR77 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TR82 | Stored Power | ![]() |
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20 | 100 | 10 | -- | ||
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
TR83 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM02 | Dragon Claw | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes the target with huge sharp claws. | |||||||||
TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | ![]() |
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-- | 101 | 20 | -- | ||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM16 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | 101 | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM47 | Steel Wing | ![]() |
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70 | 90 | 25 | 10 | ||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM51 | Roost | ![]() |
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-- | 101 | 10 | -- | ||
The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | |||||||||
TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM59 | Dragon Pulse | ![]() |
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85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM77 | Psych Up | ![]() |
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-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM93 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or claw. | |||||||||
TM94 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user flies up into the sky and then strikes its target on the next turn. | |||||||||
TM95 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM97 | Defog | ![]() |
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-- | 101 | 15 | -- | ||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |||||||||
TM99 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Draco Meteor | ![]() | ![]() | 130 | 90 | 5 | 100 | ||
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Dual Wingbeat | ![]() | ![]() | 40 | 90 | 10 | -- | ||
The user slams the target with its wings. The target is hit twice in a row. | ||||||||
Scale Shot | ![]() | ![]() | 25 | 90 | 20 | 100 | ||
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flare | ![]() |
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130 | 101 | 10 | -- | |||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Lightning | ![]() |
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140 | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
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90 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | ![]() |
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120(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | ![]() |
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130 | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Geyser | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Airstream | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
Max Wyrmwind | ![]() |
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140(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. | |||||||||
Max Mindstorm | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Quake | ![]() |
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130 | 101 | 10 | -- | |||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Overgrowth | ![]() |
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140 | 101 | 10 | -- | |||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | ![]() |
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120 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 80 | 90 | 80 | 130 | 110 | 110 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 85 - 127 | 76 - 118 | 121 - 163 | 103 - 145 | 103 - 145 |
Lv. 100 | 270 - 364 | 166 - 251 | 148 - 233 | 238 - 323 | 202 - 287 | 202 - 287 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 95 - 142 | 85 - 132 | 135 - 182 | 115 - 162 | 115 - 162 |
Lv. 100 | 270 - 364 | 185 - 279 | 165 - 259 | 265 - 359 | 225 - 319 | 225 - 319 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 104 - 156 | 93 - 145 | 148 - 200 | 126 - 178 | 126 - 178 |
Lv. 100 | 270 - 364 | 203 - 306 | 181 - 284 | 291 - 394 | 247 - 350 | 247 - 350 |
80
90
80
110
110
130
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