#654 Braixen
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VII Dex Gen VI Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Braixen Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Braixen
Japan: Tairenar
テールナー
French: Roussil
German: Rutena
Korean: 테르나
National: #654
Central: #005
Coastal: #---
Mountain: #---
Hoenn: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Fox Pokémon 3'03"
1.0m
32.0lbs
14.5kg
455,120
Abilities: Blaze - Magician (Hidden Ability)
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability (Available):
Magician: The Pokémon steals the held item of a Pokémon it hits with a move.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 2 Sp. Attack Point(s)
Not Eligible/Known
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations
X Friend Safari
Y Friend Safari
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Trainer Locations  Details
Flavor Text
X It has a twig stuck in its tail. With friction from its tail fur, it sets the twig on fire and launches into battle.
Y When the twig is plucked from its tail, friction sets the twig alight. The flame is used to send signals to its allies.
Omega Ruby It has a twig stuck in its tail. With friction from its tail fur, it sets the twig on fire and launches into battle.
Alpha Sapphire When the twig is plucked from its tail, friction sets the twig alight. The flame is used to send signals to its allies.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
11 Howl -- -- 40 --
The user howls loudly to raise its spirit, boosting its Attack stat.
14 Flame Charge 50 100 20 100
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
18 Psybeam 65 100 20 10
The target is attacked with a peculiar ray. It may also cause confusion.
22 Fire Spin 35 85 15 100
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
27 Lucky Chant -- -- 30 --
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
30 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
34 Psyshock 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
41 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
45 Will-O-Wisp -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
48 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
51 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
53 Magic Room -- -- 10 --
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
55 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Psyshock 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 100
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50 Overheat 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM61 Will-O-Wisp -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM63 Embargo -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM98 Power-Up Punch 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Heat Wave 95 90 10 10 Details
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Hypnosis -- 60 20 -- Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Magic Coat -- -- 15 -- Details
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Wish -- -- 10 -- Details
One turn after this move is used, the target's HP is restored by half the user's maximum HP.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Pledge8010010--
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Heat Wave95901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Low Kick??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room----10--
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Skill Swap----10--
The user employs its psychic power to exchange Abilities with the target.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunder Punch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Trick--10010--
The user catches the target off guard and swaps its held item with its own.
Wonder Room----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 409 59 59 58 90 70 73
Max Stats
Hindering Nature
Lv. 50 119 - 166 57 - 99 56 - 99 85 - 127 67 - 109 70 - 112
Lv. 100 228 - 322 110 - 195 108 - 193 166 - 251 130 - 215 135 - 220
Max Stats
Neutral Nature
Lv. 50 119 - 166 64 - 111 63 - 110 95 - 142 75 - 122 78 - 125
Lv. 100 228 - 322 123 - 217 121 - 215 185 - 279 145 - 239 151 - 245
Max Stats
Beneficial Nature
Lv. 50 119 - 166 70 - 122 69 - 121 104 - 156 82 - 134 85 - 137
Lv. 100 228 - 322 135 - 238 133 - 236 203 - 306 159 - 262 166 - 269

<--- #653
Fennekin
#655
Delphox
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