Anchors | ![]() Alder | ![]() Arc Suit |
Alder | |||
Picture | Name | Role | Base Rarity |
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Alder | Strike | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Alder | Alder is the highly experienced former Champion of Unova. He wanders around, telling younger generations the good news of a wonderful future with Pokémon. |
Mindscape |
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Alder's Pokémon
Alder & Volcarona | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Bug Shift: Normal-type moves become Bug-type moves. Rejuvenate 6: Charges the user's move gauge by 6 after using a sync move. Adrenaline 2: Reduces the sync move countdown by 2 the first time the user's sync move is used each battle. Wonders of Walking Together (Superawakened): Turns the field of play's zone into a Bug Zone the first time the user enters a battle each battle. (A Bug Zone powers up Bug-type attacks.) Extends the duration of the Bug Zone when the zone turns into a Bug Zone while the user is on the field. Quickly charges the move gauge when the zone is a Bug Zone. Guaranteed Cookie Skill Brain Sync 4: Powers up the user’s sync move when its Sp. Atk is raised. | |||||||||||||
Theme Skills | |||||||||||||
Bug Strike - Raises allies's Attack and Sp. Atk by 15 when using Bug-type attacks Unova: Raises allies's Attack and Sp. Atk by 2 Champion: Raises allies's Attack and Sp. Atk by 2 Cape: Raises allies's Attack and Sp. Atk by 2 Veteran Trainer: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 3 Soothing -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
752 | 318 | 133 | 390 | 133 | 374 |
5 Star Max Potential Stats | |||||
852 | 358 | 173 | 430 | 173 | 414 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
937 | 393 | 190 | 473 | 190 | 455 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Voyager's Bug Buzz | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Struggle Bug: Power Up 3 | Struggle Bug: Power Up 3 | 3 | 36 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Struggle Bug: Power Up 3 | Struggle Bug: Power Up 3 | 3 | 36 | 1 |
Struggle Bug: Power Up 3 | Struggle Bug: Power Up 3 | 4 | 48 | 2 |
Struggle Bug: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Struggle Bug: Power Up 3 | Struggle Bug: Power Up 3 | 4 | 48 | 2 |
Struggle Bug: Critical Strike 5 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Devastation | The more the target's Sp. Atk has been lowered, the more this powers up sync moves. | 10 | 120 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Flameproof | Prevents the Pokémon from getting burned. | 3 | 36 | 1 |
Hyper Beam: Power Up 2 | Hyper Beam: Power Up 2 | 4 | 48 | 1 |
Hyper Beam: Power Up 2 | Hyper Beam: Power Up 2 | 4 | 48 | 2 |
Hyper Beam: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Hyper Beam: Accuracy Up 5 | Hyper Beam: Accuracy Up 5 | 5 | 60 | 2 |
Hyper Beam: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Hyper Beam: Accuracy Up 5 | Hyper Beam: Accuracy Up 5 | 5 | 60 | 3 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Power Reserves 2 | Powers up moves in a pinch. | 10 | 120 | 2 |
Unparalleled Power!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Hyper Beam: Power Up 2 | Hyper Beam: Power Up 2 | 4 | 48 | 2 |
Unparalleled Power!: Hit and Heal 9 | Makes the user gradually heal itself when a move is successful. | 10 | 120 | 3 |
Hyper Beam: Power Up 3 | Hyper Beam: Power Up 3 | 4 | 48 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Dire Hit +: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Struggle Bug: Power Up 3 | Struggle Bug: Power Up 3 | 3 | 36 | 1 |
HP + 20 | HP + 20 | 5 | 60 | 2 |
Leg Up 2 | Once per battle, has a moderate chance of reducing the user's sync move countdown by one when the Pokémon enters the battle. | 12 | 144 | 2 |
Struggle Bug: Power Up 3 | Struggle Bug: Power Up 3 | 4 | 48 | 2 |
Struggle Bug: Superduper Effective 9 | Powers up moves that are super effective. | 10 | 120 | 3 |
Overpower | The more the opponent's Sp. Atk has been lowered, the more it powers up moves. | 10 | 120 | 3 |
Voyager's Bug Buzz: Power Up 25 | Voyager's Bug Buzz: Power Up 25 | 5 | 60 | 3 |
Voyager's Bug Buzz: Power Up 25 | Voyager's Bug Buzz: Power Up 25 | 5 | 60 | 3 |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. | 7 | 84 | 2 |
Alder Arc Suit | |||||||
Picture | Name | Role | Base Rarity | ||||
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Alder |
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☆☆☆☆☆ |
Mindscape |
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Alder & Volcarona | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Insect Judgment (Arc): Raises the Bug Type Rebuff of all allied sync pairs by one rank the first time the user enters a battle each battle. Lowers the Bug Type Rebuff of all opposing sync pairs by one rank the first time the user enters a battle each battle. Insect Myth (Arc): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Bug theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) The Wandering Champion: Normal-type moves become Bug-type moves. When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves and sync moves affected by this passive skill are not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move. Been Through Enough: The user's moves never miss. Increases the user's Special Moves ↑ Next effect by one rank when an ally turns the field of play's zone into a Bug Zone. Adrenaline 3: Reduces the sync move countdown by 3 the first time the user's sync move is used each battle. Guaranteed Cookie Skill Catalytic Acceleration: Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move. | |||||||||||||
Theme Skills | |||||||||||||
Bug Multi: Raises allies's Attack and Sp. Atk by 12 when using Bug-type attacks. Raises the Speed of all allied sync pairs by 12 Unova: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Champion: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Arc Suit: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Veteran Trainer: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 3 Wistful -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
739 | 354 | 196 | 354 | 202 | 401 |
5 Star Max Potential Stats | |||||
839 | 394 | 236 | 394 | 242 | 441 |
5 Star Max Potential EX Role Stats | |||||
899 | 414 | 236 | 414 | 242 | 481 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Unmatched Talent Divine Bug Buzz | ![]() | ![]() |
300-360 | Opponent | ||
Increases the user's Special Moves ↑ Next effect by two ranks. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Atk 20 | Sp. Atk 20 | 0 | 5 | 2 |
Unmatched Talent Divine Bug Buzz: Power 50 | Unmatched Talent Divine Bug Buzz: Power ↑ 50 | 0 | 5 | 3 |
Bug Zone Extension 3 | Extends the duration of the Bug Zone when the zone turns into a Bug Zone while the user is on the field. | 0 | 5 | 4 |
1st S-Move: Restore B-Move MP 1 | Restores one MP of the user's buddy move the first time its sync move is used each battle. | 0 | 5 | 5 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Hyper Beam: Power 2 | Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Bug Zone: Status Immunity | Status conditions cannot be inflicted on the user when the zone is a Bug Zone. | 9 | 108 | 2 |
Hyper Beam: Power 2 | Hyper Beam: Power ↑ 2 | 3 | 36 | 2 |
Hyper Beam: Move Gauge Refresh 3 | Move: Hyper Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
We Are One!: Move: Special Boost ↑2 9 | Move: We Are One! Increases the user's Special Moves ↑ Next effect by two ranks when its move is successful. | 10 | 120 | 3 |
1st T-Move: Sync CD ↓ 1 | Reduces the user's sync move countdown by one the first time its Trainer uses a move each battle. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Hyper Beam: Power 2 | Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Hyper Beam: Power 2 | Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Hyper Beam: Power 2 | Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Speed 20 | Speed 20 | 7 | 84 | 2 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Hyper Beam: Move: MG ↑2 9 | Move: Hyper Beam Charges the user's move gauge by two when its move is successful. | 9 | 108 | 2 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up its sync move. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Almighty Sun Hyper Beam: Power 2 | Almighty Sun Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Almighty Sun Hyper Beam: Power 2 | Almighty Sun Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Almighty Sun Hyper Beam: Power 2 | Almighty Sun Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
We Are One!: MP Refresh 2 | Move: We Are One! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Bug Zone: All Stats ↓ Immunity | The user's stats cannot be lowered when the zone is a Bug Zone. | 8 | 96 | 2 |
We Are One!: BOGO 9 | Move: We Are One! Applies the Free Move Next effect to the user when its move is successful. | 9 | 108 | 2 |
Hit: Sp. Def ↓2 9 | Lowers the target's Sp. Def by two stat ranks when the user's attack move against it is successful. | 10 | 120 | 3 |
Opp Rebuff ↓: P-Moves ↑ & S-Moves ↑ 3 | Powers up the user's moves and sync move when the target's Type Rebuff is lowered. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Almighty Sun Hyper Beam: Power 2 | Almighty Sun Hyper Beam: Power ↑ 2 | 3 | 36 | 1 |
Almighty Sun Hyper Beam: Power 2 | Almighty Sun Hyper Beam: Power ↑ 2 | 3 | 36 | 2 |
Insect Acceleration 2 | Quickly charges the move gauge when the zone is a Bug Zone. | 9 | 108 | 2 |
Almighty Sun Hyper Beam: Move Gauge Refresh 3 | Move: Almighty Sun Hyper Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Ally Sets Bug Zone: Special Boost ↑1 9 | Increases the user's Special Moves ↑ Next effect by one rank when an ally turns the field of play's zone into a Bug Zone. | 10 | 120 | 3 |
Rejuvenate 6 | Charges the user's move gauge by six after using its sync move. | 10 | 120 | 3 |
Unmatched Talent Divine Bug Buzz: Power 25 | Unmatched Talent Divine Bug Buzz: Power ↑ 25 | 5 | 60 | 3 |
Unmatched Talent Divine Bug Buzz: Power 25 | Unmatched Talent Divine Bug Buzz: Power ↑ 25 | 5 | 60 | 3 |