Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Acid: Power 4 |
Acid: Power Up 4 |
3 |
36 |
1 |
Acid: Power 4 |
Acid: Power Up 4 |
3 |
36 |
2 |
Acid: Power 4 |
Acid: Power Up 4 |
3 |
36 |
1 |
Terrify 1 |
Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. |
8 |
96 |
2 |
Interference Sync 5 |
Powers up the user's sync move against targets that are flinching, confused, or trapped. |
9 |
108 |
3 |
Healing Hand 4 |
Has a chance (50%) of removing all status conditions from all allied sync pairs when the user's Pokémon uses a move. |
10 |
120 |
2 |
Acid: Move Gauge Refresh 9 |
Move: Acid Charges the user's move gauge by one when its move is successful. |
10 |
120 |
3 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Poison Fang: Power 4 |
Poison Fang: Power Up 4 |
3 |
36 |
1 |
Poison Fang: Power 4 |
Poison Fang: Power Up 4 |
3 |
36 |
2 |
Poison Fang: Power 4 |
Poison Fang: Power Up 4 |
3 |
36 |
1 |
Poison Fang: Move Gauge Refresh 3 |
Move: Poison Fang Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
How Dare...!: Super Preparation 9 |
Move: How Dare...! Applies the Supereffective Up Next effect to the user when its move is successful. |
10 |
120 |
2 |
Relentless |
The more the target's Defense is lowered, the more it powers up the user's sync move. |
10 |
120 |
3 |
Overwhelm 9 |
Lowers the target's Attack by one stat rank when the user's attack move against it is successful. |
8 |
96 |
3 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Antitoxin |
Prevents the user from getting poisoned or badly poisoned. |
5 |
60 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Acid: Power 4 |
Acid: Power Up 4 |
3 |
36 |
1 |
Acid: Power 4 |
Acid: Power Up 4 |
3 |
36 |
2 |
Catalytic Infliction |
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. |
10 |
120 |
2 |
Screech: P-Move on Opp: Defense Up 9 |
Move: Screech Lowers the target's Defense by 1 stat rank when the user's Pokémon uses a move targeting that opponent. |
10 |
120 |
3 |
Attack 10 |
Attack 10 |
4 |
48 |
2 |
Screech: Twofer 9 |
Move: Screech Applies the Free Move Next effect to the user when its Pokémon uses a move. |
10 |
120 |
3 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Escape Artist |
Prevents the user from becoming trapped. |
5 |
60 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Poison Fang: Power 4 |
Poison Fang: Power Up 4 |
3 |
36 |
1 |
Poison Fang: Power 4 |
Poison Fang: Power Up 4 |
3 |
36 |
2 |
Discourage 1 |
Lowers the Sp. Atk of all opposing sync pairs by 1 stat rank when the user enters a battle. |
10 |
120 |
2 |
How Dare...!: MP Refresh 2 |
Move: How Dare...! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Virulent Toxin 5 |
Powers up the user's sync move when the target is poisoned or badly poisoned. |
9 |
108 |
3 |
Hostile Environment 1 |
Raises the chance of inflicting status conditions with the additional effects of moves. |
8 |
96 |
3 |
Punish the Meddlers Poison Impact: Power 25 |
Punish the Meddlers Poison Impact: Power Up 25 |
5 |
60 |
3 |
Punish the Meddlers Poison Impact: Power 25 |
Punish the Meddlers Poison Impact: Power Up 25 |
5 |
60 |
3 |