| Anchors | Brock | Sygna Suit | Brock |
Brock | |||
| Picture | Name | Role | Base Rarity |
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Brock | Tech | ☆☆☆ |
Obtaining Methods
| Summon Location | |
| Main Story | Obtained from start |
| Main Story | Complete Interlude 1: Brock's Grit - The Journey Begins Anew (Synga Suit) |
Pokédex Entry
| Flavor Text | |
| Brock | Known as the rock-solid Pokémon Trainer, he is a reliable Gym Leader who watches over and supports younger Trainers. |
| Brock Sygna | In his sygna suit, Brock is ready for anything. His polished, rock-hard strength makes his attacks hit with the weight of a boulder. |
| Brock Arc Suit | Brock has drawn out the power of his sync stone ultimate and received the blessing of Arceus. His Onix has taken countless attacks, and its defenses are rock solid. |
| Mindscape |
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Brock's Pokémon
Brock & Onix | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Stoic 2: Has a chance (30%) of raising the user's Defense by one stat rank after its Pokémon uses a move. Guaranteed Cookie Skill Defense Crush 9: Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | |||||||||||||
| Theme Skills | |||||||||||||
| Rock Tech - Raises allies's Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Rock Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Body Builder: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Fiery + 1 Soothing + 1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 811 | 289 | 262 | 86 | 209 | 346 |
| 4 Star Stats | |||||
| 851 | 309 | 282 | 106 | 229 | 366 |
| 5 Star Stats | |||||
| 891 | 329 | 302 | 126 | 249 | 386 |
| 5 Star Max Potential Stats | |||||
| 931 | 349 | 322 | 146 | 269 | 406 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Rock-Solid Rockslide | ![]() | ![]() |
200-240 | Opponent | ||
| The more the opponent's Speed is lowered, the greater the power of this move | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP + 10 | HP + 10 | 0 | 5 | 1 |
| Attack + 5 | Attack + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 0 | 5 | 1 |
| Attack + 5 | Attack + 5 | 0 | 5 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Attack + 5 | Attack + 5 | 2 | 24 | 1 |
| Attack + 5 | Attack + 5 | 2 | 24 | 1 |
| Rock Tomb: Power Up 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
| Rock Tomb: Power Up 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
| Rock Tomb: Power Up 4 | Rock Tomb: Power Up 4 | 3 | 36 | 3 |
| Rock Tomb: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
| Rock Tomb: Power Up 4 | Rock Tomb: Power Up 4 | 3 | 36 | 3 |
| Haymaker | The more the user's Attack has been raised, the more it powers up sync moves. | 7 | 84 | 3 |
| Rock Tomb: Power Up 4 | Rock Tomb: Power Up 4 | 3 | 36 | 3 |
| Beef Up 4 | Has a good chance of raising the user's Attack when the user is hit by an attack move. | 10 | 120 | 3 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Potion: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Stoic 1 | Has a small chance of raising the Pokémon's Defense after it uses a move. | 8 | 96 | 1 |
| Attack + 10 | Attack + 10 | 5 | 60 | 3 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Hunter's Instinct | The more the target's Speed is lowered, the more it powers up moves. | 8 | 96 | 3 |
| Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 3 |
| Sp. Def + 10 | Sp. Def + 10 | 4 | 48 | 3 |
| Potion: Master Healer 2 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| Attack + 5 | Attack + 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 2 | 24 | 1 |
| Defense + 10 | Defense + 10 | 4 | 48 | 3 |
| Rock Throw: Defense Crush 2 | Has a moderate chance of lowering the target's Defense when an attack against it is successful. | 7 | 84 | 3 |
| Rock Tomb: Overwhelm 2 | Has a moderate chance of lowering the target's Attack when an attack is successful. | 8 | 96 | 3 |
| Defense + 30 | Defense + 30 | 10 | 120 | 3 |
| Rock-Hard Determination!: Group Therapy | Removes all status conditions from all allied sync pairs when a move is successful. | 10 | 120 | 3 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Rock Throw: Move Gauge Refresh 4 | Has a good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 2 | 24 | 1 |
| Attack + 10 | Attack + 10 | 4 | 48 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 3 |
| Rock-Hard Determination!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
| Tough Cookie | The more the user's Defense has been raised, the more it powers up moves. | 8 | 96 | 3 |
| Rock-Hard Determination!: Selfless | Makes opponents target the user for a short time when a move is successful in a pinch. | 5 | 60 | 3 |
| HP + 30 | HP + 30 | 7 | 84 | 3 |
| Rock-Solid Rockslide: Power Up 25 | Rock-Solid Rockslide: Power Up 25 | 5 | 60 | 3 |
| Rock-Solid Rockslide: Power Up 25 | Rock-Solid Rockslide: Power Up 25 | 5 | 60 | 3 |
Brock Sygna Suit | |||
| Picture | Name | Role | Base Rarity |
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Brock | Tech | ☆☆☆ |
| Mindscape |
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Brock & Tyranitar | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Sand Fortress: Stats cannot be lowered during a sandstorm. | |||||||||||||
| Theme Skills | |||||||||||||
| Rock Tech: Raises allies's Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Rock Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Body Builder: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
| Expedition Skills | |||||||||||||
| Fiery + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 733 | 373 | 261 | 173 | 114 | 193 |
| 4 Star Stats | |||||
| 773 | 393 | 281 | 193 | 134 | 213 |
| 5 Star Stats | |||||
| 813 | 413 | 301 | 213 | 154 | 233 |
| 5 Star Max Potential Stats | |||||
| 853 | 433 | 321 | 233 | 174 | 253 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Sygnature Rock-Solid Stone Edge | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Power * 1.5 | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Rock Slide: Accuracy 5 | Rock Slide: Accuracy Up 5 | 3 | 36 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power Up 3 | 3 | 36 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power Up 3 | 3 | 36 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power Up 3 | 3 | 36 | 2 |
| Rock Slide: Move Gauge Refresh 3 | Move: Rock Slide Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Rock Slide: Accuracy 5 | Rock Slide: Accuracy Up 5 | 3 | 36 | 2 |
| Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 9 | 108 | 3 |
| Rock Slide: Aggravation 1 | Move: Rock Slide Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
| Rock Tomb: Accuracy 5 | Rock Tomb: Accuracy Up 5 | 3 | 36 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 2 |
| Rock Tomb: Move Gauge Refresh 3 | Move: Rock Tomb Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| On the Ropes 5 | Reduces damage when the user is hit by a physical attack move while in a pinch. | 10 | 120 | 2 |
| Attack 30 | Attack 30 | 10 | 120 | 3 |
| Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
| X Attack: MP Refresh 2 | Move: X Attack Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Rock-Solid Finisher!: MP Refresh 3 | Move: Rock-Solid Finisher! Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Foul Fighting 2 | Powers up the user's moves against targets that are flinching, confused, or trapped. | 8 | 96 | 2 |
| Rock-Solid Finisher!: Super Preparation 4 | Move: Rock-Solid Finisher! Has a chance (50%) of applying the Supereffective Up Next effect to the user when its move is successful. | 10 | 120 | 3 |
| Rock-Solid Finisher!: Lockstep 4 | Move: Rock-Solid Finisher! Has a chance (50%) of charging the user's move gauge by one for each allied sync pair on the field when the user's move is successful. When used in a co-op battle, has a chance (50%) of charging the move gauges of all allied players by one instead when the user's move is successful. | 10 | 120 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power Up 3 | 3 | 36 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power Up 3 | 3 | 36 | 1 |
| Fierce Entry 1 | Raises the user's Attack by 1 stat rank when it enters a battle. | 8 | 96 | 2 |
| Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 9 | 108 | 2 |
| Sp. Def 20 | Sp. Def 20 | 7 | 84 | 2 |
| Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Surging Sand 3 | Powers up the user's moves during a sandstorm. | 10 | 120 | 3 |
| Sygnature Rock-Solid Stone Edge: Power 25 | Sygnature Rock-Solid Stone Edge: Power Up 25 | 5 | 60 | 3 |
| Sygnature Rock-Solid Stone Edge: Power 25 | Sygnature Rock-Solid Stone Edge: Power Up 25 | 5 | 60 | 3 |
Brock | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Brock |
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☆☆☆☆☆ |
| Mindscape |
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Brock & Kabutops | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Fossil Excavation Finds: Powers up the Rock-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play. Adrenaline 1: Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. Vigilance: Protects the user against critical hits. The Mystique of Fossil Pokémon (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Applies Kanto Circle (Defensive) to the allied field of play the first time the user's sync move is used each battle. Extends the duration of Kanto Circle (Defensive) when Kanto Circle (Defensive) is applied to the allied field of play. Guaranteed Cookie Skill Superduper Effective 3: Powers up moves that are super effective. | |||||||||||||
| Theme Skills | |||||||||||||
| Rock Support: Raises the maximum HP of all allied sync pairs by 30 Kanto: Raises the maximum HP of all allied sync pairs by 4 Gym Leader: Raises the maximum HP of all allied sync pairs by 4 Rock Lover: Raises the maximum HP of all allied sync pairs by 4 Body Builder: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
| Expedition Skills | |||||||||||||
| Fiery + 1 Wistful + 1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 826 | 209 | 351 | 168 | 336 | 390 |
| 5 Star Max Potential Stats | |||||
| 926 | 249 | 391 | 208 | 376 | 430 |
| 5 Star Max Potential EX Role Stats | |||||
| 986 | 249 | 411 | 208 | 396 | 470 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1084 | 273 | 452 | 228 | 435 | 517 |
| 5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5) | |||||
| 1234 | 273 | 472 | 228 | 455 | 517 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Attack 20 | Attack 20 | 0 | 5 | 2 |
| Unbreakable Loyalty Divine Rock Slide: Power 50 | Unbreakable Loyalty Divine Rock Slide: Power ↑ 50 | 0 | 5 | 3 |
| 1st S-Move: Restore B-Move MP 1 | Restores one MP of the user’s buddy move the first time its sync move is used each battle. | 0 | 5 | 4 |
| 1st Hit: Rock Zone & Extension 3 | Turns the field of play’s zone into a Rock Zone the first time the user’s attack move is successful each battle. (A Rock Zone powers up Rock-type attacks.) Extends the duration of the Rock Zone when the zone turns into a Rock Zone while the user is on the field. | 0 | 5 | 5 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Almighty Rock Slide: Power 2 | Almighty Rock Slide: Power ↑ 2 | 3 | 36 | 1 |
| Almighty Rock Slide: Power 2 | Almighty Rock Slide: Power ↑ 2 | 3 | 36 | 1 |
| Almighty Rock Slide: Power 2 | Almighty Rock Slide: Power ↑ 2 | 3 | 36 | 2 |
| Almighty Rock Slide: Move Gauge Refresh 3 | Move: Almighty Rock Slide Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
| Overwhelm 9 | Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. | 7 | 84 | 2 |
| Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Sharpened Body 3 | Powers up the user’s moves when its Attack is raised. | 10 | 120 | 3 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Almighty Stone Edge: Power 2 | Almighty Stone Edge: Power ↑ 2 | 3 | 36 | 1 |
| Almighty Stone Edge: Power 2 | Almighty Stone Edge: Power ↑ 2 | 3 | 36 | 1 |
| Almighty Stone Edge: Power 2 | Almighty Stone Edge: Power ↑ 2 | 3 | 36 | 2 |
| Lithic Acceleration 2 | Quickly charges the move gauge when the zone is a Rock Zone. | 8 | 96 | 2 |
| Sync Regen | Applies the Gradual Healing effect to the user after using its sync move. | 7 | 84 | 2 |
| Team S-Move: Physical Boost ↑2 9 | Increases the user’s Physical Moves ↑ Next effect by two ranks after your team’s sync pair uses their sync move. | 10 | 120 | 3 |
| Haymaker | The more the user’s Attack is raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
| Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Almighty Stone Edge: Power 2 | Almighty Stone Edge: Power ↑ 2 | 3 | 36 | 1 |
| Almighty Stone Edge: Power 2 | Almighty Stone Edge: Power ↑ 2 | 3 | 36 | 1 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 2 |
| Almighty Stone Edge: Move Gauge Refresh 9 | Move: Almighty Stone Edge Charges the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
| Sentry Entry 6 | Raises the user’s Defense by six stat ranks when it enters a battle. | 10 | 120 | 3 |
| Rock-Hard Bond!: Move: Physical Boost ↑2 & Sync Move Boost ↑4 | Move: Rock-Hard Bond! Increases the user’s Physical Moves ↑ Next effect by two ranks when its move is successful. Increases the user’s Sync Move ↑ Next effect by four ranks when its move is successful. | 10 | 120 | 3 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Almighty Rock Slide: Power 2 | Almighty Rock Slide: Power ↑ 2 | 3 | 36 | 1 |
| Almighty Rock Slide: Power 2 | Almighty Rock Slide: Power ↑ 2 | 3 | 36 | 1 |
| Attack 10 | Attack 10 | 4 | 48 | 2 |
| Rock-Hard Bond!: MP Refresh 2 | Move: Rock-Hard Bond! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
| Rejuvenate 6 | Charges the user’s move gauge by six after using its sync move. | 8 | 96 | 2 |
| Towering Force | The more the user’s Defense is raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
| Head Start 1 | Reduces the user’s sync move countdown by one the first time it enters a battle each battle. | 10 | 120 | 3 |
| Unbreakable Loyalty Divine Rock Slide: Power 25 | Unbreakable Loyalty Divine Rock Slide: Power ↑ 25 | 5 | 60 | 3 |
| Unbreakable Loyalty Divine Rock Slide: Power 25 | Unbreakable Loyalty Divine Rock Slide: Power ↑ 25 | 5 | 60 | 3 |












