Emma

Picture Name Role Base Rarity
Emma Artwork
Standard Outfit EX Outfit
Emma
RoleStrike
EX RoleSupport
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Poke Fair Scout (April 3rd 2024 - April 17th 2024) - 1.5%
Triple Feature Poke Fair Scout (December 8th 2023 - December 22nd 2023) - 1.5%
Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
Emma Poke Fair Scout (February 17th 2023 - March 6th 2023) - 2%

Pokédex Entry

Flavor Text
EmmaThis young lady happens to be the head of a detective bureau in Kalos's Lumiose City. Mimi is her friend, not her partner Pokémon.
Mindscape
Emma Mindscape

Emma's Pokémon

Emma & Crobat

Picture Name Focal Move Type Weakness
Crobat Image
English: Crobat
Japan: Crobat
クロバット
French: Nostenfer
German: Iksbat
Korean: 크로뱃
Poison-type Psychic-type
Passive Skills
Head Start 2: Reduces the user's sync move countdown by 2 the first time it enters a battle each battle.
Toxic Freebie 4: Has a chance (50%) of applying the Free Move Next effect to the user when the user's attack move is successful against a poisoned or badly poisoned opponent.
Critical Sync: Except in certain circumstances, the user's sync move lands as a critical hit.
Theme Skills
Poison Strike - Raises allies's Attack and Sp. Atk by 15 when using Poison-type attacks
Kalos: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
660 446 140 374 140 423
5 Star Max Potential Stats
760 486 180 414 180 463
5 Star Max Potential EX Role Stats
820 486 220 414 220 463


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Poison Fang Poison-typePhysical Category Move 34-40 100 2 (Gauge) Opponent
Has a good chance of leaving the target badly poisoned
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Venom Cross Poison Poison-typePhysical Category Move 230-276 4 (Gauge) Opponent
Activation Condition: When there is at least one poisoned or badly poisoned Pokémon on the opponent's field of play.
Deactivation Condition: When there are no longer any poisoned or badly poisoned Pokémon on the opponent's field of play.
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. Has a chance (10%) of leaving the target badly poisoned.
Here We Go!  Other Category Move   1 (Max Uses) All allies
Raises the user's Attack by 4 stat ranks. Raises the Speed of all allied sync pairs by 4 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Case Closed Cross Poison Poison-typePhysical Category Move 250-300 Opponent
No Additional Effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Virulent Toxin 2 Powers up the user's sync move when the target is poisoned or badly poisoned. 8 96 2
Ruthless Toxin 9 Lowers one of the target's following stats by 2 stat ranks at random when the user's attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 4
Venomous Sync All 9 Leaves all opposing sync pairs badly poisoned after using the user's sync move. 10 120 5
Toxic Power 1 Powers up the user's moves when the target is poisoned or badly poisoned. 5 60 2
Here We Go!: Catalytic Kick 9 Move: Here We Go! Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. 10 120 4
Team Evasive Maneuvers 4 Has a chance (50%) of raising the evasiveness of all allied sync pairs by 1 stat rank when the user's attack move is successful. 10 120 5
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 2
Poison Fang: Move Gauge Refresh 3 Move: Poison Fang Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Attack 20 Attack 20 7 84 2
Toxic Power 3 Powers up the user's moves when the target is poisoned or badly poisoned. 10 120 3
Super Toxic 4 Has a chance (50%) of applying the Supereffective Up Next effect to the user when the user's attack move is successful against a poisoned or badly poisoned opponent. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
B Cross Poison: Power 2 B Cross Poison: Power Up 2 3 36 1
B Cross Poison: Power 2 B Cross Poison: Power Up 2 3 36 1
B Cross Poison: Power 2 B Cross Poison: Power Up 2 3 36 2
Toxic Hit (Attack ?) 4 Has a chance (50%) of raising the user's Attack by 1 stat rank when its attack move is successful against a poisoned or badly poisoned opponent. 8 96 2
Toxic Hit (Speed ?) 9 Raises the user's Speed by 1 stat rank when its attack move is successful against a poisoned or badly poisoned opponent. 9 108 2
Inertia The more user's Speed is raised, the more it powers up the user's sync move. 10 120 3
Ramming Speed The more the user's Speed is raised, the more it powers up the user's moves. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 2
Here We Go!: MP Refresh 2 Move: Here We Go! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Here We Go!: Slippery 1 Move: Here We Go! Raises the user's evasiveness by 1 stat rank when its move is successful. 8 96 2
Poisonous Acceleration 2 Quickly charges the move gauge when the zone is a Poison Zone. 8 96 3
Rejuvenate 6 Charges the user's move gauge by 6 after using a sync move. 10 120 3
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
B Cross Poison: Power 2 B Cross Poison: Power Up 2 3 36 1
B Cross Poison: Power 2 B Cross Poison: Power Up 2 3 36 2
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Toxic Chance 3 Has a chance (40%) of leaving the target poisoned when a move targeting that opponent is successful. 10 120 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Case Closed Cross Poison: Power 25 Case Closed Cross Poison: Power Up 25 5 60 3
Case Closed Cross Poison: Power 25 Case Closed Cross Poison: Power Up 25 5 60 3