Gladion

Picture Name Role Base Rarity
Gladion Artwork
Standard Outfit EX Outfit
Gladion Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingCaitlin Seasonal Scout (October 16th 2021 - November 5th 2021) - 0.1%
Morty Seasonal Scout (October 14th 2021 - November 5th 2021) - 0.1%
Sygna Suit Erika Spotlight Scout (October 1st 2021 - October 16th 2021) - 0.1%
Sygna Suit Misty Spotlight Scout (September 30th 2021 - October 16th 2021) - 0.1%
Triple Feature Spotlight Scout (September 23rd - October 7th 2021) - 0.053%
and more...

Pokédex Entry

Flavor Text
GladionGladion doesn't say much, but he cares deeply about his friends, family, and Pokémon. He used to be much more rebellious and fixated on becoming stronger.

Gladion's Pokémon

Gladion & Silvally

Picture Name Focal Move Type Weakness
Silvally Image
English: Silvally
Japan: Silvady
シルヴァディ
French: Silvallié
German: Amigento
Korean: 실버디
Normal-type Fighting-type
Passive Skills
Backfire 2: Sharply lowers the Attack and Sp. Atk of all opposing sync pairs just before the user faints.
Theme Skills
Normal Tech - Raises allies's Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the maximum HP of all allied sync pairs by 12
Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Villain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Alola Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
664 224 224 224 224 224
5 Star Max Potential Stats
764 264 264 264 264 264


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Crush Claw Normal-typePhysical Category Move 63-75 95 2 Opponent
Has a good chance of lowering the target's Defense.
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Multi-Attack Normal-typePhysical Category Move 125-150 100 3 Opponent
This attack's type is determined by the user's type change.
My Mind's Made Up!  Other Category Move   1 Self
Changes the user's type to that of the target's weakness. This changes the user's own weakness type and the type of the user's Multi-Attack and Audacious Multi-Attack. Drastically raises the user's Speed.


Sync Moves
NameTypeCategoryMax PowerTarget
Audacious Multi-Attack Normal-typePhysical Category Move 300-360 Opponent
This attack's type is determined by the user's type change.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Headstrong Attack + cannot be lowered. 3 36 1
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 1
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 2
Attack + 10 Attack + 10 4 48 1
Sp. Def + 20 Sp. Def + 20 8 96 2
HP + Advantage 3 The more HP the user has remaining, the more it powers up moves. 10 120 3
HP + 10 HP + 10 2 24 2
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 1
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 1
Multi-Attack: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Speed + 10 Speed + 10 4 48 2
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 1
Speed + 10 Speed + 10 4 48 2
Stamina Reserves 3 Once per battle, charges the user's move gauge by three when the user is in a pinch. 6 72 2
My Mind's Made Up!: Hit and Heal 9 Makes the user gradually heal itself when a move is successful. 8 96 3
Double Down 3 Powers up sync moves that are super effective. 8 96 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Unbending Defense + cannot be lowered. 3 36 1
X Attack: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 1
HP + 20 HP + 20 4 48 2
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 2
My Mind's Made Up!: Follow-Through 9 Ensures that the user's next attack will be a critical hit when a move is successful. 8 96 3
Defense + 20 Defense + 20 8 96 2
HP + 30 HP + 30 7 84 3
HP + 10 HP + 10 2 24 1
HP + 10 HP + 10 2 24 1
Attack + 5 Attack + 5 2 24 1
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 1
Crush Claw: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
HP + 10 HP + 10 2 24 1
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 2
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 2
Crush Claw: On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 10 120 2
Vigilance The Pokémon is protected against critical hits. 8 96 3
Burst In Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. 10 120 3
Audacious Multi-Attack: Power Up 25 Audacious Multi-Attack: Power Up 25 5 60 3
Audacious Multi-Attack: Power Up 25 Audacious Multi-Attack: Power Up 25 5 60 3