AnchorsHau
Hau
Sygna Suit
Sygna Suit

Hau

Picture Name Role Base Rarity
Hau Artwork
Standard Outfit EX Outfit
Hau Strike ☆☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 11: Alola's Rising Stars - Alola's Rising Stars: Part 2
Sync Pair ScoutingRed Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
Triple Feature Poke Fair Scout (October 10th 2023 - October 24th 2023) - 1.5%
Sygna Suit Hau Poke Fair Scout (April 28th 2023 - June 2nd 2023) - 2%

Pokédex Entry

Flavor Text
HauAn optimist whose constant smiling is infectious, he loves malasadas and fun. He takes Pokémon battles where Trainers are in sync with their Pokémon very seriously.
Hau
Sygna Suit
Hau is wearing a sygna suit. He's bringing a new breeze to Pasio together with the combative Tapu Koko.
Mindscape
Hau Mindscape

Hau's Pokémon

Hau & Raichu (Alola Form)

Picture Name Focal Move Type Weakness
Raichu Image
English: Raichu
Japan: Raichu
ライチュウ
French: Raichu
German: Raichu
Korean: 라이츄
Electric-type Ground-type
Passive Skills
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Theme Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks
Alola: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Free Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
478 98 167 375 196 288
5 Star Stats
518 118 187 395 216 308
5 Star Max Potential Stats
558 138 207 415 236 328


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target paralyzed
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Discharge Electric-typeSpecial Category Move 92-110 100 3 (Gauge) All opponents
Has a moderate chance of leaving the target paralyzed.
Feel the Alolan Breeze!  Other Category Move   Self
Drastically raises the user's Speed. Raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Endless Summer Gigavolt Havoc Electric-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 1
Thunder Shock: Move Gauge Refresh 2 Move: Thunder Shock Occasionally increases the user's move gauge by one when a move is successful. 5 60 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 2
Thunder Shock: Move Gauge Refresh 2 Move: Thunder Shock Occasionally increases the user's move gauge by one when a move is successful. 5 60 2
Thunder Shock: Power 4 Thunder Shock: Power Up 4 4 48 2
Thunder Shock: Power 4 Thunder Shock: Power Up 4 4 48 3
Thunder Shock: Ramming Speed Move: Thunder Shock The more the user's Speed has been raised, the more it powers up moves. 8 96 3
Speed + 5 Speed + 5 2 24 1
Feel the Alolan Breeze!: MP Refresh 3 Move: Feel the Alolan Breeze! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
HP + 10 HP + 10 3 36 1
Sp. Atk + 5 Sp. Atk + 5 3 36 1
Speed + 5 Speed + 5 3 36 1
HP + 10 HP + 10 3 36 1
Speedy Entry 1 Raises the user's Speed when the Pokémon enters a battle. 10 120 2
Speed + 5 Speed + 5 3 36 2
Agile Entry 2 Sharply raises the user's evasiveness when the Pokémon enters a battle. 10 120 2
Defense + 10 Defense + 10 5 60 3
Stamina Reserves 6 Once per battle, increases the user's move gauge by six when the user is in a pinch. 10 120 3
Speed + 5 Speed + 5 3 36 1
Discharge: Power 4 Discharge: Power Up 4 5 60 1
Speed + 5 Speed + 5 3 36 1
Discharge: Power 4 Discharge: Power Up 4 5 60 1
Discharge: Power 4 Discharge: Power Up 4 5 60 2
Sp. Def + 10 Sp. Def + 10 5 60 2
Discharge: Power 4 Discharge: Power Up 4 5 60 2
Discharge: Power 4 Discharge: Power Up 4 5 60 3
Discharge: Move Gauge Refresh 3 Move: Discharge Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 7 84 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 3 36 1
X Sp. Atk: MP Refresh 3 Move: X Sp. Atk Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Defense + 5 Defense + 5 3 36 1
Sp. Atk + 5 Sp. Atk + 5 3 36 2
Sp. Def + 10 Sp. Def + 10 5 60 2
Inertia The higher the user's Speed, the more it powers up sync moves. 10 120 2
Last Dash 6 Once per battle, radically raises the user's Speed when in a pinch. 10 120 3
Sp. Atk + 20 Sp. Atk + 20 10 120 3
Endless Summer Gigavolt Havoc: Power 25 Endless Summer Gigavolt Havoc: Power Up 25 5 60 3
Endless Summer Gigavolt Havoc: Power 25 Endless Summer Gigavolt Havoc: Power Up 25 5 60 3

Hau Sygna Suit

Picture Name Role Base Rarity
Hau Artwork
Standard Outfit EX Outfit
Hau Tech ☆☆☆☆☆

 

Mindscape
Hau Sygna Suit Mindscape


Hau & Tapu Koko

Picture Name Focal Move Type Weakness
Tapu Koko Image
English: Tapu Koko
Japan: Kapu-kokeko
カプ・コケコ
French: Tokorico
German: Kapu-Riki
Korean: 카푸꼬꼬꼭
Electric-type Ground-type
Passive Skills
Electric Terrain Debut & Extension 5: Turns the field of play's terrain into Electric Terrain the first time the user enters a battle each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field.
Team Power Induction 2: Powers up the moves of all allied sync pairs when the terrain is Electric Terrain.
Melemele Ocean Breeze: Increases the Special Moves Up Next effect of all allied sync pairs by 1 rank when an ally activates a weather, terrain, or zone effect.
Theme Skills
Electric Tech: Raises allies's Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
639 354 198 354 193 423
5 Star Max Potential Stats
739 394 238 394 233 463


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dazzling Gleam Fairy-typeSpecial Category Move 50-60 100 2 (Gauge) All opponents
No additional effect
Fairy Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the field of play's zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.)
B Electro Web Electric-typeSpecial Category Move 100-120 100 1 (Gauge) All opponents
Activation Condition: When weather, terrain, or zone effects are activated.
eactivation Condition: When all weather, terrain, and zone effects are cleared.
This attack's power is doubled when the zone is a Fairy Zone. Lowers the target's Speed by 2 stat ranks. Raises the Speed of all allied sync pairs by 2 stat ranks.
Maximum Power!  Other Category Move   1 (Max Uses) Self
Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 2 stat ranks. Reduces the user's sync move countdown by 1 when the zone is a Fairy Zone.


Sync Moves
NameTypeCategoryMax PowerTarget
Thundering Deity Gigavolt Havoc Electric-typeSpecial Category Move 200-240 Opponent
This attack's power increases when the terrain is Electric Terrain
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Haste Speed cannot be lowered. 5 60 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 4
Unfortuitous 9 Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 5
Power Induction 1 Powers up the user's moves when the terrain is Electric Terrain. 7 84 2
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 8 96 4
Fairy Wish: Team Brain Gain 9 Move: Fairy Wish Increases the Special Moves ? Next effect of all allied sync pairs by 1 rank when the user's move is successful. 10 120 5
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 1
B Electroweb: Power 4 B Electroweb: Power Up 4 3 36 1
B Electroweb: Power 4 B Electroweb: Power Up 4 3 36 2
B Electroweb: Power 4 B Electroweb: Power Up 4 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
Hunter's Instinct The more the target's Speed is lowered, the more it powers up the user's moves. 10 120 3
Weird Vibes 5 Powers up the user's moves when the terrain is Psychic Terrain. 7 84 2
Team Altered Field Dodge 9 Raises the evasiveness of all allied sync pairs by 1 stat rank when an ally activates a weather, terrain, or zone effect. 12 144 3
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Dazzling Gleam: Power 3 Dazzling Gleam: Power Up 3 3 36 1
Dazzling Gleam: Power 3 Dazzling Gleam: Power Up 3 3 36 2
Dazzling Gleam: Power 3 Dazzling Gleam: Power Up 3 3 36 1
Whimsical Acceleration 2 Quickly charges the move gauge when the zone is a Fairy Zone. 8 96 2
Dazzling Gleam: Whimsical Power 9 Move: Dazzling Gleam Powers up the user's moves when the zone is a Fairy Zone. 8 96 2
Whimsical Sync 5 Powers up the user's sync move when the zone is a Fairy Zone. 10 120 3
Mind Games 9 Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
B Electroweb: Power 4 B Electroweb: Power Up 4 3 36 1
Turbo Charge 2 Quickly charges the move gauge when the field is Electric Terrain. 9 108 1
B Electroweb: Power 4 B Electroweb: Power Up 4 3 36 2
Shock Recovery 1 Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain. 8 96 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
Grounding Wire Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain. 10 120 2
Power Plant Turns the field of play's terrain into Electric Terrain after using the user's sync move. 12 144 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Dazzling Gleam: Move Gauge Refresh 3 Move: Dazzling Gleam Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Dazzling Gleam: Power 3 Dazzling Gleam: Power Up 3 3 36 1
Dazzling Gleam: Power 3 Dazzling Gleam: Power Up 3 3 36 2
Maximum Power!: MP Refresh 2 Move: Maximum Power! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Dazzling Gleam: Superduper Effective 5 Move: Dazzling Gleam Powers up moves that are super effective. 7 84 2
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync move. 10 120 3
Morale Boost 9 Raises the user's Sp. Atk by one stat rank when its Trainer uses a move. 10 120 3
Thundering Deity Gigavolt Havoc: Power 25 Thundering Deity Gigavolt Havoc: Power Up 25 5 60 3
Thundering Deity Gigavolt Havoc: Power 25 Thundering Deity Gigavolt Havoc: Power Up 25 5 60 3