AnchorsIris
Iris
Champion
Champion
Fall 2022
Fall 2022
Iris
Iris
Academy
Academy

Iris

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris Strike ☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 9: The Beauty of Friendship - Champion on the Roster
Sync Pair ScoutingDawn Mix Scout (May 1st 2025 - September 1st 2025) - 0.017%
Dawn Mix Scout (May 1st 2025 - September 1st 2025) - 0.017%
Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.018%
Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.018%
Super Seasonal Scout (October 19th 2024 - November 6th 2024) - 0.25%
and more...

Pokédex Entry

Flavor Text
IrisThis lively young Trainer's family lives among dragon Pokémon. Despite her youth, her skills in battle have made her a Champion.
Iris
Champion
Now Champion of the Unova region, Iris has calmed down slightly but is just as strong a Trainer as ever. She enjoys having serious battles with skilled Trainers.
Iris
Fall 2022
Iris is enjoying a festival that might be a little scary. She teamed up with Naganadel at the event to stock up on candy and battle.
Iris
(Lodge)
Iris is in a Pasio Academy uniform that she altered to make it one of a kind. She's often seen singing happily together with Lapras.
Mindscape
Iris Mindscape

Iris's Pokémon

Iris & Haxorus

Picture Name Focal Move Type Weakness
Haxorus Image
English: Haxorus
Japan: Ononokus
オノノクス
French: Tranchodon
German: Maxax
Korean: 액스라이즈
Dragon-type Ice-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Dragon Strike - Raises allies's Attack and Sp. Atk by 15 when using Dragon-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Gym Leader: Raises allies's Attack and Sp. Atk by 2
Undella Town: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 1
Wistful + 1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
623 379 192 99 153 238
4 Star Stats
663 399 212 119 173 258
5 Star Stats
703 419 232 139 193 278
5 Star Max Potential Stats
743 439 252 159 213 298


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Claw Dragon-typePhysical Category Move 50-60 100 2 (Gauge) Opponent
No additional effect
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Outrage Dragon-typePhysical Category Move 115-138 100 3 (Gauge) Opponent
Leaves the user confused
You're Going Down!  Other Category Move   Self
Raises the user's Speed. Sharply raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Dragon Sage Outrage Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Iris Champion

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris
RoleTech
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Iris Champion Mindscape


Iris & Hydreigon

Picture Name Focal Move Type Weakness
Hydreigon Image
English: Hydreigon
Japan: Sazandora
サザンドラ
French: Trioxhydre
German: Trikephalo
Korean: 삼삼드래
Dragon-type Fairy-type
Passive Skills
Piercing Gaze: Moves never miss.
Power Loving: The more the target's stats are lowered, the more it powers up the user's moves.
Double Drop: When an opponent's stat is lowered, it is lowered by double the stat ranks.
The Girl Who Knows the Hearts of Dragons (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Reduces the user's sync move countdown by one the first time its sync move is used each battle. Increases the user's Physical Moves ↑ Next effect by three ranks the first time its sync move is used each battle.

Guaranteed Cookie Skill
Unova C (Defensive): S-Moves ↑ 4: Powers up the user's sync move when Unova Circle (Defensive) is applied to the allied field of play.
Theme Skills
Dragon Tech: Raises allies's Attack and Sp. Atk by 12 when using Dragon-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Undella Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Wistful -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
845 546 256 546 256 367
5 Star Max Potential Stats
945 586 296 586 296 407
5 Star Max Potential EX Role Stats
1005 606 296 606 296 447
5 Star Max Potential EX Role & Superawakened Stats
1105 666 325 666 325 491


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Breaking Swipe Dragon-typePhysical Category Move 30-36 100 2 (Gauge) All opponents
Lowers the target's attack
Snarl Dark-typeSpecial Category Move 39-46 95 2 (Gauge) All opponents
Lowers the target's Sp. Atk
Dragon Rush Dragon-typePhysical Category Move 130-156 75 3 (Gauge) Opponent
Has a small chance of making the target flinch.
Three Heads!  Other Category Move   1 (Max Uses) Opponent
Makes move gauges accelerate on the allied field of play. Reduces the user's sync move countdown by one. Sharply raises the user's Attack. Raises the user's critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Triple Threat Dragon Rush Dragon-typePhysical Category Move 200-240 Opponent
The more the target's stats have been lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 1
Attack + 5 Attack + 5 0 1
Defense + 5 Defense + 5 0 1
Sp. Atk + 5 Sp. Atk + 5 0 1
Sp. Def + 5 Sp. Def + 5 0 1
Speed + 5 Speed + 5 0 1
Speed + 5 Speed + 5 2 1
HP + 10 HP + 10 2 1
HP + 10 HP + 10 2 1
Speed + 5 Speed + 5 2 1
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 1
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 2
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 1
Dragon Rush: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 2
Attack + 20 Attack + 20 7 3
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 2
Dragon Rush: Trip Up 6 Has a great chance of lowering the target's Speed when an attack is successful. 8 3
Attack + 5 Attack + 5 2 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 2
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Breaking Swipe: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 2
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 2
Sp. Atk + 20 Sp. Atk + 20 7 3
Pecking Order The more the target's Attack is lowered, the more it powers up sync moves. 10 3
Attack + 5 Attack + 5 2 1
Snarl: Power Up 4 Snarl: Power Up 4 4 1
HP + 10 HP + 10 2 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Snarl: Power Up 4 Snarl: Power Up 4 4 2
Three Heads!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 2
Breaking Swipe: Critical Strike 1 Powers up attacks if they become critical hits. 8 3
Beef Up 3 Has a moderately good chance of raising the user's Attack when the user is hit by an attack move. 10 2
Three Heads!: All Ramped Up 1 Raises the Sp. Atk of all allied sync pairs when a move is successful. 10 3
Sp. Def + 5 Sp. Def + 5 2 1
Speed + 5 Speed + 5 2 1
Defense + 5 Defense + 5 2 1
Snarl: Power Up 4 Snarl: Power Up 4 4 1
Snarl: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 1
Snarl: Power Up 4 Snarl: Power Up 4 4 1
Snarl: Power Up 4 Snarl: Power Up 4 4 2
Snarl: Power Up 4 Snarl: Power Up 4 4 2
Snarl: Superduper Effective 2 Powers up moves that are super effective. 8 2
Devastation The more the target's Sp. Atk has been lowered, the more this powers up sync moves. 10 3
Ground Guard Reduces damage when the Pokémon is attacked by Ground-type moves. 10 3
Triple Threat Dragon Rush: Power Up 25 Triple Threat Dragon Rush: Power Up 25 5 3
Triple Threat Dragon Rush: Power Up 25 Triple Threat Dragon Rush: Power Up 25 5 3
Unbending Defense cannot be lowered. 5 60 2
Dragon Rush: Aggravation 2 Move: Dragon Rush Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 9 108 4
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 5
Stalwart Sp. Def cannot be lowered. 5 60 2
Entry: Team Stat ? 1 Lowers one of the following stats of all opposing sync pairs by 1 stat rank at random when the user enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 4
Three Heads!: Honing Hit 9 Move: Three Heads! Grants all of the following effects when the user's move is successful: Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank. 10 120 5

Iris Fall 2022

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris Tech ☆☆☆☆☆

 

Mindscape
Iris Fall 2022 Mindscape


Iris & Naganadel

Picture Name Focal Move Type Weakness
Naganadel Image
English: Naganadel
Japan: Agoyon
アーゴヨン
French: Mandrillon
German: Agoyon
Korean: 아고용
Poison-type Psychic-type
Passive Skills
Poison Shift: Normal-type moves become Poison-type moves.
Virulent Toxin 3: Powers up the user's sync move when the target is poisoned or badly poisoned.
Toxic Chance 2: Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful.
Toxic Chance 2: Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful.
Theme Skills
Poison Tech: Raises allies's Attack and Sp. Atk by 12 when using Poison-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Undella Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
806 262 262 357 262 548
5 Star Max Potential Stats
906 302 302 397 302 588


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Acid Poison-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Sp. Def.
Poison Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the field of play's zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.)
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 (Gauge) Opponent
No additional effect
Gonna Eat You Up!  Other Category Move   1 (Max Uses) Self
Raises the user's Sp. Atk by 4 stat ranks. Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
With Every Fiber Poison Beam Poison-typeSpecial Category Move 200-240 Opponent
This attack's power increases when the zone is a Poison Zone.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 2
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Hyper Beam: Move Gauge Refresh 2 Move: Hyper Beam Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Hyper Beam: Accuracy 5 Hyper Beam: Accuracy Up 5 3 36 2
Hyper Beam: Move Gauge Refresh 4 Move: Hyper Beam Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 3
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Acid: Move Gauge Refresh 3 Move: Acid Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Acid: Power 4 Acid: Power Up 4 3 36 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Acid: Toxic Chance 2 Move: Acid Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful. 7 84 2
Super Victory Applies the Supereffective Up Next effect to the user when it knocks out an opponent with a move. 10 120 3
Acid: On a Roll 9 Move: Acid Raises the chance of lowering stat values with the additional effects of moves. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Poison Wish: Move Gauge Refresh 3 Move: Poison Wish Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Acid: Power 4 Acid: Power Up 4 3 36 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Poisonous Acceleration 2 Quickly charges the move gauge when the zone is a Poison Zone. 9 108 2
Poison Wish: BOGO 9 Move: Poison Wish Applies the Free Move Next effect to the user when its move is successful. 10 120 3
Sp. Atk 20 Sp. Atk 20 7 84 2
Poison Wish: MP Refresh 2 Move: Poison Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Gonna Eat You Up!: MP Refresh 2 Move: Gonna Eat You Up! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 2
Gonna Eat You Up!: Ramp Up 1 Move: Gonna Eat You Up! Raises the user's Sp. Atk by 1 stat rank when its move is successful. 10 120 2
Victory Charge 6 Charges the user's move gauge by 6 when it knocks out an opponent with a move. 10 120 2
Smarty-Pants The more the target's Sp. Def is lowered, the more it powers up the user's sync move. 10 120 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
With Every Fiber Poison Beam: Power 25 With Every Fiber Poison Beam: Power Up 25 5 60 3
With Every Fiber Poison Beam: Power 25 With Every Fiber Poison Beam: Power Up 25 5 60 3

Iris (Lodge)

Picture Name Role Base Rarity
Iris Artwork Iris Support ☆☆☆☆

 

Mindscape
Iris (Lodge) Mindscape


Iris & Druddigon

Picture Name Focal Move Type Weakness
Druddigon Image
English: Druddigon
Japan: Crimgan
クリムガン
French: Drakkarmin
German: Shardrago
Korean: 크리만
Dragon-type Fairy-type
Passive Skills
Take Hit: Trap Opponent 9: Leaves an opponent that attacked the user trapped when the user is hit by an attack move.
Move Gauge Refresh 4: Has a chance (50%) of charging the user's move gauge by one when a move is successful.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Theme Skills
Dragon Support: Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Undella Town: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
769 224 300 204 300 316
5 Star Stats
809 244 320 224 320 336
5 Star Max Potential Stats
849 264 340 244 340 356


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Claw Dragon-typePhysical Category Move 50-60 100 2 (Gauge) Opponent
No additional effect
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Bite Dark-typePhysical Category Move 42-50 100 2 (Gauge) Opponent
Has a moderate chance of making the target flinch
Super Curious!  Other Category Move   1 (Max Uses) All allies
Raises the Attack and Sp. Atk of all allied sync pairs by four stat ranks. Raises the Speed of all allied sync pairs by two stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Get Closer to Pokémon Dragon Impact Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Dragon Claw: Power 4 Dragon Claw: Power ↑ 4 3 36 1
Dragon Claw: Power 4 Dragon Claw: Power ↑ 4 3 36 2
Dragon Claw: Power 4 Dragon Claw: Power ↑ 4 3 36 1
Dragon Claw: Move Gauge Refresh 3 Move: Dragon Claw Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Hit Trapped Opp: Attack ↓ 9 Lowers the target's Attack by one stat rank when the user's attack move is successful against targets that are trapped. 10 120 3
HP 20 HP 20 4 48 2
Hit Inter Opp: HP Recovery 9 Restores the user's HP when its attack move is successful against a flinching, confused, or trapped opponent. 10 120 3
Defense 5 Defense 5 2 24 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
On the Ropes 3 Reduces damage when the user is hit by a physical attack move while it is in a pinch. 9 108 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Super Curious!: MP Refresh 2 Move: Super Curious! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Super Curious!: Barricade Buddies 2 Move: Super Curious! Raises the Sp. Def of all allied sync pairs by two stat ranks when the user's move is successful. 10 120 3
Super Curious!: Hit and Heal 9 Move: Super Curious! Applies the Gradual Healing effect to the user when its move is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Bite: Power 4 Bite: Power ↑ 4 3 36 2
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Bite: Move Gauge Refresh 3 Move: Bite Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Revenge Boost 4 Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. 9 108 2
Bite: Aggravation 1 Move: Bite Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Dragon Claw: Power 4 Dragon Claw: Power ↑ 4 3 36 1
Dragon Claw: Power 4 Dragon Claw: Power ↑ 4 3 36 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Dire Hit All +: MP Refresh 2 Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Super Curious!: Pep Rally 1 Move: Super Curious! Raises the Speed of all allied sync pairs by one stat rank when the user's move is successful. 10 120 2
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
Super Curious!: Shielded 2 Move: Super Curious! Raises the Defense of all allied sync pairs by two stat ranks when the user's move is successful. 10 120 3
Get Closer to Pokémon Dragon Impact: Power 25 Get Closer to Pokémon Dragon Impact: Power ↑ 25 5 60 3
Get Closer to Pokémon Dragon Impact: Power 25 Get Closer to Pokémon Dragon Impact: Power ↑ 25 5 60 3

Iris Academy

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris
RoleSupport
EX RoleField
☆☆☆☆☆

 

Mindscape
Iris Academy Mindscape


Iris & Lapras

Picture Name Focal Move Type Weakness
Lapras Image
English: Lapras
Japan: Laplace
ラプラス
French: Lokhlass
German: Lapras
Korean: 라프라스
Ice-type Rock-type
Passive Skills
People and Nature Together: Applies Unova Circle (Special) to the allied field of play the first time the user enters a battle each battle. Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks when the user applies Unova Circle (Special) to the allied field of play.
Unova C (Spec): Team Crit Immunity: Protects all allied sync pairs against critical hits when Unova Circle (Special) applies to the allied field of play.
Use Unova Analysis: Restore B-Move MP 1: Restores one MP of the user's buddy move when it uses Unova Analysis.
Theme Skills
Ice Support: Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Unova: Raises the maximum HP of all allied sync pairs by 4
Special Costume: Raises the maximum HP of all allied sync pairs by 4
Undella Town: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
867 178 398 217 413 388
5 Star Max Potential Stats
967 218 438 257 453 428
5 Star Max Potential EX Role Stats
1027 218 458 257 473 468


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ice Beam Ice-typeSpecial Category Move 46-55 100 2 (Gauge) Opponent
Has a very small chance of leaving the target frozen
Unova Analysis  Other Category Move   2 (Gauge)
2 (Max Uses)
Allied Side
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Unova Circle (Special) to the allied field of play. Unova Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Unova theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Breezy Blizzard Ice-typeSpecial Category Move 150-180 2 (Max Uses) All opponents
Activation Condition: When a circle is applied to the allied field of play.
Deactivation Condition: When there are no longer any circles applied to the allied field of play.

Never misses. Has a chance (50%) of leaving the target frozen. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets. Applies the Supereffective ↑ Next effect to all allied sync pairs. Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks.
We Won't Lose!  Other Category Move   1 (Max Uses) All allies
Restores the HP of all allied sync pairs by approximately 40% of their maximum HP. Removes all status conditions and the flinching, confused, and trapped conditions from all allied sync pairs. Applies the Gradual Healing effect to all allied sync pairs. Raises the Water Type Rebuff of all allied sync pairs by two ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
We Studied Together Frost Beam Ice-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Ice Beam: Power 4 Ice Beam: Power ↑ 4 3 36 1
Ice Beam: Power 4 Ice Beam: Power ↑ 4 3 36 2
Ice Beam: Power 4 Ice Beam: Power ↑ 4 3 36 1
Ice Beam: Move Gauge Refresh 3 Move: Ice Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Trainer Sync Redemption 1 Restores one MP for the user's Trainer the first time its sync move is used each battle. 10 120 3
User Sets Unova C (Spec): Team Attack ↑2 9 Raises the Attack of all allied sync pairs by two stat ranks when the user applies Unova Circle (Special) to the allied field of play. 10 120 2
User Sets Unova C (Spec): Team Sp. Atk ↑2 9 Raises the Sp. Atk of all allied sync pairs by two stat ranks when the user applies Unova Circle (Special) to the allied field of play. 10 120 3
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Ice Beam: Power 4 Ice Beam: Power ↑ 4 3 36 1
Ice Beam: Power 4 Ice Beam: Power ↑ 4 3 36 2
HP 20 HP 20 4 48 2
Ice Beam: Hostile Environment 4 Move: Ice Beam Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Ice Beam: Circle Hit: Free Move Next 9 Move: Ice Beam Applies the Free Move Next effect to the user when its attack move is successful while a circle applies to the allied field of play. 9 108 3
Hit Status Cond Opp: Stat ↓2 9 Lowers one of the target's following stats by two stat ranks at random when the user's attack move is successful against targets that are affected by a status condition: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Snow Shelter Protects the user from damage from a hailstorm. 5 60 1
Breezy Blizzard: Power 4 Breezy Blizzard: Power ↑ 4 3 36 1
Breezy Blizzard: Power 4 Breezy Blizzard: Power ↑ 4 3 36 2
Breezy Blizzard: Power 4 Breezy Blizzard: Power ↑ 4 3 36 1
Circle: HP Recovery 1 Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. 8 96 2
Team Underhanded Heal 9 Restores the HP of all allied sync pairs when the user's attack move is successful against targets that are affected by a status condition. 10 120 3
Circle: Attack Move DR 2 Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. 9 108 2
Unova C (Spec) Extension 3 Extends the duration of Unova Circle (Special) when Unova Circle (Special) is applied to the allied field of play. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Breezy Blizzard: Power 4 Breezy Blizzard: Power ↑ 4 3 36 1
Breezy Blizzard: Power 4 Breezy Blizzard: Power ↑ 4 3 36 2
Breezy Blizzard: Move Gauge Refresh 3 Move: Breezy Blizzard Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. 8 96 2
Unova C (Spec): Team Moves ↑ 2 Powers up the moves of all allied sync pairs when Unova Circle (Special) applies to the allied field of play. 10 120 3
Unova Analysis: 1st T-Move: Sync CD ↓ 1 Move: Unova Analysis Reduces the user's sync move countdown by one the first time its Trainer uses a move each battle. 10 120 3
We Studied Together Frost Beam: Power 25 We Studied Together Frost Beam: Power ↑ 25 5 60 3
We Studied Together Frost Beam: Power 25 We Studied Together Frost Beam: Power ↑ 25 5 60 3