AnchorsLeon
Leon
Sygna Suit
Sygna Suit
Holidays 2021
Holidays 2021
Alt.
Alt.

Leon

Picture Name Role Base Rarity
Leon Artwork
Standard Outfit EX Outfit
Leon
RoleStrike
EX RoleSupport
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingLeon Master Fair Scout (January 25th 2023 - February 25th 2024) - 1%
Triple Feature Poke Fair Scout (January 16th 2024 - February 1st 2024) - 1.5%
Super Seasonal Spotlight Scout (December 19th 2023 - January 2nd 2023) - 0.4%
Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
and more...

Pokédex Entry

Flavor Text
LeonThe Galar Champion, known as the unbeatable Leon, is a superstar who boasts unprecedented charisma and popularity. Rumor has it he is quite bad with directions.
Leon
Sygna Suit
Leon’s feeling keenly mystical in his new sygna suit. He is on a journey to find new strength and possibilities for his future along with his powerful partner, Eternatus.
Leon
Holidays 2021
Leon's ready to jump into delivering presents with Calyrex in tow. As the Champion of Galar, he's prepared to go anywhere he's called.
Leon
Alt.
Leon has renewed his outfit—and his mood—to truly enjoy battling. He's been thinking of how to help everyone grow stronger together.
Mindscape
Leon Mindscape

Leon's Pokémon

Leon & Charizard

Picture Name Focal Move Type Weakness
Charizard Image
English: Charizard
Japan: Lizardon
リザードン
French: Dracaufeu
German: Glurak
Korean: 리자몽
Fire-type Electric-type
Passive Skills
Galar Flag Bearer (Master): Powers up the moves of all allied sync pairs by 10%.Reduces attack damage taken by all allied sync pairs by 20%.These percentages increase according to the number of allied sync pairs with the Galar theme on your team. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Piercing Gaze: Moves never miss.
MP Rekindle 2: Has a chance (30%) of restoring one MP for the user when its Pokémon uses a move.
Super Preparation 4: Has a chance (50%) of applying the Supereffective Up Next effect to the user when its move is successful.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Galar: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2
Free Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 3
Wistful -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
752 472 159 472 159 354
5 Star Max Potential Stats
852 512 199 512 199 394
5 Star Max Potential EX Role Stats
912 512 239 512 239 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Hurricane Flying-typeSpecial Category Move 126-151 70 3 (Gauge) Opponent
Never misses when the weather is rainy. Has a moderate chance of leaving the target confused.
Earthquake Ground-typePhysical Category Move 100-120 3 (Gauge) All opponents
No additional effect
Inferno Fire-typeSpecial Category Move 183-219 50 4 (Gauge) Opponent
Leaves the target burned
Strike a Pose!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Sharply raises the user's Attack and Sp. Atk. Raises the user's critical-hit rate. Applies the Free Move Next effect to the user. Lowers the user's Defense and Sp. Def.


Sync Moves
NameTypeCategoryMax PowerTarget
Champion Time Fire Blast Fire-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Max Moves
NameTypeCategoryMax PowerTarget
Max Airstream Flying-typeSpecial Category Move 400-480 Opponent
Raises the Speed of all allied sync pairs by 2 stat ranks.
Max Quake Ground-typePhysical Category Move 400-480 Opponent
Raises the Sp. Def of all allied sync pairs by 2 stat ranks.
G-Max Wildfire Fire-typeSpecial Category Move 400-480 Opponent
Applies the Fire Damage Field effect to the opponents' field of play. (Fire Damage Field: The sync pairs will take Fire-type damage whenever they take an action.)


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 24 1
Attack + 5 Attack + 5 0 24 1
Defense + 5 Defense + 5 0 84 1
Sp. Atk + 5 Sp. Atk + 5 0 48 1
Sp. Def + 5 Sp. Def + 5 0 84 1
Speed + 5 Speed + 5 0 48 1
Sp. Atk + 5 Sp. Atk + 5 2 120 1
Defense + 5 Defense + 5 2 120 1
Sp. Def + 5 Sp. Def + 5 2 60 1
Speed + 5 Speed + 5 2 60 1
Inferno: Power Up 2 Inferno: Power Up 2 4 5 1
Inferno: Power Up 2 Inferno: Power Up 2 4 5 1
Inferno: Power Up 2 Inferno: Power Up 2 4 5 2
Inferno: Move Gauge Refresh 5 Has a very good chance of charging the user's move gauge by one when a move is successful. 7 5 2
HP + 20 HP + 20 4 5 2
Inferno: Power Up 3 Inferno: Power Up 3 4 5 3
Healthy Superhit Applies the Supereffective Up Next effect to the user if its HP is full when it enters a battle. 6 24 3
Attack + 5 Attack + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 48 1
Earthquake: Power Up 3 Earthquake: Power Up 3 4 48 1
Burst In Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. 7 48 1
Hurricane: Power Up 3 Hurricane: Power Up 3 4 84 2
Sp. Def + 10 Sp. Def + 10 4 60 2
Rejuvenate 6 Charges the user's move gauge by six after using a sync move. 8 48 2
Sync Burst 1 Restores one MP for the user when a sync move is used for the first time. 10 120 3
Burn Synergy 3 Powers up moves when the target is burned. 10 24 3
HP + 10 HP + 10 2 48 1
Speed + 5 Speed + 5 2 48 1
Hurricane: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 48 1
Hurricane: Power Up 3 Hurricane: Power Up 3 4 48 1
Hurricane: Power Up 3 Hurricane: Power Up 3 4 48 2
Hurricane: Power Up 3 Hurricane: Power Up 3 4 48 2
Speed + 10 Speed + 10 4 84 2
Sync Stat Reboot 3 Has a moderately good chance of returning the user's lowered stats to normal after using a sync move. 10 96 3
Scorching Sync 5 Powers up sync moves when the target is burned. 10 120 3
Defense + 5 Defense + 5 2 96 1
Attack + 5 Attack + 5 2 24 1
Earthquake: Power Up 3 Earthquake: Power Up 3 4 24 1
HP + 10 HP + 10 2 84 1
Earthquake: Power Up 3 Earthquake: Power Up 3 4 24 2
Earthquake: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 60 2
Earthquake: Power Up 3 Earthquake: Power Up 3 4 48 2
Stat Reboot 9 Once per battle, returns the user's lowered stats to normal when in a pinch. 10 48 3
Fast-Track 2 Has a moderate chance of raising the Pokémon's Speed after it uses a move. 10 96 3
Champion Time Fire Blast: Power Up 25 Champion Time Fire Blast: Power Up 25 5 120 3
Champion Time Fire Blast: Power Up 25 Champion Time Fire Blast: Power Up 25 5 24 3

Leon Sygna Suit

Picture Name Role Base Rarity
Leon Artwork
Standard Outfit EX Outfit
Leon Strike ☆☆☆☆☆

 

Mindscape
Leon Sygna Suit Mindscape


Leon & Eternatus

Picture Name Focal Move Type Weakness
Eternatus Image
English: Eternatus
Japan: Mugendaina
ムゲンダイナ
French: Éthernatos
German: Endynalos
Korean: 무한다이노
Dragon-type Ground-type
Passive Skills
Lucky Seven 4: Has a chance (50%) of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank when the user's attack move against it is successful.
MAX Damage Guard: Applies the Damage Guard Next effect to the user after using its max move. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.)
Ramming Speed: The more the user's Speed is raised, the more it powers up the user's moves.
Theme Skills
Dragon Strike - Raises allies's Attack and Sp. Atk by 15 when using Dragon-type attacks
Galar: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2
Free Spirit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
773 256 138 364 138 410
5 Star Max Potential Stats
873 296 178 404 178 450


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dynamax Cannon Dragon-typeSpecial Category Move 144-172 4 (Gauge) Opponent
This move's power increases by 50% when the target has a Sync buff
Dire Hit +  Other Category Move   2 (Max Uses) Self
Sharply raises the user's critical hit rate
X Speed +  Other Category Move   2 (Max Uses) Self
Raises the user's Speed by 3 stat ranks
Eternal Power!  Other Category Move   2 (Max Uses) Self
Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 3 stat ranks. Applies the Superreffective Next effect to the user. Lowers the user's Sp. Def by 1 stat rank


Sync Moves
NameTypeCategoryMax PowerTarget
Eternal Champion Dragon Beam Dragon-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Max Moves
NameTypeCategoryMax PowerTarget
Eternabeam Dragon-typeSpecial Category Move 400-480 Opponent
Charges the user's move gauge by 3 for each allied Sync Pair on the field. When used in a co-op battle, charges the move gauges of all allied players by 3 instead


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Eternal Power!: Move Gauge Refresh 4 Move: Eternal Power! Has a chance (50%) of charging the user's move gauge by one when a move is successful. 5 60 1
Dynamax Cannon: Power 2 Dynamax Cannon: Power Up 2 4 48 1
Dynamax Cannon: Power 2 Dynamax Cannon: Power Up 2 4 48 2
Eternal Power!: MP Refresh 3 Move: Eternal Power! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 5 60 2
Hunter's Instinct The more the target's Speed is lowered, the more it powers up the user's moves. 7 84 2
MAX Slip Up 1 Lowers the Speed of all opposing sync pairs by 1 stat rank after using the user's max move. 10 120 3
Speed 10 Speed 10 4 48 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Dynamax Cannon: Power 2 Dynamax Cannon: Power Up 2 4 48 1
HP 20 HP 20 4 48 1
Dynamax Cannon: Power 2 Dynamax Cannon: Power Up 2 4 48 2
Dynamax Cannon: Move Gauge Refresh 4 Move: Dynamax Cannon Has a chance (50%) of charging the user's move gauge by one when a move is successful. 5 60 2
Dynamax Cannon: Power 2 Dynamax Cannon: Power Up 2 4 48 2
Inertia The more user's Speed is raised, the more it powers up the user's sync moves. 8 96 3
Eternabeam: Power 100 Eternabeam: Power Up 100 8 96 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 10 Speed 10 4 48 1
Dire Hit +: Move Gauge Refresh 4 Move: Dire Hit + Has a chance (50%) of charging the user's move gauge by one when a move is successful. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 2
Dire Hit +: MP Refresh 3 Move: Dire Hit + Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 8 96 2
MAX Countdown 1 Reduces the user's sync move countdown by 1 after using its max move. 8 96 3
Power Flux 3 The fuller the move gauge when moves are selected, the more this powers up moves. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
X Speed +: Move Gauge Refresh 4 Move: X Speed + Has a chance (50%) of charging the user's move gauge by one when a move is successful. 5 60 1
Speed 5 Speed 5 2 24 1
Defense 10 Defense 10 4 48 2
X Speed +: MP Refresh 3 Move: X Speed + Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Stalwart Sp. Def cannot be lowered. 5 60 2
Sp. Def 10 Sp. Def 10 4 48 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
Eternal Champion Dragon Beam: Power 25 Eternal Champion Dragon Beam: Power Up 25 5 60 3
Eternal Champion Dragon Beam: Power 25 Eternal Champion Dragon Beam: Power Up 25 5 60 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 2
Eternal Power!: BOGO 9 Move: Eternal Power! Applies the Free Move Next effect to the user when its move is successful. 9 108 4
MAX Countdown 2 Reduces the user's sync move countdown by 2 after using its max move. 10 120 5
Flameproof Prevents the user from getting burned. 5 60 2
T-Move: Special Boost ?1 9 Increases the user's Special Moves ? Next effect by 1 rank when its Trainer uses a move. 10 120 4
Max Move Hit: 7 Stats ? 9 Lowers the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank when the user's max move targeting an opponent is successful. 10 120 5

Leon Holidays 2021

Picture Name Role Base Rarity
Leon Artwork
Standard Outfit EX Outfit
Leon Strike ☆☆☆☆☆

 

Mindscape
Leon Holidays 2021 Mindscape


Leon & Calyrex (Ice Rider)

Picture Name Focal Move Type Weakness
Calyrex Image
English: Calyrex
Japan: Budrex
バドレックス
French: Sylveroy
German: Coronospa
Korean: 버드렉스
Ice-type Bug-type
Passive Skills
Cold Snap 2: Has a chance (30%) of leaving the target frozen when the user's move targeting that opponent is successful.
Mighty Command 9: Increases the user's Physical Moves Up Next effect by one rank when its Trainer uses a move.
Victory Flex 2: Raises the user's Attack by 2 stat ranks when it knocks out an opponent with a move.
Theme Skills
Ice Strike - Raises allies's Attack and Sp. Atk by 15 when using Ice-type attacks
Galar: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2
Free Spirit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
703 528 145 236 125 234
5 Star Max Potential Stats
803 568 185 276 165 274


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Glacial Lance Ice-typePhysical Category Move 160-192 100 4 (Gauge) All opponents
No additional effect
Dire Hit +  Other Category Move   2 (Max Uses) Self
Sharply raises the user's critical hit rate
X Speed +  Other Category Move   2 (Max Uses) Self
Raises the user's Speed by 3 stat ranks
Champion Gift!  Other Category Move   2 (Max Uses) Self
Raises the user's Attack and Defense by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Crowned Champion Ice Impact Ice-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Glacial Lance: Power 3 Glacial Lance: Power Up 3 3 36 1
Glacial Lance: Power 3 Glacial Lance: Power Up 3 3 36 1
HP 10 HP 10 2 24 1
Headstrong Attack cannot be lowered. 5 60 2
Glacial Lance: Move Gauge Refresh 3 Move: Glacial Lance Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Glacial Lance: Power 3 Glacial Lance: Power Up 3 3 36 2
Sync Freebie Applies the Free Move Next effect to the user after using its sync move. 8 96 3
Glacial Lance: Ramming Speed Move: Glacial Lance The more the user's Speed is raised, the more it powers up the user's moves. 10 120 3
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Snow Shelter Protects the user from damage from a hailstorm. 5 60 1
HP 10 HP 10 2 24 1
Dire Hit +: MP Refresh 3 Move: Dire Hit + Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Defense 10 Defense 10 4 48 2
Invigorating Hail 1 Powers up the user's moves during a hailstorm. 7 84 2
Heavy Hail 5 Powers up the user's sync move during a hailstorm. 9 108 3
Stamina Reserves 6 Charges the user's move gauge by 6 the first time it is in a pinch each battle. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
X Speed +: MP Refresh 3 Move: X Speed + Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Freezer Burn 2 Powers up the user's sync moves when the target is frozen. 7 84 2
Freeze Synergy 2 Powers up the user's moves when the target is frozen. 8 96 2
Freezer Burn 5 Powers up the user's sync moves when the target is frozen. 10 120 3
Cold Snap 1 Has a chance (20%) of leaving the target frozen when the user's move targeting that opponent is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Glacial Lance: Power 3 Glacial Lance: Power Up 3 3 36 1
Glacial Lance: Power 3 Glacial Lance: Power Up 3 3 36 2
Heavy Hail 2 Powers up the user's sync move during a hailstorm. 7 84 2
Champion Gift!: MP Refresh 3 Move: Champion Gift! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Mighty Rush 9 Increases the user's Physical Moves Up Next effect by one rank after using its sync move. 10 120 3
Super Victory Applies the Supereffective Up Next effect to the user when it knocks out an opponent with a move. 10 120 3
Crowned Champion Ice Impact: Power 25 Crowned Champion Ice Impact: Power Up 25 5 60 3
Crowned Champion Ice Impact: Power 25 Crowned Champion Ice Impact: Power Up 25 5 60 3

Leon Alt.

Picture Name Role Base Rarity
Leon Artwork
Standard Outfit EX Outfit
Leon Tech ☆☆☆☆☆

 

Mindscape
Leon Alt.  Mindscape


Leon & Dragapult

Picture Name Focal Move Type Weakness
Dragapult Image
English: Dragapult
Japan: Drapult
ドラパルト
French: Lanssorien
German: Katapuldra
Korean: 드래펄트
Dragon-type Dark-type
Passive Skills
Piercing Blows: Grants all of the following effects when the user is attacking with a move or sync move: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect.
Unfortunate Strike 9: Lowers one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Impervious: Stats cannot be lowered.
Theme Skills
Dragon Tech: Raises allies's Attack and Sp. Atk by 12 when using Dragon-type attacks. Raises the maximum HP of all allied sync pairs by 12
Galar: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Rare + 3
Fiery -2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
713 446 182 354 182 518
5 Star Max Potential Stats
813 486 222 394 222 558


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Darts Dragon-typePhysical Category Move 100-120 100 4 (Gauge) Opponent
Attacks twice in a row
Will-O-Wisp Fire-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target burned
Slashing Breaking Swipe Dragon-typePhysical Category Move 120-144 100 2 (Gauge) All opponents
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.
Lowers the target's Attack, Defense, and Speed by 1 stat rank.
Let's Have a Blast!  Other Category Move   1 (Max Uses) Self
Raises the user's Attack by 4 stat ranks. Raises the user's Speed by 1 stat rank. Raises the user's critical-hit rate by 3 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Rise to the Peak Dragon Impact Dragon-typePhysical Category Move 200-240 Opponent
The more the target's stats are lowered, the greater the power of this attack.


Max Moves
NameTypeCategoryMax PowerTarget
Max Wyrmwind Dragon-typePhysical Category Move 400-480 Opponent
Lowers the Attack of all opposing sync pairs by 1 stat rank.
Max Guard Normal-typeOther Category Move   Self
Applies the Damage Guard Next effect to an ally.
Max Wyrmwind Dragon-typePhysical Category Move 400-480 Opponent
Lowers the Attack of all opposing sync pairs by 1 stat rank.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Burn Synergy 1 Powers up the user's moves when the target is burned. 5 60 2
Will-O-Wisp: Go Viral 9 Move: Will-O-Wisp When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. 10 120 4
Dragon Darts: Punishing Strike 9 Move: Dragon Darts Lowers the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, lowers the target's Defense by 1 stat rank for each hit. 10 120 5
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 5 60 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 4
B Breaking Swipe: BOGO 9 Move: B Breaking Swipe Applies the Free Move Next effect to the user when its move is successful. 10 120 5
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Dragon Darts: Power 1 Dragon Darts: Power Up 1 3 36 1
Dragon Darts: Power 1 Dragon Darts: Power Up 1 3 36 1
Dragon Darts: Power 1 Dragon Darts: Power Up 1 3 36 2
Attack 5 Attack 5 2 24 1
Burn Synergy 3 Powers up the user's moves when the target is burned. 7 84 2
Brawn Sync 5 Powers up the user's sync move when its Attack is raised. 10 120 3
MAX Regen Applies the Gradual Healing effect to the user after using its max move. 7 84 2
Max Wyrmwind: Power 100 Max Wyrmwind: Power Up 100 8 96 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
B Breaking Swipe: Power 2 B Breaking Swipe: Power Up 2 3 36 1
Will-O-Wisp: Move Gauge Refresh 3 Move: Will-O-Wisp Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
B Breaking Swipe: Power 2 B Breaking Swipe: Power Up 2 3 36 1
Will-O-Wisp: Accuracy 10 Will-O-Wisp: Accuracy Up 10 5 60 2
Will-O-Wisp: Flabbergast 9 Move: Will-O-Wisp Leaves the target confused when the user's move targeting that opponent is successful. 8 96 2
Hit Burned Opp: Supereffective Up Next 4 Has a chance (50%) of applying the Supereffective Up Next effect to the user when its attack move is successful against a burned opponent. 10 120 3
Scorching Sync 5 Powers up the user's sync move when the target is burned. 10 120 3
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
B Breaking Swipe: Power 2 B Breaking Swipe: Power Up 2 3 36 1
B Breaking Swipe: Power 2 B Breaking Swipe: Power Up 2 3 36 1
Confusion Synergy 1 Powers up the user's moves when the target is confused. 4 48 2
B Breaking Swipe: Power 2 B Breaking Swipe: Power Up 2 3 36 2
B Breaking Swipe: Hit Burned Opp: Stat ? 9 Move: B Breaking Swipe Lowers one of the target's following stats by 1 stat rank at random when the user's attack move is successful against a burned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Status Immunity Status conditions cannot be inflicted on the user. 10 120 3
Attack 5 Attack 5 2 24 1
Clearheaded Prevents the user from becoming confused. 5 60 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Dragon Darts: Power 1 Dragon Darts: Power Up 1 3 36 1
Dragon Darts: Power 1 Dragon Darts: Power Up 1 3 36 1
Dragon Darts: Power 0 Dragon Darts: Power Up 0 7 84 2
Let's Have a Blast!: MP Refresh 2 Move: Let's Have a Blast! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
MAX Damage Guard Applies the Damage Guard Next effect to the user after using its max move. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) 8 96 2
MAX Countdown 1 Reduces the user's sync move countdown by 1 after using its max move. 10 120 3
Let's Have a Blast!: Berserker 2 Move: Let's Have a Blast! Raises the user's Attack by 2 stat ranks when its move is successful. 10 120 3
Rise to the Peak Dragon Impact: Power 25 Rise to the Peak Dragon Impact: Power Up 25 5 60 3
Rise to the Peak Dragon Impact: Power 25 Rise to the Peak Dragon Impact: Power Up 25 5 60 3