| Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
| HP 10 |
HP 10 |
0 |
5 |
1 |
| Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
| Defense 5 |
Defense 5 |
0 |
5 |
1 |
| Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
| Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
| Speed 5 |
Speed 5 |
0 |
5 |
1 |
| Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
| HP 10 |
HP 10 |
2 |
24 |
1 |
| Defense 5 |
Defense 5 |
2 |
24 |
1 |
| Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
| Draining Kiss: Power 4 |
Draining Kiss: Power ↑ 4 |
3 |
36 |
1 |
| Draining Kiss: Power 4 |
Draining Kiss: Power ↑ 4 |
3 |
36 |
2 |
| Draining Kiss: Power 4 |
Draining Kiss: Power ↑ 4 |
3 |
36 |
1 |
| Healthy Healing |
Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. |
7 |
84 |
2 |
| Whimsical Sync 5 |
Powers up the user's sync move when the zone is a Fairy Zone. |
10 |
120 |
3 |
| Fast-Track 9 |
Raises the user's Speed by one stat rank when its Pokémon uses a move. |
8 |
96 |
2 |
| Ramming Speed |
The more the user's Speed is raised, the more it powers up the user's moves. |
10 |
120 |
3 |
| Speed 5 |
Speed 5 |
2 |
24 |
1 |
| Defense 5 |
Defense 5 |
2 |
24 |
1 |
| Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
| Draining Kiss: Power 4 |
Draining Kiss: Power ↑ 4 |
3 |
36 |
2 |
| Draining Kiss: Power 4 |
Draining Kiss: Power ↑ 4 |
3 |
36 |
1 |
| Draining Kiss: Move Gauge Refresh 2 |
Move: Draining Kiss Has a chance (30%) of charging the user's move gauge by one when its move is successful. |
7 |
84 |
2 |
| Fairy Zone: HP Recovery 1 |
Restores the user's HP whenever its Pokémon takes an action when the zone is a Fairy Zone. |
8 |
96 |
2 |
| Draining Kiss: Attack Trap 4 |
Move: Draining Kiss Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. |
10 |
120 |
3 |
| To Learn from Her Fairy Beam: Power 25 |
To Learn from Her Fairy Beam: Power ↑ 25 |
5 |
60 |
3 |
| Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
| Dauntless |
Sp. Atk cannot be lowered. |
5 |
60 |
1 |
| HP 10 |
HP 10 |
2 |
24 |
1 |
| Speed 5 |
Speed 5 |
2 |
24 |
1 |
| Fake Tears: Move Gauge Refresh 2 |
Move: Fake Tears Has a chance (30%) of charging the user's move gauge by one when its move is successful. |
7 |
84 |
2 |
| Full Momentum!: MP Refresh 2 |
Move: Full Momentum! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
| Fake Tears: Move Gauge Refresh 9 |
Move: Fake Tears Charges the user's move gauge by one when its move is successful. |
9 |
108 |
3 |
| Catalytic Infliction |
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. |
9 |
108 |
2 |
| Fake Tears: P-Move on Opp: Sp. Atk ↓ 9 |
Move: Fake Tears Lowers the target's Sp. Atk by one stat rank when the user's Pokémon uses a move targeting that opponent. |
10 |
120 |
3 |
| Defense 5 |
Defense 5 |
2 |
24 |
1 |
| HP 10 |
HP 10 |
2 |
24 |
1 |
| Speed 5 |
Speed 5 |
2 |
24 |
1 |
| Defense 5 |
Defense 5 |
2 |
24 |
1 |
| Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
| Haste |
Speed cannot be lowered. |
5 |
60 |
1 |
| Dire Hit +: MP Refresh 2 |
Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
| Quick Cure |
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. |
7 |
84 |
2 |
| Sp. Atk 10 |
Sp. Atk 10 |
4 |
48 |
2 |
| Dire Hit +: Ramp Up 1 |
Move: Dire Hit + Raises the user's Sp. Atk by one stat rank when its move is successful. |
9 |
108 |
3 |
| To Learn from Her Fairy Beam: Power 25 |
To Learn from Her Fairy Beam: Power ↑ 25 |
5 |
60 |
3 |
| To Learn from Her Fairy Beam: Power 25 |
To Learn from Her Fairy Beam: Power ↑ 25 |
5 |
60 |
3 |
| To Learn from Her Fairy Beam: Power 25 |
To Learn from Her Fairy Beam: Power ↑ 25 |
5 |
60 |
3 |