AnchorsN
N
Anniversary 2021
Anniversary 2021

N

Picture Name Role Base Rarity
N Artwork
Standard Outfit EX Outfit
N Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingN Master Fair Scout (August 30th - September 30th 2021) - 1%
N Poké Fair Scout (April 22nd 2021 - May 9th 2021) - 2%
N Poké Fair Scout (December 24th 2020 - January 31st 2021) - 2%

Pokédex Entry

Flavor Text
NN, the former king of Team Plasma, has a special power. Befriending even the Legendary Pokémon of Unova, he wants a world where people and Pokémon truly coexist.
N
Anniversary 2021
N is back in a beautiful outfit. He's ready to join the Unity Gala together with Reshiram to give thanks for the many friends he's made on Pasio.

N's Pokémon

N & Zekrom

Picture Name Focal Move Type Weakness
Zekrom Image
English: Zekrom
Japan: Zekrom
ゼクロム
French: Zekrom
German: Zekrom
Korean: 제크로무
Electric-type Dragon-type
Passive Skills
Entry Freebie: Makes the user's next move not use move gauge levels when the Pokémon enters a battle.
Sync Freebie: Makes the user's next move not use move gauge levels after using a sync move.
Piercing Blows: Grants all of the following effects when the user is attacking with a move or sync move:
Ignores passive skills that would reduce the damage of attacks.
Ignores passive skills that would protect the target against a critical hit.
Opponents cannot endure the attack.
Theme Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Villain: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
611 414 157 336 157 204
5 Star Max Potential Stats
711 454 197 376 197 244


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bolt Strike Electric-typePhysical Category Move 189-226 85 4 Opponent
Has a small chance of leaving the target paralyzed.
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Outrage Dragon-typePhysical Category Move 115-138 100 3 Opponent
Leaves the user confused
Ideals Will Prevail!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's accuracy. Lowers the user's Defense. If the user does not have a sync buff, also powers up the user's next supereffective attack.


Sync Moves
NameTypeCategoryMax PowerTarget
Bridging Bolt Strike Electric-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Bolt Strike: Power Up 1 Bolt Strike: Power Up 1 4 48 1
HP + 10 HP + 10 2 24 1
Speed + 5 Speed + 5 2 24 1
Bolt Strike: Power Up 1 Bolt Strike: Power Up 1 4 48 1
Bolt Strike: Accuracy Up 5 Bolt Strike: Accuracy Up 5 4 48 2
Bolt Strike: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
Bolt Strike: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Bolt Strike: Power Up 2 Bolt Strike: Power Up 2 5 60 3
Bolt Strike: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 3
Speed + 5 Speed + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Outrage: Power Up 2 Outrage: Power Up 2 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Outrage: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Outrage: Power Up 2 Outrage: Power Up 2 4 48 1
Outrage: Power Up 2 Outrage: Power Up 2 4 48 2
Outrage: Power Up 2 Outrage: Power Up 2 4 48 2
Outrage: Paralysis Synergy 3 Powers up moves when the target is paralyzed. 8 96 2
Clearheaded Prevents the Pokémon from becoming confused. 8 96 3
HP + 30 HP + 30 7 84 3
Speed + 5 Speed + 5 2 24 1
Lithe Prevents the Pokémon from getting paralyzed. 4 48 1
Defense + 5 Defense + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Ideals Will Prevail!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Bridging Bolt Strike: Power Up 25 Bridging Bolt Strike: Power Up 25 5 60 2
Outrage: Power Up 2 Outrage: Power Up 2 4 48 2
Adrenaline 1 Reduces the sync move countdown by one when a sync move is used for the first time. 10 120 3
Bridging Bolt Strike: Power Up 25 Bridging Bolt Strike: Power Up 25 5 60 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
X Attack: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Outrage: Confusion Boon 3 Powers up moves when the user is confused. 8 96 2
Bridging Bolt Strike: Power Up 25 Bridging Bolt Strike: Power Up 25 5 60 2
Bolt Strike: Power Up 1 Bolt Strike: Power Up 1 4 48 2
Static Shock 3 Powers up sync moves when the target is paralyzed. 8 96 3
Bridging Bolt Strike: Power Up 25 Bridging Bolt Strike: Power Up 25 5 60 3
Bridging Bolt Strike: Power Up 25 Bridging Bolt Strike: Power Up 25 5 60 3
Bridging Bolt Strike: Power Up 25 Bridging Bolt Strike: Power Up 25 5 60 3

N Anniversary 2021

Picture Name Role Base Rarity
N Artwork
Standard Outfit EX Outfit
N Tech ☆☆☆☆☆

 

N & Reshiram

Picture Name Focal Move Type Weakness
Reshiram Image
English: Reshiram
Japan: Reshiram
レシラム
French: Reshiram
German: Reshiram
Korean: 레시라무
Fire-type Dragon-type
Passive Skills
Unova Flag Bearer (Master): Powers up the moves of all allied sync pairs by 10%.Reduces attack damage taken by all allied sync pairs by 20%.These percentages increase according to the number of allied sync pairs with the Unova theme on your team. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Extend Range: When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all allied sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets
Piercing Blows: Grants all of the following effects when the user is attacking with a move or sync move:
Ignores passive skills that would reduce the damage of attacks.
Ignores passive skills that would protect the target against a critical hit.
Opponents cannot endure the attack.
Mind Games 9: Lowers the target's Sp. Def by one stat rank when the user's attack move is successful.
Theme Skills
Fire TechRaises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Supernatural: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
606 254 176 254 176 317
5 Star Max Potential Stats
706 294 216 294 216 357


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Blue Flare Fire-typeSpecial Category Move 184-220 4 Opponent
Has a chance (20%) of leaving the target burned.
Dire Hit +  Other Category Move   2 Self
Sharply raises the user's critical hit rate
Noble Roar Normal-typeOther Category Move   100 2 Opponent
Lowers the target's Attack and Sp. Atk
Truth Will Prevail!  Other Category Move   2 Self
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Sp. Atk by 3 stat ranks. Raises the user's accuracy by 1 stat rank


Sync Moves
NameTypeCategoryMax PowerTarget
Blue Flare to Change the World Fire-typeSpecial Category Move 200-240 Opponent
The more the target's stats have been lowered, the greater the power of this move
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Blue Flare: Accuracy 10 Blue Flare: Accuracy Up 10 5 60 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 20 HP 20 4 48 1
Blue Flare: Power 2 Blue Flare: Power Up 2 4 48 1
Blue Flare: Power 2 Blue Flare: Power Up 2 4 48 2
Blue Flare: Power 2 Blue Flare: Power Up 2 4 48 1
Blue Flare: Move Gauge Refresh 3 Move: Blue Flare Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Superduper Effective 1 Powers up moves that are super effective. 10 120 3
Blue Flare: Hostile Environment 1 Move: Blue Flare Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Blue Flare: Pep Rally 1 Move: Blue Flare Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 9 108 3
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Truth Will Prevail!: MP Refresh 2 Move: Truth Will Prevail! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Blue Flare: Power 2 Blue Flare: Power Up 2 4 48 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 9 108 1
Blue Flare: Power 2 Blue Flare: Power Up 2 4 48 2
Speed 10 Speed 10 4 48 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Healthy Superhit Applies the Supereffective Up Next effect to the user if its HP is full when it enters a battle. 8 96 3
Speed 5 Speed 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Dire Hit +: MP Refresh 2 Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Devastation The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves. 8 96 3
Pecking Order The more the target's Attack is lowered, the more it powers up the user's sync moves. 8 96 2
Piercing Gaze Moves never miss. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 10 Speed 10 4 48 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Defense 10 Defense 10 4 48 2
Noble Roar: Move Gauge Refresh 3 Move: Noble Roar Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 7 84 2
Noble Roar: Mind Afflicter 4 Move: Noble Roar Has a chance (50%) of lowering the Sp. Atk of all opposing sync pairs by one stat rank when a status move used by the user's Pokémon is successful. 10 120 3
Noble Roar: Might Afflicter 4 Move: Noble Roar Has a chance (50%) of lowering the Attack of all opposing sync pairs by one stat rank when a status move used by the user's Pokémon is successful. 10 120 3
Blue Flare to Change the World: Power 25 Blue Flare to Change the World: Power Up 25 5 60 3
Blue Flare to Change the World: Power 25 Blue Flare to Change the World: Power Up 25 5 60 3