| Anchors | Olivia | Olivia |
Olivia | |||
| Picture | Name | Role | Base Rarity |
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Olivia | Strike | ☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Alder Arc Suit Scout (March 28th 2026 - March 30th 2026) - 0.143% N Arc Suit Scout (March 26th 2026 - March 28th 2026) - 0.143% Triple Feature Master Fair (March 25th 2026 - May 2nd 2026) - 0.12% Leon Arc Suit Scout (March 24th 2026 - March 26th 2026) - 0.143% Steven Arc Suit Scout (March 22nd 2026 - March 24th 2026) - 0.143% and more... |
Pokédex Entry
| Flavor Text | |
| Olivia | This kahuna is trusted like a big sister by her island's residents, thanks to her compassion and strength in battle. The jewelry shop she runs also handles fossils. |
| Mindscape |
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Olivia's Pokémon
Olivia & Lycanroc (Midnight Form) | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Amped Up 1: Raises the user's Speed by 1 stat ranks when it lands a critical hit. | |||||||||||||
| Theme Skills | |||||||||||||
| Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks Alola: Raises allies's Attack and Sp. Atk by 2 Elite Four: Raises allies's Attack and Sp. Atk by 2 Trial Giver: Raises allies's Attack and Sp. Atk by 2 Rock Lover: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
| Expedition Skills | |||||||||||||
| Fiery + 3 Wistful -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 752 | 577 | 210 | 112 | 210 | 356 |
| 5 Star Max Potential Stats | |||||
| 852 | 617 | 250 | 152 | 250 | 396 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Shining Gem Continental Crush | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Move targets all Opponents | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP + 10 | HP + 10 | 0 | 5 | 1 |
| Attack + 5 | Attack + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 0 | 5 | 1 |
| Attack + 5 | Attack + 5 | 0 | 5 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 0 | 5 | 1 |
| Attack + 5 | Attack + 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 3 | 36 | 1 |
| Rock Throw: Accuracy Up 5 | Rock Throw: Accuracy Up 5 | 4 | 48 | 1 |
| Wide Awake | Prevents the Pokémon from falling asleep. | 4 | 48 | 1 |
| Rock Throw: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 3 | 36 | 1 |
| Rock Throw: Accuracy Up 5 | Rock Throw: Accuracy Up 5 | 4 | 48 | 2 |
| Rock Throw: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
| Inertia | The higher the user's Speed, the more it powers up sync moves. | 8 | 96 | 2 |
| Attack + 20 | Attack + 20 | 7 | 84 | 3 |
| HP + 30 | HP + 30 | 7 | 84 | 3 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Acuity | Accuracy cannot be lowered. | 4 | 48 | 1 |
| Stone Edge: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
| Stone Edge: Power Up 2 | Stone Edge: Power Up 2 | 4 | 48 | 1 |
| Stone Edge: Power Up 3 | Stone Edge: Power Up 3 | 5 | 60 | 2 |
| Stone Edge: Accuracy Up 5 | Stone Edge: Accuracy Up 5 | 7 | 84 | 2 |
| Stone Edge: Power Up 3 | Stone Edge: Power Up 3 | 5 | 60 | 2 |
| Speed + 20 | Speed + 20 | 7 | 84 | 3 |
| Stone Edge: Accuracy Up 5 | Stone Edge: Accuracy Up 5 | 7 | 84 | 3 |
| Attack + 5 | Attack + 5 | 2 | 24 | 1 |
| Stone Edge: Power Up 2 | Stone Edge: Power Up 2 | 4 | 48 | 1 |
| X Attack: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Stone Edge: Power Up 2 | Stone Edge: Power Up 2 | 4 | 48 | 1 |
| Sands of Time 3 | Quickly charges the move gauge in a sandstorm. | 7 | 84 | 2 |
| Defense + 10 | Defense + 10 | 4 | 48 | 2 |
| Sand Blaster 5 | Powers up sync moves in a sandstorm. | 11 | 132 | 2 |
| HP + 20 | HP + 20 | 4 | 48 | 3 |
| Surging Sand 3 | Powers up moves in a sandstorm. | 10 | 120 | 3 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 3 | 36 | 1 |
| Hard as Diamonds!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Sand Shelter | Protects the Pokémon from damage from a sandstorm. | 3 | 36 | 1 |
| Stone Edge: Amped Up 2 | Raises the Pokémon's Speed when it lands a critical hit. | 6 | 72 | 2 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 3 | 36 | 2 |
| Rock Throw: Power Up 5 | Rock Throw: Power Up 5 | 3 | 36 | 2 |
| Sp. Def + 20 | Sp. Def + 20 | 7 | 84 | 3 |
| Witty Comeback 3 | Once per battle, drastically raises the user's Sp. Def in a pinch. | 8 | 96 | 3 |
| Shining Gem Continental Crush: Power Up 25 | Shining Gem Continental Crush: Power Up 25 | 5 | 60 | 3 |
| Shining Gem Continental Crush: Power Up 25 | Shining Gem Continental Crush: Power Up 25 | 5 | 60 | 3 |
Olivia (BP) | |||
| Picture | Name | Role | Base Rarity |
|
Olivia | Support | ☆☆☆☆ |
| Mindscape |
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Olivia & Carbink | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Endurance: When the user enters battle with full HP, applies the Enduring effect to it. Unyielding 2: When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again. Stat's Quo 2: Has a chance (30%) of returning the user's lowered stats to normal when its move is successful. | |||||||||||||
| Theme Skills | |||||||||||||
| Rock Support: Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Elite Four: Raises the maximum HP of all allied sync pairs by 4 Trial Giver: Raises the maximum HP of all allied sync pairs by 4 Rock Lover: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 3 Soothing -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 662 | 148 | 316 | 148 | 316 | 296 |
| 5 Star Stats | |||||
| 702 | 168 | 336 | 168 | 336 | 316 |
| 5 Star Max Potential Stats | |||||
| 742 | 188 | 356 | 188 | 356 | 336 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Rugged and Adorable Rock Impact | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Smack Down: Power 4 | Smack Down: Power Up 4 | 3 | 36 | 1 |
| Smack Down: Power 4 | Smack Down: Power Up 4 | 3 | 36 | 1 |
| Smack Down: Flabbergast 2 | Move: Smack Down Has a chance (30%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 2 |
| Smack Down: Power 4 | Smack Down: Power Up 4 | 3 | 36 | 1 |
| Smack Down: Move Gauge Refresh 3 | Move: Smack Down Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Sterner Stuff 2 | Reduces damage when the user is hit by a physical attack move. | 9 | 108 | 3 |
| HP 10 | HP 10 | 2 | 24 | 2 |
| Sync Wall | Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| X Regen All: Move Gauge Refresh 3 | Move: X Regen All Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| No Introduction Needed!: Barricade 1 | Move: No Introduction Needed! Raises the user's Sp. Def by 1 stat rank when its move is successful. | 10 | 120 | 3 |
| X Regen All: MP Refresh 2 | Move: X Regen All Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Smack Down: Power 4 | Smack Down: Power Up 4 | 3 | 36 | 2 |
| Smack Down: Power 4 | Smack Down: Power Up 4 | 3 | 36 | 1 |
| Protect: Move Gauge Refresh 9 | Move: Protect Charges the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Brain Brawn 2 | Reduces damage when the user is hit by a special attack move. | 9 | 108 | 3 |
| Dragon Guard | Reduces damage when the user is attacked by Dragon-type moves. | 10 | 120 | 2 |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
| No Introduction Needed!: Move Gauge Refresh 3 | Move: No Introduction Needed! Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| No Introduction Needed!: MP Refresh 2 | Move: No Introduction Needed! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| No Introduction Needed!: Shielding Strikes 1 | Move: No Introduction Needed! Raises the user's Defense by 1 stat rank when its move is successful. | 10 | 120 | 3 |
| Rugged and Adorable Rock Impact: Power 25 | Rugged and Adorable Rock Impact: Power Up 25 | 5 | 60 | 3 |
| Rugged and Adorable Rock Impact: Power 25 | Rugged and Adorable Rock Impact: Power Up 25 | 5 | 60 | 3 |











