AnchorsSonia
Sonia
Special Costume
Special Costume
Academy
Academy

Sonia

Picture Name Role Base Rarity
Sonia Artwork
Standard Outfit EX Outfit
Sonia Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Master Fair (April 25th 2026 - May 25th 2026) - 0.12%
Triple Feature Costume Scout (April 18th - April 29th 2026) - 0.033%
Lacey Poke Fair Scout (April 18th 2026 - April 29th 2026) - 0.106%
Sonia Costume Scout (April 14th 2026 - April 29th 2026) - 2%
Sonia Costume Scout (April 14th 2026 - April 29th 2026) - 0.066%
and more...

Pokédex Entry

Flavor Text
SoniaSonia is a new professor researching the legends of Galar and has already published a book with her findings. She's adventure buddies and childhood friends with Leon.
Sonia
Special Costume
In a new special costume, Sonia can use two Grass-type moves to unleash a barrage of attacks on opponents!
Mindscape
Sonia Mindscape

Sonia's Pokémon

Sonia & Yamper

Picture Name Focal Move Type Weakness
Yamper Image
English: Yamper
Japan: Wanpachi
ワンパチ
French: Voltoutou
German: Voldi
Korean: 멍파치
Electric-type Ground-type
Passive Skills
Team Swift Reaction 9: Raises the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move.
Catalyzing Recovery: Applies the Move Gauge Acceleration effect to the allied field of play when the user uses a move that has the heal effect tag.
Defense Crush 9: Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
Theme Skills
Electric Support - Raises the maximum HP of all allied sync pairs by 30
Galar: Raises the maximum HP of all allied sync pairs by 4
Sunglasses: Raises the maximum HP of all allied sync pairs by 4
Researcher: Raises the maximum HP of all allied sync pairs by 4
Grown Woman: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 1 Per Galar Theme


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
869 296 375 219 356 444
5 Star Max Potential Stats
969 336 415 259 396 484


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Tackle Normal-typePhysical Category Move 25-30 100 1 (Gauge) Opponent
No additional effect
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Spark Electric-typePhysical Category Move 42-50 100 2 (Gauge) Opponent
Has a moderate chance of leaving the target paralyzed.
Ruff Buff!  Other Category Move   2 (Max Uses) All allies
Raises the Attack and Defense of all allied sync pairs by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Goodest Boy Wild Charge Electric-typePhysical Category Move 250-300
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Spark: Power 4 Spark: Power Up 4 3 36 1
Spark: Power 4 Spark: Power Up 4 3 36 1
Attack 10 Attack 10 4 48 2
Defense 5 Defense 5 2 24 1
Spark: Hostile Environment 1 Move: Spark Raises the chance of inflicting status conditions with the additional effects of moves. 7 84 2
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 3
Spark: Power 4 Spark: Power Up 4 3 36 2
Spark: Team Fast-Track 4 Move: Spark Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 7 84 3
Defense 5 Defense 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
HP 10 HP 10 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Defense 10 Defense 10 4 48 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
On the Ropes 2 Reduces damage when the user is hit by a physical attack move while in a pinch. 8 96 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 3
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
HP 10 HP 10 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Speed 5 Speed 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Tackle: Power 4 Tackle: Power Up 4 3 36 2
Tackle: Staggering 2 Move: Tackle Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Unbending Defense cannot be lowered. 5 60 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Spark: Power 4 Spark: Power Up 4 3 36 1
Spark: Power 4 Spark: Power Up 4 3 36 1
HP 20 HP 20 4 48 2
Ruff Buff!: Move Gauge Refresh 3 Move: Ruff Buff! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Sp. Def 10 Sp. Def 10 4 48 2
Ruff Buff!: MP Refresh 2 Move: Ruff Buff! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Ruff Buff!: Critical Squad 1 Move: Ruff Buff! Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Goodest Boy Wild Charge: Power 25 Goodest Boy Wild Charge: Power Up 25 5 60 3
Goodest Boy Wild Charge: Power 25 Goodest Boy Wild Charge: Power Up 25 5 60 3

Sonia Special Costume

Picture Name Role Base Rarity
Sonia Artwork
Standard Outfit EX Outfit
Sonia Strike ☆☆☆☆☆

 

Mindscape
Sonia Special Costume Mindscape


Sonia & Tsareena (Shiny Tsareena)

Picture Name Focal Move Type Weakness
Tsareena Image
English: Tsareena
Japan: Amajo
アマージョ
French: Sucreine
German: Fruyal
Korean: 달코퀸
Grass-type Bug-type
Passive Skills
Hit the Gas 5: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
Power Flux 9: The fuller the move gauge when moves are selected, the more this powers up moves.
Sync Power Flux: The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks
Galar: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Knowledgeable: Raises allies's Attack and Sp. Atk by 2
Grown Woman: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
861 372 194 296 194 354
5 Star Max Potential Stats
961 412 234 336 234 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 (Gauge) All opponents
Criticla hits land more easily
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Power Whip Grass-typePhysical Category Move 118-141 85 3 (Gauge) Opponent
No additional effect
Ohohoho!  Other Category Move   1 (Max Uses) Self
Raises the user's accuracy by 2 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Raises the user's Physical Moves Up Next effect by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Haughty Laugh Grass Impact Grass-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Power Whip: Power 2 Power Whip: Power Up 2 3 36 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Power Whip: Accuracy 5 Power Whip: Accuracy Up 5 3 36 1
Power Whip: Power 2 Power Whip: Power Up 2 3 36 2
Power Whip: Power 2 Power Whip: Power Up 2 3 36 2
Power Whip: Move Gauge Refresh 3 Move: Power Whip Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Furious Brawn The more the user's Attack is raised, the more it powers up the user's moves. 10 120 3
Twofer 2 Has a chance (30%) of applying the Free Move Next effect to the user when its Pokémon uses a move. 8 96 3
HP 10 HP 10 2 24 1
Wide Awake Prevents the user from falling asleep. 5 60 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Razor Leaf: Accuracy 5 Razor Leaf: Accuracy Up 5 3 36 1
Razor Leaf: Power 3 Razor Leaf: Power Up 3 3 36 1
Ohohoho!: MP Refresh 3 Move: Ohohoho! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Razor Leaf: Power 3 Razor Leaf: Power Up 3 3 36 2
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 2
Defense Crush 9 Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 3
Attack 30 Attack 30 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Razor Leaf: Power 3 Razor Leaf: Power Up 3 3 36 1
Razor Leaf: Power 3 Razor Leaf: Power Up 3 3 36 1
Razor Leaf: Power 3 Razor Leaf: Power Up 3 3 36 2
Razor Leaf: Move Gauge Refresh 3 Move: Razor Leaf Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Speeding Sun 3 Quickly charges the move gauge when the weather is sunny. 8 96 2
Charging Sun 3 Powers up the user's moves when the weather is sunny. 10 120 3
Solar Flare 5 Powers up the user's sync moves when the weather is sunny. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Power Whip: Power 2 Power Whip: Power Up 2 3 36 1
Power Whip: Power 2 Power Whip: Power Up 2 3 36 1
X Attack: MP Refresh 3 Move: X Attack Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Power Whip: Accuracy 10 Power Whip: Accuracy Up 10 5 60 2
Locked-On Sync 3 Powers up the user's sync move when its accuracy is raised. 7 84 2
Haymaker The more the user's Attack is raised, the more it powers up the user's sync moves. 10 120 3
X Attack: Berserker 1 Move: X Attack Raises the user's Attack by 1 stat rank when its move is successful. 8 96 3
Haughty Laugh Grass Impact: Power 25 Haughty Laugh Grass Impact: Power Up 25 5 60 3
Haughty Laugh Grass Impact: Power 25 Haughty Laugh Grass Impact: Power Up 25 5 60 3

Sonia Academy

Picture Name Role Base Rarity
Sonia Artwork
Standard Outfit EX Outfit
Sonia
RoleSupport
EX RoleField
☆☆☆☆☆

 

Mindscape
Sonia Academy Mindscape


Sonia & Corviknight

Picture Name Focal Move Type Weakness
Corviknight Image
English: Corviknight
Japan: Armorga
アーマーガア
French: Corvaillus
German: Krarmor
Korean: 아머까오
Steel-type Electric-type
Passive Skills
Black Steel in Galar Skies: Grants all of the following effects when the user turns the field of play's zone into a Steel Zone: Reduces the user's sync move countdown by one. Applies Galar Circle (Defensive) to the allied field of play. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
Winged Reign of Terror: Extends the duration of the Steel Zone when the zone turns into a Steel Zone while the user is on the field. Extends the duration of Galar Circle (Defensive) when Galar Circle (Defensive) is applied to the allied field of play.
Stat ↓ Reflection: When the user's stat is lowered by an opponent, the amount lowered is reflected back to that opponent instead.
Theme Skills
Steel Support: Raises the maximum HP of all allied sync pairs by 30
Galar: Raises the maximum HP of all allied sync pairs by 4
Special Costume: Raises the maximum HP of all allied sync pairs by 4
Sunglasses: Raises the maximum HP of all allied sync pairs by 4
Pasio Academy: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
880 296 408 168 392 389
5 Star Max Potential Stats
980 336 448 208 432 429
5 Star Max Potential EX Role Stats
1040 336 468 208 452 469


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Metal Claw Steel-typePhysical Category Move 21-25 95 1 (Gauge) Opponent
Has a very small chance of raising the user's Attack
Super Potion  Other Category Move   1 (Gauge)
2 (Max Uses)
An ally
Restores an ally's HP by approximately 60% of its maximum HP.
Black Steel Wing Steel-typePhysical Category Move 200-240 100 2 (Gauge)
2 (Max Uses)
All opponents
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.

Turns the field of play's zone into a Steel Zone. (A Steel Zone powers up Steel-type attacks.) Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
So Young and Cute!  Other Category Move   1 (Max Uses) All allies
Raises the Attack and Sp. Atk of all allied sync pairs by four stat ranks. Raises the accuracy of all allied sync pairs by one stat rank. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Young Studying Professor Steel Impact Steel-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Metal Claw: Power 4 Metal Claw: Power ↑ 4 3 36 1
Metal Claw: Power 4 Metal Claw: Power ↑ 4 3 36 1
Metal Claw: Power 4 Metal Claw: Power ↑ 4 3 36 2
Speed 5 Speed 5 2 24 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Attack Trap 9 Leaves the target trapped when the user’s attack move against it is successful. 10 120 3
Super Potion: MP Refresh 1 Move: Super Potion Has a chance (20%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Defense Crush 9 Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Black Steel Wing: Power 2 Black Steel Wing: Power ↑ 2 3 36 1
Black Steel Wing: Power 2 Black Steel Wing: Power ↑ 2 3 36 1
Black Steel Wing: Power 2 Black Steel Wing: Power ↑ 2 3 36 2
Black Steel Wing: Move Gauge Refresh 3 Move: Black Steel Wing Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
HP 10 HP 10 2 24 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Speed 5 Speed 5 2 24 1
Black Steel Wing: Power 2 Black Steel Wing: Power ↑ 2 3 36 1
Black Steel Wing: Power 2 Black Steel Wing: Power ↑ 2 3 36 1
So Young and Cute!: MP Refresh 2 Move: So Young and Cute! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Sp. Def 10 Sp. Def 10 4 48 1
Metallic Acceleration 2 Quickly charges the move gauge when the zone is a Steel Zone. 9 108 2
Black Steel Wing: 1st Move: Restore MP 1 Move: Black Steel Wing Restores one MP of the user’s move the first time that move is successful each battle. 10 120 3
Metallic Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Steel Zone. 7 84 2
Steel Zone: Team Condition Nullification Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Steel Zone. 10 120 3
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Metal Claw: Power 4 Metal Claw: Power ↑ 4 3 36 1
Metal Claw: Power 4 Metal Claw: Power ↑ 4 3 36 1
Metal Claw: Move Gauge Refresh 3 Move: Metal Claw Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Metal Claw: Accuracy 5 Metal Claw: Accuracy ↑ 5 3 36 2
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 7 84 2
S-Move: Team Phys & Spec Boost ↑1 9 Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move. 10 120 3
Head Start 1 Reduces the user’s sync move countdown by one the first time it enters a battle each battle. 10 120 3
Young Studying Professor Steel Impact: Power 25 Young Studying Professor Steel Impact: Power ↑ 25 5 60 3
Young Studying Professor Steel Impact: Power 25 Young Studying Professor Steel Impact: Power ↑ 25 5 60 3