Steven

Picture Name Role Base Rarity
Steven Artwork Steven Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSteven Poké Fair Scout (June 23rd 2020 - July 4th 2020) - 5%
Steven Spotlight PokéFair Scout (February 14th 2020 - February 28th 2020) - 2%

Steven's Pokémon

Steven & Metagross

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Power Chain 3: Powers up moves when unity bonus is in effect.
Impervious: Stats cannot be lowered.


Standard Max Level (Lv. 120) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
443 384 170 125 166 222
5 Star Max Potential Stats
543 424 210 165 206 262


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Meteor Mash Steel-typePhysical Category Move 55 90 2 Opponent
Has a small chance of raising the user's Attack
X Attack  Other Category Move 2 Self
Sharply raises the user's Attack
Iron Head Steel-typePhysical Category Move 110 100 3 Opponent
Has a moderate chance of making the target flinch
Best There Is!  Other Category Move 2 Self
Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Steel Meteor Mash Steel-typePhysical Category Move 160 Opponent
Become Mega Metagross until the end of the battle.


Steven & Metagross (Mega Metagross)

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Power Chain 3: Powers up moves when unity bonus is in effect.
Impervious: Stats cannot be lowered.


Standard Max Level (Lv. 120) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
443 460 187 125 182 222
5 Star Max Potential Stats
543 500 227 165 222 262


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Head Steel-typePhysical Category Move 110 100 3 Opponent
Has a moderate chance of making the target flinch
X Attack  Other Category Move 2 Self
Sharply raises the user's Attack
Bullet Punch Steel-typePhysical Category Move 75 100 3 Opponent
No additional effect
Best There Is!  Other Category Move 2 Self
Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Steel Meteor Mash Steel-typePhysical Category Move 160 Opponent
Become Mega Metagross until the end of the battle.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack 5 Attack 5 2 24 1
Attack 5 Attack 5 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Move Gauge Refresh 2 Move: Meteor Mash Occasionally increases the user's move gauge by one when a move is successful. 6 72 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 2
Meteor Mash: Move Gauge Refresh 2 Move: Meteor Mash Occasionally increases the user's move gauge by one when a move is successful. 6 72 2
Meteor Mash: Power 4 Meteor Mash: Power Up 4 3 36 2
Meteor Mash: Power 4 Meteor Mash: Power Up 4 3 36 3
Meteor Mash: Swag Bag 1 Move: Meteor Mash Raises the chance of raising stat values with the additional effects of moves. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
X Attack: MP Refresh 3 Move: X Attack Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed 5 Speed 5 2 24 1
Defense 10 Defense 10 4 48 1
Attack 10 Attack 10 5 60 1
Best There Is!: MP Refresh 3 Move: Best There Is! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Def 10 Sp. Def 10 4 48 2
Force Field 1 Has a small chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move. 8 96 2
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 4 48 3
Stoic 2 Occasionally raises the Pokémon's Defense after it uses a move. 8 96 3
Speed 5 Speed 5 2 24 1
Iron Head: Power 5 Iron Head: Power Up 5 5 60 1
Sp. Def 5 Sp. Def 5 3 36 1
Iron Head: Power 5 Iron Head: Power Up 5 5 60 2
Sp. Def 5 Sp. Def 5 3 36 1
Iron Head: Move Gauge Refresh 3 Move: Iron Head Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Iron Head: Aggravation 1 Move: Iron Head Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Iron Head: Power 5 Iron Head: Power Up 5 5 60 2
Iron Head: Power 5 Iron Head: Power Up 5 5 60 3
Attack 5 Attack 5 3 36 1
Attack 10 Attack 10 5 60 1
Haymaker The more the user's Attack has been raised, the more it powers up sync moves. 10 120 1
HP 20 HP 20 4 48 2
Defense 5 Defense 5 2 24 1
Recuperation 2 Restores the user's HP after using a sync move. 8 96 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, occasionally allows the user to endure an additional hit. 10 120 3
HP 20 HP 20 4 48 2
Bullet Punch: Eagle Eye 9 Move: Bullet Punch Raises the user's critical-hit rate when the user's Pokémon uses a move. 10 120 3
Solid Steel Meteor Mash: Power 25 Solid Steel Meteor Mash: Power Up 25 5 60 3
Solid Steel Meteor Mash: Power 25 Solid Steel Meteor Mash: Power Up 25 5 60 3