Thorton

Picture Name Role Base Rarity
Thorton Artwork
Standard Outfit EX Outfit
Thorton Tech ☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSerena Master Fair Scout (September 25th 2023 - October 25th 2023) - 1.052%
Bede Poke Fair Scout (September 22nd 2023 - October 6th 2023) - 1.052%
Argenta Poke Fair Scout (September 18th 2023 - October 6th 2023) - 1.052%
Palmer Poke Fair Scout (September 16th 2023 - October 6th 2023) - 1.052%
Elesa Poke Fair Scout (September 14th 2023 - September 27th 2023) - 1.052%
and more...

Pokédex Entry

Flavor Text
ThortonHe analyzes his opponents, and his knowledge of and skills with any Pokémon are the real deal. As Factory Head, he battles challengers.
Mindscape
Thorton Mindscape

Thorton's Pokémon

Thorton & Bronzong

Picture Name Focal Move Type Weakness
Bronzong Image
English: Bronzong
Japan: Dohtakun
ドータクン
French: Archéodong
German: Bronzong
Korean: 동탁군
Steel-type Fire-type
Passive Skills
Aggravation 1: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Theme Skills
Steel Tech - Raises allies's Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12
Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gadgeteer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Rare + 2
Fiery -1
Wistful -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
507 282 258 280 256 211
5 Star Stats
547 302 278 300 276 231
5 Star Max Potential Stats
587 322 298 320 296 251


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Gyro Ball Steel-typePhysical Category Move 44-52 100 2 (Gauge) Opponent
Its power is doubled if the target's Speed has risen
Zen Headbutt Psychic-typePhysical Category Move 51-61 90 2 (Gauge) Opponent
Has a small chance of making the target flinch
Analysis Complete!  Other Category Move   Self
Raises the user's Defense and Sp. Def. Makes the user resistant to the type of the last move it was hit by.
Telekinesis Psychic-typeOther Category Move   Opponent
Makes the target unable to evade moves


Sync Moves
NameTypeCategoryMax PowerTarget
Post-analysis Flash Cannon Steel-typeSpecial Category Move 200-240 Opponent
Its power increases if the target is flinching
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 1
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 2
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 1
Defense 5 Defense 5 2 24 2
Gyro Ball: Move Gauge Refresh 2 Move: Gyro Ball Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 3
Gyro Ball: Inspire Ire Move: Gyro Ball Makes opponents target the user for a short time when a move is successful. 6 72 2
Clearheaded Prevents the user from becoming confused. 5 60 3
Gyro Ball: Defense Crush 4 Move: Gyro Ball Has a chance (50%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 1
Zen Headbutt: Accuracy 10 Zen Headbutt: Accuracy Up 10 5 60 1
Zen Headbutt: Power 4 Zen Headbutt: Power Up 4 3 36 1
Defense 5 Defense 5 2 24 2
Zen Headbutt: Power 4 Zen Headbutt: Power Up 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 2
Zen Headbutt: Move Gauge Refresh 2 Move: Zen Headbutt Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Relentless The more the target's Defense is lowered, the more it powers up the user's sync moves. 10 120 3
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Zen Headbutt: Aggravation 1 Move: Zen Headbutt Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Speed 10 Speed 10 4 48 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 2
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 2
Analysis Complete!: MP Refresh 2 Move: Analysis Complete! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Analysis Complete!: Shielding Strikes 1 Move: Analysis Complete! Raises the user's Defense by 1 stat rank when its move is successful. 9 108 2
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 3
Analysis Complete!: Barricade 1 Move: Analysis Complete! Raises the user's Sp. Def by 1 stat rank when its move is successful. 9 108 1
Speed 5 Speed 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Zen Headbutt: Power 4 Zen Headbutt: Power Up 4 3 36 1
Zen Headbutt: Power 4 Zen Headbutt: Power Up 4 3 36 2
Zen Headbutt: Power 4 Zen Headbutt: Power Up 4 3 36 2
Telekinesis: Move Gauge Refresh 4 Move: Telekinesis Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 2
HP 40 HP 40 7 84 3
Guarded Entry 1 Raises the user's Defense and Sp. Def by 1 stat rank when it enters a battle. 10 120 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 9 108 3
Post-analysis Flash Cannon: Power 25 Post-analysis Flash Cannon: Power Up 25 5 60 3
Post-analysis Flash Cannon: Power 25 Post-analysis Flash Cannon: Power Up 25 5 60 1