Wally | |||
Picture | Name | Role | Base Rarity |
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Wally | Strike | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Wally | Known as a boy who loves Pokémon, adventures, and battling, he has put everything into growing stronger as a Pokémon Trainer. |
Wally's Pokémon
Wally & Gallade | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Posthaste 9: Sharply raises the user's Speed when the user is hit by an attack move. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks Hoenn: Raises allies's Attack and Sp. Atk by 2 Rival: Raises allies's Attack and Sp. Atk by 2 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2 Passionate Spirit: Raises allies's Attack and Sp. Atk by 2. |
Standard Max Level (Lv. 130) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
489 | 363 | 129 | 324 | 156 | 232 |
5 Star Max Potential Stats | |||||
589 | 403 | 169 | 364 | 196 | 272 |
Wally & Gallade (Mega Gallade) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Posthaste 9: Sharply raises the user's Speed when the user is hit by an attack move. Zero In 1: Critical hits land more easily when an attack move is used. Fast-Track 2: Has a moderate chance of raising the Pokémon's Speed after it uses a move. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks Hoenn: Raises allies's Attack and Sp. Atk by 2 Rival: Raises allies's Attack and Sp. Atk by 2 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2 Passionate Spirit: Raises allies's Attack and Sp. Atk by 2. |
Standard Max Level (Lv. 130) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
489 | 435 | 129 | 388 | 156 | 232 |
5 Star Max Potential Stats | |||||
589 | 483 | 169 | 436 | 196 | 272 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 5 | HP + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Attack + 5 | Sp. Attack + 5 | 0 | 5 | 1 |
Sp. Defense + 5 | Sp. Defense + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 3 | 36 | 1 |
Focus Blast: Power 2 | Focus Blast: Power ? 2 | 3 | 36 | 1 |
Focus Blast: Move Gauge Refresh 3 | Move: Focus Blast Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Focus Blast: Power 2 | Focus Blast: Power ? 2 | 3 | 36 | 1 |
Focus Blast: Power 2 | Focus Blast: Power ? 2 | 3 | 36 | 2 |
Grand Entry 1 | Raises the user's Sp. Atk when the Pokémon enters a battle. | 6 | 72 | 2 |
Focus Blast: Accuracy 10 | Focus Blast: Accuracy ? 10 | 5 | 60 | 2 |
Focus Blast: Power 5 | Focus Blast: Power ? 5 | 3 | 36 | 3 |
Focus Blast: Power 5 | Focus Blast: Power ? 5 | 3 | 36 | 3 |
Sp. Atk 10 | Sp. Atk 10 | 5 | 60 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Close Combat: Power 5 | Close Combat: Power ? 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Close Combat: Move Gauge Refresh 3 | Move: Close Combat Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Close Combat: Power 5 | Close Combat: Power ? 5 | 2 | 24 | 1 |
Cakewalk | The more the target's Speed is lowered, the more it powers up sync moves. | 8 | 96 | 2 |
Close Combat: Power 5 | Close Combat: Power ? 5 | 2 | 24 | 2 |
Attack 10 | Attack 10 | 5 | 60 | 2 |
Fierce Entry 1 | Raises the user's Attack when the Pokémon enters a battle. | 6 | 72 | 3 |
Close Combat: Stat's Quo 4 | Move: Close Combat Has a good chance of returning the user's lowered stats to normal when a move is successful. | 6 | 72 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Dire Hit: MP Refresh 3 | Move: Dire Hit Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Ramming Speed | The more the user's Speed has been raised, the more it powers up moves. | 10 | 120 | 2 |
Here I Come!: MP Refresh 3 | Move: Here I Come! Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 5 | 60 | 3 |
Critical Strike 1 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 1 |
Low Sweep: Power 5 | Low Sweep: Power ? 5 | 3 | 36 | 1 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 5 | 60 | 1 |
Low Sweep: Power 5 | Low Sweep: Power ? 5 | 3 | 36 | 1 |
Low Sweep: Power 5 | Low Sweep: Power ? 5 | 3 | 36 | 2 |
Low Sweep: Move Gauge Refresh 3 | Move: Low Sweep Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Low Sweep: Power 5 | Low Sweep: Power ? 5 | 3 | 36 | 2 |
Critical Strike 1 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Endurance | If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. | 10 | 120 | 3 |
Rallying Close Combat: Power 25 | Rallying Close Combat: Power ? 25 | 5 | 60 | 3 |
Rallying Close Combat: Power 25 | Rallying Close Combat: Power ? 25 | 5 | 60 | 3 |