| Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
| HP 10 |
HP 10 |
0 |
5 |
1 |
| Attack 5 |
Attack 5 |
0 |
5 |
1 |
| Defense 5 |
Defense 5 |
0 |
5 |
1 |
| Attack 5 |
Attack 5 |
0 |
5 |
1 |
| Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
| Speed 5 |
Speed 5 |
0 |
5 |
1 |
| Attack 5 |
Attack 5 |
2 |
24 |
1 |
| Ice Fang: Accuracy 5 |
Ice Fang: Accuracy Up 5 |
2 |
24 |
1 |
| HP 10 |
HP 10 |
2 |
24 |
1 |
| Speed 5 |
Speed 5 |
2 |
24 |
1 |
| Ice Fang: Move Gauge Refresh 3 |
Move: Ice Fang Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
1 |
| Ice Fang: Power 4 |
Ice Fang: Power Up 4 |
3 |
36 |
1 |
| Ice Fang: Power 4 |
Ice Fang: Power Up 4 |
3 |
36 |
2 |
| Ice Fang: Hostile Environment 1 |
Move: Ice Fang Raises the chance of inflicting status conditions with the additional effects of moves. |
7 |
84 |
2 |
| Ice Fang: Hostile Environment 1 |
Move: Ice Fang Raises the chance of inflicting status conditions with the additional effects of moves. |
7 |
84 |
2 |
| Ice Fang: Freeze Synergy 3 |
Move: Ice Fang Powers up the user's moves when the target is frozen. |
7 |
84 |
3 |
| Ice Fang: Aggravation 2 |
Move: Ice Fang Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. |
9 |
108 |
3 |
| Speed 5 |
Speed 5 |
2 |
24 |
1 |
| Headstrong |
Attack cannot be lowered. |
5 |
60 |
1 |
| Avalanche: Power 3 |
Avalanche: Power Up 3 |
3 |
36 |
1 |
| Attack 5 |
Attack 5 |
2 |
24 |
1 |
| Avalanche: Move Gauge Refresh 3 |
Move: Avalanche Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
1 |
| Defense 10 |
Defense 10 |
4 |
48 |
1 |
| Avalanche: Power 3 |
Avalanche: Power Up 3 |
3 |
36 |
2 |
| Avalanche: Power 3 |
Avalanche: Power Up 3 |
3 |
36 |
2 |
| Avalanche: Power Reserves 2 |
Move: Avalanche Powers up the user's moves when in a pinch. |
8 |
96 |
2 |
| Endurance |
When the user enters battle with full HP, applies the Enduring effect to it. |
10 |
120 |
3 |
| Avalanche: Superduper Effective 2 |
Move: Avalanche Powers up moves that are super effective. |
8 |
96 |
3 |
| Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
| Ice Fang: Power 4 |
Ice Fang: Power Up 4 |
3 |
36 |
1 |
| Defense 5 |
Defense 5 |
2 |
24 |
1 |
| Ice Fang: Power 4 |
Ice Fang: Power Up 4 |
3 |
36 |
1 |
| Ice Fang: Power 4 |
Ice Fang: Power Up 4 |
3 |
36 |
2 |
| Sentry Entry 1 |
Raises the user's Defense by 1 stat rank when it enters a battle. |
8 |
96 |
2 |
| Outstanding!: MP Refresh 3 |
Move: Outstanding! Has a chance (40%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
| Outstanding!: Shielding Strikes 2 |
Move: Outstanding! Raises the user's Defense by 2 stat ranks when its move is successful. |
9 |
108 |
3 |
| Sharp Entry 1 |
Raises the user's critical-hit rate by 1 stat rank when it enters a battle. |
8 |
96 |
3 |
| Speed 5 |
Speed 5 |
2 |
24 |
1 |
| Snow Shelter |
Protects the user from damage from a hailstorm. |
5 |
60 |
1 |
| Avalanche: Power 3 |
Avalanche: Power Up 3 |
3 |
36 |
1 |
| Defense 5 |
Defense 5 |
2 |
24 |
1 |
| Avalanche: Power 3 |
Avalanche: Power Up 3 |
3 |
36 |
2 |
| X Attack: MP Refresh 3 |
Move: X Attack Has a chance (40%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
| Invigorating Hail 3 |
Powers up the user's moves during a hailstorm. |
8 |
96 |
2 |
| Double Down 5 |
Powers up sync moves that are super effective. |
10 |
120 |
3 |
| Healing Hail 1 |
Restores the user's HP whenever its Pokémon takes an action during a hailstorm. |
7 |
84 |
3 |
| Unstoppable Avalanche: Power 25 |
Unstoppable Avalanche: Power Up 25 |
5 |
60 |
3 |
| Unstoppable Avalanche: Power 25 |
Unstoppable Avalanche: Power Up 25 |
5 |
60 |
3 |