Lucario, The Aura Pokémon. By catching the aura emanating from others, it can read their thoughts and movements. By reading the auras of all things, it can tell how others are feeling from over half a mile away. It's said that no foe can remain invisible to Lucario It understands human speech. , since it can detect auras. Even foes it could not otherwise see.
Lucario has gone through an interesting journey since the dawn of X and Y. Back in the 4th generation when it was first introduced, it was arguably the one of the best late game sweeper and one of the best wallbreakers as well. Now however, it finds itself used a lot less due to the fact that it’s largely outclassed by the threats we face in our ever evolving game. It was granted a brief reprieve early on in the form of Mega Lucario but it was not meant to be. However, that doesn't really mean that normal Lucario is bad, just that others can do what it does a bit better.
Steadfast: Speed raises by one level every time the Pokémon flinches. This a pretty great ability , unfortunately it’s not the best option due to Lucario’s natural frailty compared to its overwhelming offenses As a result Luke needs to be able to react immediately most of the time and it really needs all the HP it can get in order to be an effective sweeper.
"I’m Luke Skywalker , and I’m here to rescue you”
- Swords Dance
What you thought because it's a new gen that we'd just forget the Star Wars quotes?! Well you thought wrong mwhahaha... ahem cough.. Anyways this is easily Lucario's best set and the one you'll see most of the time. Switch it in on a resisted dark type move and just set up and wreck them. Swords Dance gives Lucario a massive boost to its Attack, making it beastly. Close Combat is a brilliant move with STAB that will lower your defences, but lets face it, Lucario is unlikely to survive many moves anyway. Earthquake, Ice Punch and Crunch give great variety and type coverage while Extremespeed has decent priority, as does Bullet Punch, but with the ability to take out Fairy-types
A Special Aura
- Aura Sphere
This is the standard Special set for Lucario. Though Lucario's Special Attack is greater than its physical, its movepool is a bit less diverse, so there's only a limited amount of ways you can get it done. Aura Sphere is regarded as Lucario's signature move, and it hits decently and never misses. Hidden Power Ice helps with coverage while Vacuum Wave has got STAB priority. Dark Pulse can help take out the Psychics that can cause grief and Nasty Plot will boost its Special Attack by a decent amount.
This is Red 5, I’m going in
Yes, this is an Agility based set. Many of Lucario's counters work by outspeeding it, so the Agility boost will give Lucario the speed it needs in order to outspeed those. The rest of the sets work as you'd expect by giving a decent amount of coverage against various other Pokémon. Close Combat gets STAB and hits hard, while Crunch & Dark Pulse work well against
Blaze Kick, Calm Mind, Choice Band, Choice Scarf, Dragon Pulse, Drain Punch, Flash Cannon, Focus Blast, Force Palm, Stone Edge
Double & Triple Battle Options
Lucario is an interesting choice for a doubles/triples team, it has the offenses to attack from either side of the spectrum, but it speed ties with Pikachu, and it's a Steel type in an environment where Earthquakes occur more often than inopportune Rock Slide flinches. It also doesn't take too much damage before going down, so Lucario, by itself is a slower glass cannon. Interestingly enough, it does get Follow Me as an attack, despite it only taking 1 or 2 hits max, the redirection at the right time can win you games.
Oracle of Ages
- Follow Me
Unfortunately, making a Lucario spread without Lucarionite is easier said than done. Iif one wants to go the fast sweeper route, there's close to no reason to not use the Mega Stone. So this set will try and solidify the semi-speedy, yet frail "glass supporter" niche. The first move, the inspiration of the set, Follow Me, is used to redirect attacks regardless of if the opponent is a Grass type/holding Safety Goggles. A free turn for the partner can create win conditions left and right. The next move is focused on supporting the partner further, Feint will allow you to double target without fear, Heal Pulse is a nifty move I wasn't aware that Lucario even learned, and because of that, your opponent won't be expecting it either. Detect when paired up with Follow Me allows for some fun mind games your opponent has to work through. Extreme Speed is excellent for finishing opponent's off and for once OUTSPEEDING the opposing Talonflame's Brave Bird alongside other priority moves. Close Combat is the STAB of Choice, however Hi Jump Kick is riskier but deals more damage.
You don't want to switch into Lucario's moves. This is a fact. Very few Pokémon will survive with a decent amount of health if you do. However, there are decent counters. Due to its frailty, if you hit hard enough, especially with a super effective move, then Lucario will likely fall in battle, and with its Speed being merely passable, you can outspeed it. Psychic-types like Mega Alazakam, for example, will outspeed Lucario like crazy, and one hit with a Psychic would likely floor it. Earthquakes are also something that Lucario fears. If you use a Gliscor, then you essentially have the ultimate Lucario counter. Its Earthquake can destroy it, and it can absorb practically every hit Lucario hard. Just go for Speed and power and you will win.
Mega Lucario, it's what Lucario has always wanted to be. It has had a boost in Speed that makes it more passable, and has had boosts in both Attacks to make it hit even harder. To top that off, its ability, Adaptability, gives it an even larger boost to its STAB moves. This makes Mega Lucario a powerhouse that many fear, with some even going to the point of banning it. It's just that powerful. It's not all awesome, though. Its defences didn't receive too much of a boost, only Defense getting a small boost and Special Defense getting nothing. However, with the boosts it got it likely won't have to worry about that, as it will KO most opponents.
Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2. This is an amazing ability , it’s almost like having a choice band or something anytime you use a stab move. It's just epic.
"Luke…I am your father”
- Swords Dance
This is what I use. Sword’s Dance boosts its already immense power to unbelievable levels allowing it to sweep and wreck just about everything with the right team to support it. Iron Tail is extremely unreliable at times but it’s a great secondary to abuse with adaptability and it’s really needed to take on bulkier fairy types like Xerneas and Fairy Arceus. Stone Edge and Ice Punch are also good options depending on which threats you want to counter.
A Special Aura
- Nasty Plot
This set is the standard special set for Mega Lucario. Nasty Plot, if you can set it up, will boost Mega Lucario's Special Attack to the levels that even Blissey shudders at. Aura Sphere gets the STAB and will never miss. Dark Pulse & Shadow Ball provide coverage, but Dark Pulse is perferable due to the chance of flinching. Vacuum Wave has priority while Flash Cannon will take care of those pesky Fairy-types
Blaze Kick, Calm Mind, Dragon Pulse, Drain Punch, Focus Blast, Force Palm, Stone Edge
Double & Triple Battle Options
With Lucarionite, it's Attack and Special attack get a gracious boost, but of course, most importantly it's speed bumps up from 90 to 112. Lucario is fast, frail, but fierce, especially with Adaptability.
Proud of its Power
Adaptability makes Lucario's strong moves into ridiculously powerful moves. This set goes Special because as Lucario is a frail sweeper that appreciates the one turn set up, it doesn't need Intimidate and Will-O-Wisp shenanigans getting in its way. Aura Sphere and Flash Cannon are your STABS, no excuse to not use them. The 3rd moveslot is for how you want Lucario to set up. Substitute always makes the opponent's heart sink a little as now they can't just use Earthquake once or land Fire Blast once, they have to do it twice which is very difficult when Lucario is firing off Adaptability boosted attacks for free. Nasty Plot I feel is more risky, but the reward of OHKOing just about anything after successfully using the move might be worth it. Protect has more PP than Detect, but if Imprison Sableye ever comes back then Detect will be the way to go. These attacks allows Lucario to Mega Evolve safely and reap the benefits of base 112 speed afterwards.
Countering Mega Lucario
Essentially the same as normal Lucario. Mega Lucario, despite hitting hard, is frail so you need to either be able to absorb hits, which is nigh on impossible. Hitting hard with Ground or Psychic-type moves is definitely your best bet, and you need to outspeed it, else your Pokémon will likely receive some significant damage.
Locations in Games
Black 2/White 2:
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