|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Astonish
|
|
|
15
|
30
|
100
|
The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
|
|
Astral Barrage
|
|
|
5
|
120
|
100
|
The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.
|
|
Bitter Malice
|
|
|
10
|
75
|
100
|
The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat.
|
|
Confuse Ray
|
|
|
10
|
--
|
100
|
The target is exposed to a sinister ray that causes confusion.
|
|
Curse
|
|
|
10
|
--
|
101
|
A move that has different effects depending on whether the user is a Ghost type or not.
|
|
Destiny Bond
|
|
|
5
|
--
|
101
|
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
|
|
Grudge
|
|
|
5
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Hex
|
|
|
10
|
65
|
100
|
This relentless attack does massive damage to a target affected by status conditions.
|
|
Infernal Parade
|
|
|
15
|
60
|
100
|
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
|
|
Last Respects
|
|
|
10
|
50
|
100
|
The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
|
|
Lick
|
|
|
30
|
30
|
100
|
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis.
|
|
Max Phantasm
|
|
|
10
|
10
|
101
|
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
|
|
Menacing Moonraze Maelstrom
|
|
|
1
|
200
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Moongeist Beam
|
|
|
5
|
100
|
100
|
The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Ability.
|
|
Never-Ending Nightmare
|
|
|
1
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Never-Ending Nightmare
|
|
|
1
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Night Shade
|
|
|
15
|
--
|
100
|
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
|
|
Nightmare
|
|
|
15
|
--
|
100
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Ominous Wind
|
|
|
5
|
60
|
100
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Phantom Force
|
|
|
10
|
90
|
100
|
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
|
|
Poltergeist
|
|
|
5
|
110
|
90
|
The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
|
|
Rage Fist
|
|
|
10
|
50
|
100
|
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
|
|
Shadow Ball
|
|
|
15
|
80
|
100
|
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
|
|
Shadow Bone
|
|
|
10
|
85
|
100
|
The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.
|
|
Shadow Claw
|
|
|
15
|
70
|
100
|
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
|
|
Shadow Force
|
|
|
5
|
120
|
100
|
The user disappears on the first turn, then attacks on the next turn. This move hits even if the target protects itself.
|
|
Shadow Punch
|
|
|
20
|
60
|
101
|
The user throws a punch from the shadows. This attack never misses.
|
|
Shadow Sneak
|
|
|
30
|
40
|
100
|
The user extends its shadow and attacks the target from behind. This move always goes first.
|
|
Sinister Arrow Raid
|
|
|
1
|
180
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Soul-Stealing 7-Star Strike
|
|
|
1
|
195
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Spectral Thief
|
|
|
10
|
90
|
100
|
The user hides in the target's shadow, steals the target's stat boosts, and then attacks.
|
|
Spirit Shackle
|
|
|
10
|
80
|
100
|
The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing.
|
|
Spite
|
|
|
10
|
--
|
100
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
|
|
Trick-or-Treat
|
|
|
20
|
--
|
100
|
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
|