| 
		Name
		 | 
		
		Type
		 | 
		
		Cat.
		 | 
		
		PP
		 | 
		
		Att.
		 | 
		
		Acc.
		 | 
		
		Effect
		 | 
	
		
		| 
		Breaking Swipe
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		60
		 | 
		
		100
		 | 
		
		The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
		 | 		
		
		| 
		Clanging Scales
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		110
		 | 
		
		100
		 | 
		
		The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack.
		 | 		
		
		| 
		Clangorous Soul
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		--
		 | 
		
		101
		 | 
		
		The user boosts all its stats by using some of its own HP.
		 | 		
		
		| 
		Clangorous Soulblaze
		 | 
		
		 
		 | 
		
		 
		 | 
		
		1
		 | 
		
		185
		 | 
		
		101
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Core Enforcer
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		100
		 | 
		
		100
		 | 
		
		If the Pokémon damaged by this move have already used their moves that turn, this move eliminates the effects of those Pokémon's Abilities.
		 | 		
		
		| 
		Devastating Drake
		 | 
		
		 
		 | 
		
		 
		 | 
		
		1
		 | 
		
		--
		 | 
		
		101
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Devastating Drake
		 | 
		
		 
		 | 
		
		 
		 | 
		
		1
		 | 
		
		--
		 | 
		
		101
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Draco Meteor
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		130
		 | 
		
		90
		 | 
		
		Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
		 | 		
		
		| 
		Dragon Breath
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		60
		 | 
		
		100
		 | 
		
		The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
		 | 		
		
		| 
		Dragon Cheer
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		--
		 | 
		
		101
		 | 
		
		The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
		 | 		
		
		| 
		Dragon Claw
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		80
		 | 
		
		100
		 | 
		
		The user slashes the target with huge, sharp claws to inflict damage.
		 | 		
		
		| 
		Dragon Dance
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		--
		 | 
		
		101
		 | 
		
		The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
		 | 		
		
		| 
		Dragon Darts
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		50
		 | 
		
		100
		 | 
		
		The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.
		 | 		
		
		| 
		Dragon Energy
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		150
		 | 
		
		100
		 | 
		
		Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.
		 | 		
		
		| 
		Dragon Hammer
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		90
		 | 
		
		100
		 | 
		
		The user wields its body like a hammer to attack the target and inflict damage.
		 | 		
		
		| 
		Dragon Pulse
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		85
		 | 
		
		100
		 | 
		
		The target is attacked with a shock wave generated by the user's gaping mouth.
		 | 		
		
		| 
		Dragon Rage
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		--
		 | 
		
		100
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Dragon Rush
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		100
		 | 
		
		75
		 | 
		
		The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
		 | 		
		
		| 
		Dragon Tail
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		60
		 | 
		
		90
		 | 
		
		The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
		 | 		
		
		| 
		Dual Chop
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		40
		 | 
		
		90
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Dynamax Cannon
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		100
		 | 
		
		100
		 | 
		
		The user condenses energy within its body and unleashes that energy from its core to inflict damage.
		 | 		
		
		| 
		Eternabeam
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		160
		 | 
		
		90
		 | 
		
		This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
		 | 		
		
		| 
		Fickle Beam
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		80
		 | 
		
		100
		 | 
		
		The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.
		 | 		
		
		| 
		Glaive Rush
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		120
		 | 
		
		100
		 | 
		
		The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn.
		 | 		
		
		| 
		Max Wyrmwind
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		10
		 | 
		
		101
		 | 
		
		This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
		 | 		
		
		| 
		Nihil Light
		 | 
		
		 
		 | 
		
		 
		 | 
		
		
		 | 
		
		--
		 | 
		
		--
		 | 
		
		The user attacks by unleashing a powerful light that defies all laws of nature, striking even Fairy types and ignoring any stat changes affecting its targets.
		 | 		
		
		| 
		Order Up
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		80
		 | 
		
		100
		 | 
		
		The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
		 | 		
		
		| 
		Outrage
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		120
		 | 
		
		100
		 | 
		
		The user rampages and attacks for two to three turns. The user then becomes confused.
		 | 		
		
		| 
		Roar of Time
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		150
		 | 
		
		90
		 | 
		
		The user blasts the target with power that distorts even time. The user can't move on the next turn.
		 | 		
		
		| 
		Scale Shot
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		25
		 | 
		
		90
		 | 
		
		The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
		 | 		
		
		| 
		Spacial Rend
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		100
		 | 
		
		95
		 | 
		
		The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit.
		 | 		
		
		| 
		Twister
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		40
		 | 
		
		100
		 | 
		
		The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
		 |