|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Bone Club
|
|
|
20
|
65
|
85
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Bone Rush
|
|
|
10
|
25
|
90
|
The user attacks by striking the target with a hard bone. This move hits two to five times in a row.
|
|
Bonemerang
|
|
|
10
|
50
|
90
|
The user throws the bone it holds. The bone loops around to damage the target twice-coming and going.
|
|
Bulldoze
|
|
|
20
|
60
|
100
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
|
|
Dig
|
|
|
10
|
80
|
100
|
The user burrows into the ground on the first turn, then attacks on the next turn.
|
|
Drill Run
|
|
|
10
|
80
|
95
|
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
|
|
Earth Power
|
|
|
10
|
90
|
100
|
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
|
|
Earthquake
|
|
|
10
|
100
|
100
|
The user sets off an earthquake that strikes every Pokémon around it.
|
|
Fissure
|
|
|
5
|
--
|
30
|
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
|
|
Headlong Rush
|
|
|
5
|
120
|
100
|
The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats.
|
|
High Horsepower
|
|
|
10
|
95
|
95
|
The user fiercely attacks the target using its entire body.
|
|
Land's Wrath
|
|
|
10
|
90
|
100
|
The user gathers the energy of the land and focuses that power on opposing Pokémon to inflict damage.
|
|
Magnitude
|
|
|
30
|
--
|
100
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Max Quake
|
|
|
10
|
10
|
101
|
This is a Ground-type attack Dynamax Pokémon use. This boosts ally Pokémon's Sp. Def stats.
|
|
Mud Bomb
|
|
|
10
|
65
|
85
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Mud Shot
|
|
|
15
|
55
|
95
|
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
|
|
Mud Sport
|
|
|
15
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Mud-Slap
|
|
|
10
|
20
|
100
|
The user hurls mud in the target's face to inflict damage and lower its accuracy.
|
|
Precipice Blades
|
|
|
10
|
120
|
85
|
The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.
|
|
Rototiller
|
|
|
10
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Sand Attack
|
|
|
15
|
--
|
100
|
Sand is hurled in the target's face, lowering the target's accuracy.
|
|
Sand Tomb
|
|
|
15
|
35
|
85
|
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
|
|
Sandsear Storm
|
|
|
10
|
100
|
80
|
The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.
|
|
Scorching Sands
|
|
|
10
|
70
|
100
|
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
|
|
Shore Up
|
|
|
5
|
--
|
101
|
The user restores its own HP by up to half its max HP. It regains more HP in a sandstorm.
|
|
Spikes
|
|
|
20
|
--
|
101
|
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
|
|
Stomping Tantrum
|
|
|
10
|
75
|
100
|
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
|
|
Tectonic Rage
|
|
|
1
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Tectonic Rage
|
|
|
1
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Thousand Arrows
|
|
|
10
|
90
|
100
|
This move can hit opposing Pokémon that are in the air. Those Pokémon will be knocked down to the ground.
|
|
Thousand Waves
|
|
|
10
|
90
|
100
|
The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.
|