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#001 Bulbasaur | |
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the DS Generation Pokédex, Click here |
Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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001
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203
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Bulbasaur
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フシギダネ Fushigidane
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Ability: Overgrow
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When Bulbasaur's HP Gets Low, It's Grass type attack's power is multiplied by 1.5
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Gender Ratio
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Male: 87.5 %
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Female: 12.5 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Seed Pokémon
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2'04"
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15.2 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Green
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Flavour Text
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Ruby
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BULBASAUR can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.
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Sapphire
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BULBASAUR can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.
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Emerald
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BULBASAUR can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.
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Fire Red
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There is a plant seed on its back right from the day this POKéMON is born. The seed slowly grows larger.
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Leaf Green
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A strange seed was planted on its back at birth. The plant sprouts and grows with this POKéMON.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/LeafGreen
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Sapphire
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None
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Trade from FireRed/LeafGreen
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Emerald
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None
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Trade from FireRed/LeafGreen
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FireRed
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Only One
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Starter Pokémon Obtained in Pallet Town
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LeafGreen
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Only One
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Starter Pokémon Obtained in Pallet Town
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Colosseum
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None
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Trade from FireRed/LeafGreen
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XD
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None
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Trade from FireRed/LeafGreen
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Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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— | Tackle | | 35 | 95 | 35 | -- | Charges the foe with a full- body tackle. | 4 | Growl | | -- | 100 | 40 | -- | Growls cutely to reduce the foe's ATTACK. | 7 | Leech Seed | | -- | 90 | 10 | -- | Plants a seed on the foe to steal HP on every turn. | 10 | Vine Whip | | 35 | 100 | 10 | -- | Strikes the foe with slender, whiplike vines. | 15 | Poisonpowder | | -- | 75 | 35 | -- | Scatters a toxic powder that may poison the foe. | 15 | Sleep Powder | | -- | 75 | 15 | -- | Scatters a powder that may cause the foe to sleep. | 20 | Razor Leaf | | 55 | 95 | 25 | -- | Cuts the enemy with leaves. High critical-hit ratio. | 25 | Sweet Scent | | -- | 100 | 20 | -- | Allures the foe to reduce evasiveness. | 32 | Growth | | -- | -- | 40 | -- | Forces the body to grow and heightens SP. ATK. | 39 | Synthesis | | -- | -- | 5 | -- | Restores HP. The amount varies with the weather. | 46 | Solarbeam | | 120 | 100 | 10 | -- | Absorbs light in one turn, then attacks next turn. |
Fire Red/Leaf Green Level Up |
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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— | Tackle | | 35 | 95 | 35 | -- | Charges the foe with a full- body tackle. | 4 | Growl | | -- | 100 | 40 | -- | Growls cutely to reduce the foe's ATTACK. | 7 | Leech Seed | | -- | 90 | 10 | -- | Plants a seed on the foe to steal HP on every turn. | 10 | Vine Whip | | 35 | 100 | 10 | -- | Strikes the foe with slender, whiplike vines. | 15 | Poisonpowder | | -- | 75 | 35 | -- | Scatters a toxic powder that may poison the foe. | 15 | Sleep Powder | | -- | 75 | 15 | -- | Scatters a powder that may cause the foe to sleep. | 20 | Razor Leaf | | 55 | 95 | 25 | -- | Cuts the enemy with leaves. High critical-hit ratio. | 25 | Sweet Scent | | -- | 100 | 20 | -- | Allures the foe to reduce evasiveness. | 32 | Growth | | -- | -- | 40 | -- | Forces the body to grow and heightens SP. ATK. | 39 | Synthesis | | -- | -- | 5 | -- | Restores HP. The amount varies with the weather. | 46 | Solarbeam | | 120 | 100 | 10 | -- | Absorbs light in one turn, then attacks next turn. |
TM & HM Attacks |
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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TM06 | Toxic | | -- | 85 | 10 | 100 | Poisons the foe with an intensifying toxin. | TM09 | Bullet Seed | | 10 | 100 | 30 | -- | Shoots 2 to 5 seeds in a row to strike the foe. | TM10 | Hidden Power | | ?? | 100 | 15 | -- | The effectiveness varies with the user. | TM11 | Sunny Day | | -- | -- | 5 | -- | Boosts the power of FIRE- type moves for 5 turns. | TM17 | Protect | | -- | -- | 10 | -- | Evades attack, but may fail if used in succession. | TM19 | Giga Drain | | 60 | 100 | 5 | -- | An attack that steals half the damage inflicted. | TM21 | Frustration | | ?? | 100 | 20 | -- | An attack that is stronger if the TRAINER is disliked. | TM22 | Solarbeam | | 120 | 100 | 10 | -- | Absorbs light in one turn, then attacks next turn. | TM27 | Return | | ?? | 100 | 20 | -- | An attack that increases in power with friendship. | TM32 | Double Team | | -- | -- | 15 | -- | Creates illusory copies to raise evasiveness. | TM36 | Sludge Bomb | | 90 | 100 | 10 | 30 | Sludge is hurled to inflict damage. May also poison. | TM42 | Facade | | 70 | 100 | 20 | -- | Boosts ATTACK when burned, paralyzed, or poisoned. | TM43 | Secret Power | | 70 | 100 | 20 | 30 | An attack with effects that vary by location. | TM44 | Rest | | -- | -- | 10 | -- | The user sleeps for 2 turns, restoring HP and status. | TM45 | Attract | | -- | 100 | 15 | -- | Makes the opposite gender less likely to attack. | HM01 | Cut | | 50 | 95 | 30 | -- | Cuts the foe with sharp scythes, claws, etc. | HM04 | Strength | | 80 | 100 | 15 | -- | Builds enormous power, then slams the foe. | HM05 | Flash | | -- | 70 | 20 | -- | Looses a powerful blast of light that cuts accuracy. | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Swords Dance | | -- | -- | 30 | -- | A fighting dance that sharply raises ATTACK. | Body Slam | | 85 | 100 | 15 | 30 | A full-body slam that may cause paralysis. | Double-edge | | 120 | 100 | 15 | -- | A life-risking tackle that also hurts the user. | Mimic | | -- | 100 | 10 | -- | Copies a move used by the foe during one battle. | Substitute | | -- | -- | 10 | -- | Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Snore | | 40 | 100 | 15 | 30 | A loud attack that can be used only while asleep. | Endure | | -- | -- | 10 | -- | Endures any attack for 1 turn, leaving at least 1HP. | Mud-slap | | 20 | 100 | 10 | 100 | Hurls mud in the foe's face to reduce its accuracy. | Swagger | | -- | 90 | 15 | 100 | Confuses the foe, but also sharply raises ATTACK. | Sleep Talk | | -- | -- | 10 | -- | Uses an own move randomly while asleep. | Defense Curl | | -- | -- | 40 | -- | Curls up to conceal weak spots and raise DEFENSE. | Fury Cutter | | 10 | 95 | 20 | -- | An attack that intensifies on each successive hit. |
Egg Moves |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Light Screen | | -- | -- | 30 | -- | Creates a wall of light that lowers SP. ATK damage. | Skull Bash | | 100 | 100 | 15 | -- | Tucks in the head, then attacks on the next turn. | Safeguard | | -- | -- | 25 | -- | A mystical force prevents all status problems. | Charm | | -- | 100 | 20 | -- | Charms the foe and sharply reduces its ATTACK. | Petal Dance | | 70 | 100 | 20 | 100 | A rampage of 2 to 3 turns that confuses the user. | Magical Leaf | | 60 | -- | 20 | -- | Attacks with a strange leaf that cannot be evaded. | Grasswhistle | | -- | 55 | 15 | -- | Lulls the foe into sleep with a pleasant melody. | Curse | | -- | -- | 10 | -- | A move that functions differently for GHOSTS. |
Special Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Frenzy Plant | | 150 | 90 | 5 | -- | Powerful, but leaves the user immobile the next turn. | Cape Brink Tutor in Fire Red/Leaf Green |
Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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Special Attack: 1 Point
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45
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Egg Groups | Lists Of Groups | Group Names | | Monster | | Plant |
Stats | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | Base Stats | 45 | 49 | 49 | 65 | 65 | 45 | Max Stats Hindering Nature | 294 | 177 | 177 | 206 | 206 | 170 | Max Stats Neutral Nature | 294 | 197 | 197 | 229 | 229 | 189 | Max Stats Beneficial Nature | 294 | 216 | 216 | 251 | 251 | 207 |
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