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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Donphan Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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232 | 166 | Donphan |
ドンファン Donfan |
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Ability: Sturdy | |||||
| One-Hit KO Moves will not work | ||||||
| Gender Ratio | ||||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Armor Pokémon | 3'07" | 265.0 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
| None |
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Gray |
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| *1 | *1 | *2 | *0 | *2 | *2 | *1 | *0.5 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 |
| Flavor Text | |||
| Ruby | DONPHAN's favorite attack is curling its body into a ball, then charging at its foe while rolling at high speed. Once it starts rolling, this POKéMON can't stop very easily. | ||
| Sapphire | If DONPHAN were to tackle with its hard body, even a house could be destroyed. Using its massive strength, the POKéMON helps clear rock and mud slides that block mountain trails. | ||
| Emerald | A DONPHAN is so strong it can easily haul a dump truck. Its hide has toughened to a rock-hard state. An ordinary sort of attack won't even leave a scratch. | ||
| FireRed | The longer and bigger its tusks, the higher its rank in its herd. The tusks take a long time to grow. | ||
| LeafGreen | It has sharp, hard tusks and a rugged hide. Its TACKLE is strong enough to knock down a house. | ||
| Location | |||
| Game | Location | ||
| Ruby | Evolve Phanpy | ||
| Sapphire | Evolve Phanpy | ||
| Emerald | Evolve Phanpy | ||
| FireRed | Evolve Phanpy | ||
| LeafGreen | Evolve Phanpy | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD | ||
| XD | Evolve Phanpy | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Odor Sleuth | ![]() | -- | 100 | 40 | -- | |||
| Negates the foe's efforts to heighten evasiveness. | |||||||||
| — | Horn Attack | ![]() | 65 | 100 | 25 | -- | |||
| Jabs the foe with sharp horns. | |||||||||
| — | Growl | ![]() | -- | 100 | 40 | -- | |||
| Growls cutely to reduce the foe's ATTACK. | |||||||||
| 9 | Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | |||||||||
| 17 | Flail | ![]() | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | |||||||||
| 25 | Fury Attack | ![]() | 15 | 85 | 20 | -- | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
| 33 | Rollout | ![]() | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | |||||||||
| 41 | Rapid Spin | ![]() | 20 | 100 | 40 | -- | |||
| Spins the body at high speed to strike the foe. | |||||||||
| 49 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Odor Sleuth | ![]() | -- | 100 | 40 | -- | |||
| Negates the foe's efforts to heighten evasiveness. | |||||||||
| — | Horn Attack | ![]() | 65 | 100 | 25 | -- | |||
| Jabs the foe with sharp horns. | |||||||||
| — | Growl | ![]() | -- | 100 | 40 | -- | |||
| Growls cutely to reduce the foe's ATTACK. | |||||||||
| 9 | Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | |||||||||
| 17 | Flail | ![]() | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | |||||||||
| 25 | Fury Attack | ![]() | 15 | 85 | 20 | -- | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
| 33 | Rollout | ![]() | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | |||||||||
| 41 | Rapid Spin | ![]() | 20 | 100 | 40 | -- | |||
| Spins the body at high speed to strike the foe. | |||||||||
| 49 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM05 | Roar | ![]() | -- | 100 | 20 | -- | |||
| Makes the foe flee to end the battle. | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of FIRE- type moves for 5 turns. | |||||||||
| TM15 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
| Powerful, but leaves the user immobile the next turn. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM23 | Iron Tail | ![]() | 100 | 75 | 15 | 30 | |||
| Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
| TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM37 | Sandstorm | ![]() | -- | -- | 10 | -- | |||
| Causes a sandstorm that rages for several turns. | |||||||||
| TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
| Builds enormous power, then slams the foe. | |||||||||
| HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Counter | ![]() | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Rollout | ![]() | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Focus Energy | ![]() | -- | -- | 30 | -- | |||
| Focuses power to raise the critical-hit ratio. | ||||||||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
| An attack that may raise all stats. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Counter | ![]() | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Fissure | ![]() | ?? | 30 | 5 | -- | |||
| A one-hit KO move that drops the foe in a fissure. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 5,120 Steps | Attack: 1 Point, Defense: 1 Point | 60 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Ground | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 90 | 120 | 120 | 60 | 60 | 50 |
| Max Stats Hindering Nature | 384 | 305 | 305 | 197 | 197 | 179 |
| Max Stats Neutral Nature | 384 | 339 | 339 | 219 | 219 | 199 |
| Max Stats Beneficial Nature | 384 | 372 | 372 | 240 | 240 | 218 |


































