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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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302
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068
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Sableye
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ヤミラミ Yamirami
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Ability: Keen Eye
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Sableye's Accuracy cannot be Lowered by Opponent
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Darkness Pokémon
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1'08"
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24.3 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Purple
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Flavour Text
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Ruby
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SABLEYE lead quiet lives deep inside caverns. They are feared, however, because these POKéMON are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness.
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Sapphire
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SABLEYE digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the POKéMON's body surface.
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Emerald
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It digs branching holes in caves using its sharp claws in search of food--raw gems. A SABLEYE lurks in darkness and is seen only rarely.
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Fire Red
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It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels.
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Leaf Green
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It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from Sapphire/Emerald/XD
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Sapphire
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Common
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Cave of Origin Floor 1 & Basements 1, 2 & 3, Granite Cave Basements 1 & 2, Sky Pillar Floors 1, 3 & 5, Victory Road Basement 2
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Emerald
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Common
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Cave of Origin Floor 1 & Basements 1, 2 & 3, Granite Cave Basements 1 & 2, Sky Pillar Floors 1, 3 & 5, Victory Road Basement 2
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FireRed
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None
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Trade from Sapphire/Emerald/XD
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LeafGreen
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None
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Trade from Sapphire/Emerald/XD
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Colosseum
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None
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Trade from Sapphire/Emerald/XD
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XD
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Only One
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Snagged from Navigator Abson in Citadark Isle
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Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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— | Leer | | -- | 100 | 30 | -- | Frightens the foe with a leer to lower DEFENSE. | — | Scratch | | 40 | 100 | 35 | -- | Scratches the foe with sharp claws. | 5 | Foresight | | -- | 100 | 40 | -- | Negates the foe's efforts to heighten evasiveness. | 9 | Night Shade | | ?? | 100 | 15 | -- | Inflicts damage identical to the user's level. | 13 | Astonish | | 30 | 100 | 15 | 30 | An attack that may shock the foe into flinching. | 17 | Fury Swipes | | 18 | 80 | 15 | -- | Rakes the foe with sharp claws, etc., 2 to 5 times. | 21 | Fake Out | | 40 | 100 | 10 | -- | A 1st-turn, 1st-strike move that causes flinching. | 25 | Detect | | -- | -- | 5 | -- | Evades attack, but may fail if used in succession. | 29 | Faint Attack | | 60 | -- | 20 | -- | Draws the foe close, then strikes without fail. | 33 | Knock Off | | 20 | 100 | 20 | 100 | Knocks down the foe's held item to prevent its use. | 37 | Confuse Ray | | -- | 100 | 10 | -- | A sinister ray that confuses the foe. | 41 | Shadow Ball | | 80 | 100 | 15 | 20 | Hurls a black blob that may lower the foe's SP. DEF. | 45 | Mean Look | | -- | 100 | 5 | -- | Fixes the foe with a mean look that prevents escape. |
Fire Red/Leaf Green Level Up |
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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— | Leer | | -- | 100 | 30 | -- | Frightens the foe with a leer to lower DEFENSE. | — | Scratch | | 40 | 100 | 35 | -- | Scratches the foe with sharp claws. | 5 | Foresight | | -- | 100 | 40 | -- | Negates the foe's efforts to heighten evasiveness. | 9 | Night Shade | | ?? | 100 | 15 | -- | Inflicts damage identical to the user's level. | 13 | Astonish | | 30 | 100 | 15 | 30 | An attack that may shock the foe into flinching. | 17 | Fury Swipes | | 18 | 80 | 15 | -- | Rakes the foe with sharp claws, etc., 2 to 5 times. | 21 | Fake Out | | 40 | 100 | 10 | -- | A 1st-turn, 1st-strike move that causes flinching. | 25 | Detect | | -- | -- | 5 | -- | Evades attack, but may fail if used in succession. | 29 | Faint Attack | | 60 | -- | 20 | -- | Draws the foe close, then strikes without fail. | 33 | Knock Off | | 20 | 100 | 20 | 100 | Knocks down the foe's held item to prevent its use. | 37 | Confuse Ray | | -- | 100 | 10 | -- | A sinister ray that confuses the foe. | 41 | Shadow Ball | | 80 | 100 | 15 | 20 | Hurls a black blob that may lower the foe's SP. DEF. | 45 | Mean Look | | -- | 100 | 5 | -- | Fixes the foe with a mean look that prevents escape. |
TM & HM Attacks |
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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TM01 | Focus Punch | | 150 | 100 | 20 | -- | A powerful loyalty attack. The user flinches if hit. | TM03 | Water Pulse | | 60 | 100 | 20 | 20 | Attacks with ultrasonic waves. May confuse the foe | TM04 | Calm Mind | | -- | -- | 20 | -- | Raises SP. ATK and SP. DEF by focusing the mind. | TM06 | Toxic | | -- | 85 | 10 | 100 | Poisons the foe with an intensifying toxin. | TM10 | Hidden Power | | ?? | 100 | 15 | -- | The effectiveness varies with the user. | TM11 | Sunny Day | | -- | -- | 5 | -- | Boosts the power of FIRE- type moves for 5 turns. | TM12 | Taunt | | -- | 100 | 20 | -- | Taunts the foe into only using attack moves. | TM17 | Protect | | -- | -- | 10 | -- | Evades attack, but may fail if used in succession. | TM18 | Rain Dance | | -- | -- | 5 | -- | Boosts the power of WATER- type moves for 5 turns. | TM21 | Frustration | | ?? | 100 | 20 | -- | An attack that is stronger if the TRAINER is disliked. | TM27 | Return | | ?? | 100 | 20 | -- | An attack that increases in power with friendship. | TM28 | Dig | | 60 | 100 | 10 | -- | Digs underground the first turn and strikes next turn. | TM29 | Psychic | | 90 | 100 | 10 | 10 | A powerful psychic attack that may lower SP. DEF. | TM30 | Shadow Ball | | 80 | 100 | 15 | 20 | Hurls a black blob that may lower the foe's SP. DEF. | TM31 | Brick Break | | 75 | 100 | 15 | -- | Destroys barriers such as REFLECT and causes damage. | TM32 | Double Team | | -- | -- | 15 | -- | Creates illusory copies to raise evasiveness. | TM34 | Shock Wave | | 60 | -- | 20 | -- | A fast and unavoidable electric attack. | TM39 | Rock Tomb | | 50 | 80 | 10 | 100 | Stops the foe from moving with rocks and cuts SPEED. | TM40 | Aerial Ace | | 60 | -- | 20 | -- | An extremely speedy and unavoidable attack. | TM41 | Torment | | -- | 100 | 15 | -- | Torments the foe and stops successive use of a move. | TM42 | Facade | | 70 | 100 | 20 | -- | Boosts ATTACK when burned, paralyzed, or poisoned. | TM43 | Secret Power | | 70 | 100 | 20 | 30 | An attack with effects that vary by location. | TM44 | Rest | | -- | -- | 10 | -- | The user sleeps for 2 turns, restoring HP and status. | TM45 | Attract | | -- | 100 | 15 | -- | Makes the opposite gender less likely to attack. | TM46 | Thief | | 40 | 100 | 10 | 100 | While attacking, it may steal the foe's held item. | TM49 | Snatch | | -- | 100 | 10 | -- | Steals the effects of the move the foe uses next. | HM01 | Cut | | 50 | 95 | 30 | -- | Cuts the foe with sharp scythes, claws, etc. | HM05 | Flash | | -- | 70 | 20 | -- | Looses a powerful blast of light that cuts accuracy. | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Mega Punch | | 80 | 85 | 20 | -- | A strong punch thrown with incredible power. | Mega Kick | | 120 | 75 | 5 | -- | An extremely powerful kick with intense force. | Body Slam | | 85 | 100 | 15 | 30 | A full-body slam that may cause paralysis. | Double-edge | | 120 | 100 | 15 | -- | A life-risking tackle that also hurts the user. | Counter | | ?? | 100 | 20 | -- | Retaliates any physical hit with double the power. | Seismic Toss | | ?? | 100 | 20 | -- | Inflicts damage identical to the user's level. | Mimic | | -- | 100 | 10 | -- | Copies a move used by the foe during one battle. | Metronome | | -- | -- | 10 | -- | Waggles a finger to use any POKéMON move at random. | Dream Eater | | 100 | 100 | 15 | -- | Takes one half the damage inflicted on a sleeping foe. | Substitute | | -- | -- | 10 | -- | Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Dynamicpunch | | 100 | 50 | 5 | 100 | Powerful and sure to cause confusion, but inaccurate. | Psych Up | | -- | -- | 10 | -- | Copies the foe's effect(s) and gives to the user. | Snore | | 40 | 100 | 15 | 30 | A loud attack that can be used only while asleep. | Endure | | -- | -- | 10 | -- | Endures any attack for 1 turn, leaving at least 1HP. | Mud-slap | | 20 | 100 | 10 | 100 | Hurls mud in the foe's face to reduce its accuracy. | Ice Punch | | 75 | 100 | 15 | 10 | An icy punch that may freeze the foe. | Swagger | | -- | 90 | 15 | 100 | Confuses the foe, but also sharply raises ATTACK. | Sleep Talk | | -- | -- | 10 | -- | Uses an own move randomly while asleep. | Thunderpunch | | 75 | 100 | 15 | 10 | An electrified punch that may paralyze the foe. | Fire Punch | | 75 | 100 | 15 | 10 | A fiery punch that may burn the foe. | Fury Cutter | | 10 | 95 | 20 | -- | An attack that intensifies on each successive hit. |
Egg Moves |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Psych Up | | -- | -- | 10 | -- | Copies the foe's effect(s) and gives to the user. | Recover | | -- | -- | 20 | -- | Recovers up to half the user's maximum HP. | Moonlight | | -- | -- | 5 | -- | Restores HP. The amount varies with the weather. |
Special Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Helping Hand | | -- | 100 | 20 | -- | Boosts the power of the recipient's moves. | After Purifying in XD |
Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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6,400 Steps
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Attack: 1 Point, Defense: 1 Point
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45
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Egg Groups | Lists Of Groups | Group Names | | HumanShape |
Stats | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | Base Stats | 50 | 75 | 75 | 65 | 65 | 50 | Max Stats Hindering Nature | 304 | 224 | 224 | 206 | 206 | 179 | Max Stats Neutral Nature | 304 | 249 | 249 | 229 | 229 | 199 | Max Stats Beneficial Nature | 304 | 273 | 273 | 251 | 251 | 218 |
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