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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||
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Abilities: Poison Point - Rivalry - Hustle (Hidden Ability) | |||||
Poison Point: The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon. Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender. Hidden Ability (Available through transfer): Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,059,862 Points Medium Slow |
70 | 1 Attack Point(s) | Not Wild |
Weakness |
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*1 | *1 | *1 | *1 | *0.5 | *1 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||||
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Evolutionary Chain | |||||||||||||
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Locations- In-Depth Details |
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Sun | Transfer required | |
Moon | Transfer required | |
Ultra Sun | Transfer required | |
Ultra Moon | Transfer required | |
Let's Go, Pikachu! | Route 9, Route 10, Route 22, Route 23 | Details |
Let's Go, Eevee! | Route 9, Route 10, Route 22, Route 23 | Details |
Flavor Text |
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Let's Go, Pikachu! | Its large ears are always kept upright. If it senses danger, it will attack with a poisonous sting. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Leer | ![]() | ![]() | -- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
— | Peck | ![]() | ![]() | 35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
7 | Focus Energy | ![]() | ![]() | -- | -- | 30 | -- | ||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
9 | Double Kick | ![]() | ![]() | 30 | 100 | 30 | -- | ||
The target is quickly kicked twice in succession using both feet. | |||||||||
13 | Poison Sting | ![]() | ![]() | 15 | 100 | 35 | 30 | ||
The user stabs the target with a poisonous stinger. This may also poison the target. | |||||||||
19 | Fury Attack | ![]() | ![]() | 15 | 85 | 20 | -- | ||
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
21 | Horn Attack | ![]() | ![]() | 65 | 100 | 25 | -- | ||
The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
25 | Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
31 | Toxic Spikes | ![]() | ![]() | -- | -- | 20 | -- | ||
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |||||||||
33 | Flatter | ![]() | ![]() | -- | 100 | 15 | -- | ||
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | |||||||||
37 | Poison Jab | ![]() | ![]() | 80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
43 | Captivate | ![]() | ![]() | -- | 100 | 20 | -- | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
45 | Horn Drill | ![]() | ![]() | ?? | 30 | 5 | -- | ||
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() | ![]() | -- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Venoshock | ![]() | ![]() | 65 | 100 | 10 | -- | ||
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
TM10 | Hidden Power | ![]() | ![]() | 60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() | ![]() | -- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM13 | Ice Beam | ![]() | ![]() | 90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() | ![]() | 110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM17 | Protect | ![]() | ![]() | -- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() | ![]() | -- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() | ![]() | ?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() | ![]() | 90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() | ![]() | 110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() | ![]() | ?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() | ![]() | -- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM42 | Facade | ![]() | ![]() | 70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() | ![]() | -- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() | ![]() | -- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() | ![]() | 60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | ![]() | ![]() | 60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM49 | Echoed Voice | ![]() | ![]() | 40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
TM65 | Shadow Claw | ![]() | ![]() | 70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM67 | Smart Strike | ![]() | ![]() | 70 | -- | 10 | -- | ||
The user stabs the target with a sharp horn. This attack never misses. | |||||||||
TM84 | Poison Jab | ![]() | ![]() | 80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM87 | Swagger | ![]() | ![]() | -- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() | ![]() | -- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM100 | Confide | ![]() | ![]() | -- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Counter | ![]() | ![]() | ?? | 100 | 20 | -- | Details | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Disable | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
For four turns, this move prevents the target from using the move it last used. | ||||||||
Supersonic | ![]() | ![]() | -- | 55 | 20 | -- | Details | |
The user generates odd sound waves from its body that confuse the target. | ||||||||
Take Down | ![]() | ![]() | 90 | 85 | 20 | -- | Details | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||
Amnesia | ![]() | ![]() | -- | -- | 20 | -- | Details | |
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | ||||||||
Confusion | ![]() | ![]() | 50 | 100 | 25 | 10 | Details | |
The target is hit by a weak telekinetic force. This may also confuse the target. | ||||||||
Beat Up | ![]() | ![]() | ?? | 100 | 10 | -- | Details | |
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | ||||||||
Sucker Punch | ![]() | ![]() | 70 | 100 | 5 | -- | Details | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | ||||||||
Head Smash | ![]() | ![]() | 150 | 80 | 5 | -- | Details | |
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | Details | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Poison Tail | ![]() | ![]() | 50 | 100 | 25 | 10 | Details | |
The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | ||||||||
Endure | ![]() | ![]() | -- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Chip Away | ![]() | ![]() | 70 | 100 | 20 | -- | Details | |
Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. | ||||||||
Venom Drench | ![]() | ![]() | -- | 100 | 20 | 100 | Details | |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Super Fang | ![]() | ![]() | ?? | 90 | 10 | -- | ||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | ||||||||
Drill Run | ![]() | ![]() | 80 | 95 | 10 | -- | ||
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() | ![]() ![]() | 180(Phy)/120(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() | ![]() | 100 | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() | ![]() | 100 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() | ![]() ![]() | 160(Phy)/175(Spe) | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() | ![]() | 160 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() | ![]() | 200 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | ![]() | ![]() | 140 | -- | 1 | -- | |||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() | ![]() | 180 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | ![]() | ![]() | 120 | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | ![]() | ![]() | 185 | -- | 1 | -- | |||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() | ![]() | 100 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() | ![]() | 185 | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() | ![]() | 140 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() | ![]() | 195 | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() | ![]() | 100 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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#1 | #2 | ||||||||
Hone Claws | ![]() | ![]() | -- | -- | 15 | -- | Gen VI TM01 | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
Dig | ![]() | ![]() | 80 | 100 | 10 | -- | Gen VI TM28 | ||
The user burrows, then attacks on the next turn. | |||||||||
Rock Smash | ![]() | ![]() | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | ![]() | ![]() | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Cut | ![]() | ![]() | 50 | 95 | 30 | -- | Gen VI HM01 | ||
The target is cut with a scythe or claw. | |||||||||
Strength | ![]() | ![]() | 80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
Secret Power | ![]() | ![]() | 70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Natural Gift | ![]() | ![]() | ?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Mud-slap | ![]() | ![]() | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() | ![]() | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Body Slam | ![]() | ![]() | 85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() | ![]() | -- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Defense Curl | ![]() | ![]() | -- | -- | 40 | -- | Move Tutor - Emerald | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Tackle | ![]() | ![]() | 40 | 100 | 35 | -- | GS Lv. 1 | C Lv. 1 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
Curse | ![]() | ![]() | -- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Detect | ![]() | ![]() | -- | -- | 5 | -- | Gen II TM43 | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
Tackle | ![]() | ![]() | 40 | 100 | 35 | -- | RB Lv. 1 | Y Lv. 1 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
Rage | ![]() | ![]() | 20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Reflect | ![]() | ![]() | -- | -- | 20 | -- | Gen I TM33 | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
Bide | ![]() | ![]() | ?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | ![]() | ![]() | 130 | 100 | 10 | 100 | Gen I TM40 | ||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 273 | 46 | 57 | 40 | 40 | 40 | 50 | |
Max Stats Hindering Nature | Lv. 50 | 106 - 153 | 55 - 98 | 40 - 82 | 40 - 82 | 40 - 82 | 49 - 91 |
Lv. 100 | 202 - 296 | 107 - 191 | 76 - 161 | 76 - 161 | 76 - 161 | 94 - 179 | |
Max Stats Neutral Nature | Lv. 50 | 106 - 153 | 62 - 109 | 45 - 92 | 45 - 92 | 45 - 92 | 55 - 102 |
Lv. 100 | 202 - 296 | 119 - 213 | 85 - 179 | 85 - 179 | 85 - 179 | 105 - 199 | |
Max Stats Beneficial Nature | Lv. 50 | 106 - 153 | 68 - 119 | 49 - 101 | 49 - 101 | 49 - 101 | 60 - 112 |
Lv. 100 | 202 - 296 | 130 - 234 | 93 - 196 | 93 - 196 | 93 - 196 | 115 - 218 |
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