#042 Golbat
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Gender Ratio Type
Golbat
Japan: Golbat
ゴルバット
French: Nosferalto
German: Golbat
Korean: 골뱃
National: #042
Alola: #081
Melemele: #081
Akala: #027
Ula'ula: #036
Poni: #027
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Bat Pokémon 5'03"
1.6m
121.3lbs
55kg
903,840
Abilities: Inner Focus - Infiltrator (Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Hidden Ability (Available):
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Speed Point(s)
Likely
Damage Taken
*1 *1 *1 *2 *0.25 *2 *0.25 *0.5 *0 *1 *2 *0.25 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Gender Differences
MaleFemale
Locations - In-Depth Details
Sun Mount Lanakila, Resolution Cave, Vast Poni Canyon, Thrifty MegamartDetails
Moon Mount Lanakila, Resolution Cave, Vast Poni Canyon, Thrifty MegamartDetails
Ultra Sun Diglett's Tunnel (SOS Only), Lush Jungle, Memorial Hill (SOS Only), Mount Lanakila, Resolution Cave, Vast Poni Canyon, Thrifty MegamartDetails
Ultra Moon Diglett's Tunnel (SOS Only), Lush Jungle, Memorial Hill (SOS Only), Mount Lanakila, Resolution Cave, Vast Poni Canyon, Thrifty MegamartDetails
Trainer Locations  Details
Flavor Text
Sun Its thick fangs are hollow like straws, making them unexpectedly fragile. These fangs are specialized for sucking blood.
Moon Sometimes they drink so much blood, they can’t fly anymore. Then they fall to the ground and become food for other Pokémon.
Ultra Sun Every once in a while, you’ll see a Golbat that’s missing some fangs. This happens when hunger drives it to try biting a Steel-type Pokémon.
Ultra Moon They can suck down over 10 ounces of blood in one go. They have been known to drink so much blood that they can no longer fly.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Screech -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Supersonic -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
Astonish 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Bite 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
5 Supersonic -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
7 Astonish 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
11 Bite 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
13 Wing Attack 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
17 Confuse Ray -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
19 Air Cutter 60 95 25 --
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
24 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
27 Poison Fang 50 100 15 50
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
32 Mean Look -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
35 Leech Life 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
40 Haze -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
43 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
48 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
51 Quick Guard -- -- 15 --
The user protects itself and its allies from priority moves.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM51 Steel Wing 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM76 Fly 90 95 15 --
The user soars and then strikes its target on the next turn.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Quick Attack 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Pursuit 40 100 20 -- Details
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Feint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Gust 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Whirlwind -- -- 20 -- Details
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Nasty Plot -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Hypnosis -- 60 20 -- Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Zen Headbutt 80 90 15 20 Details
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Brave Bird 120 100 15 -- Details
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Giga Drain 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Steel Wing 70 90 25 10 Details
The target is hit with wings of steel. This may also raise the user's Defense stat.
Defog -- -- 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Venom Drench -- 100 20 100 Details
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
Uproar9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Heat Wave95901010
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Tailwind----15--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Snatch----10--
The user steals the effects of any attempts to use a healing or stat-changing move.
Defog----15--
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike 190(Phy)/140(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour 100(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 100(Phy)/160(Spe) -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 140 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive 175 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doom 140 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche 160 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Devastating Drake
Gen V or earlier
100 -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Pluck 60 100 20 -- Gen V TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Twister 40 100 20 20 Move Tutor - PtHGSS
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Detect -- -- 5 -- Gen II TM43
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Razor Wind 80 100 10 -- Gen I TM02
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Take Down 90 85 20 -- Gen I TM09
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Rage 20 100 20 -- Gen I TM20
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Mega Drain 40 100 15 -- Gen I TM21
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to cause double the damage taken.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 455 75 80 70 65 75 90
Max Stats
Hindering Nature
Lv. 50 135 - 182 76 - 118 67 - 109 63 - 105 72 - 114 85 - 127
Lv. 100 260 - 354 148 - 233 130 - 215 121 - 206 139 - 224 166 - 251
Max Stats
Neutral Nature
Lv. 50 135 - 182 85 - 132 75 - 122 70 - 117 80 - 127 95 - 142
Lv. 100 260 - 354 165 - 259 145 - 239 135 - 229 155 - 249 185 - 279
Max Stats
Beneficial Nature
Lv. 50 135 - 182 93 - 145 82 - 134 77 - 128 88 - 139 104 - 156
Lv. 100 260 - 354 181 - 284 159 - 262 148 - 251 170 - 273 203 - 306

<--- #041
Zubat
#043
Oddish
--->

 
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