#360 Wynaut
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Wynaut
Japan: Sohnano
ソーナノ
French: Okéoké
German: Isso
Korean: 마자
National: #360
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Bright Pokémon 2'00"
0.6m
30.9lbs
14kg
1255,120
Abilities: Shadow Tag - Telepathy (Hidden Ability)
Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type.
Hidden Ability (Available through transfer):
Telepathy: Prevents damage from team-mates during Double and Triple battles
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Not Wild
Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
  Wynaut cannot breed
Evolutionary Chain
To get Wynaut, you will need to breed while holding the Lax Incense
Locations
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Splash -- -- 40 --
The user just flops and splashes around to no effect at all...
Charm -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Encore -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
15 Counter ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
15 Mirror Coat ?? 100 20 --
A retaliation move that counters any special attack, inflicting double the damage taken.
15 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
15 Destiny Bond -- -- 5 --
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
All-Out Pummeling 100 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Shattered Psyche 100 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 260 95 23 48 23 48 23
Max Stats
Hindering Nature
Lv. 50 155 - 202 25 - 67 47 - 90 25 - 67 47 - 90 25 - 67
Lv. 100 300 - 394 45 - 130 90 - 175 45 - 130 90 - 175 45 - 130
Max Stats
Neutral Nature
Lv. 50 155 - 202 28 - 75 53 - 100 28 - 75 53 - 100 28 - 75
Lv. 100 300 - 394 51 - 145 101 - 195 51 - 145 101 - 195 51 - 145
Max Stats
Beneficial Nature
Lv. 50 155 - 202 30 - 82 58 - 110 30 - 82 58 - 110 30 - 82
Lv. 100 300 - 394 56 - 159 111 - 214 56 - 159 111 - 214 56 - 159

<--- #359
Absol
#361
Snorunt
--->

 
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