#360 Wynaut

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Wynaut
Japan: Sohnano
ソーナノ
French: Okéoké
German: Isso
Korean: 마자
National: #360
Galar: #216
Isle of Armor: #---
Crown Tundra: #---
Male :50.2%
Female :49.8%
Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Bright Pokémon 2'00"
0.6m
30.9lbs
14.0kg
1255,120
Abilities: Shadow Tag - Telepathy (Hidden Ability)
Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type.
Hidden Ability (Available):
Telepathy: Prevents damage from team-mates during Double and Triple battles
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 1 HP Point(s)
Wynaut can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
  Wynaut cannot breed
Evolutionary Chain
Wynaut Level Wobbuffet
To get Wynaut, you will need to breed while holding the Lax Incense

Locations

- In-Depth Details
Sword Max Raid Battles: Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness
Shield Max Raid Battles: Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness
Flavor Text
Sword It tends to move in a pack. Individuals squash against one another to toughen their spirits.
Shield It tends to move in a pack with others. They cluster in a tight group to sleep in a cave.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 20 --
A retaliation move that counters any special attack, inflicting double the damage taken.
Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
Destiny Bond Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 5 --
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Splash Splash - Normal-type Splash: Other Move -- 101 40 --
The user just flops and splashes around to no effect at all...
Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM29 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR17 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
TR30 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Knuckle Max Knuckle - Fighting-type Physical Move 75 101 10 --
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 100 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 260 95 23 48 23 48 23
Max Stats
Hindering Nature
Lv. 50 155 - 202 25 - 67 47 - 90 25 - 67 47 - 90 25 - 67
Lv. 100 300 - 394 45 - 130 90 - 175 45 - 130 90 - 175 45 - 130
Max Stats
Neutral Nature
Lv. 50 155 - 202 28 - 75 53 - 100 28 - 75 53 - 100 28 - 75
Lv. 100 300 - 394 51 - 145 101 - 195 51 - 145 101 - 195 51 - 145
Max Stats
Beneficial Nature
Lv. 50 155 - 202 30 - 82 58 - 110 30 - 82 58 - 110 30 - 82
Lv. 100 300 - 394 56 - 159 111 - 214 56 - 159 111 - 214 56 - 159

<--- Absol #359
Absol
#361
Snorunt
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