#580 Ducklett
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Ducklett
Japan: Koaruhie
コアルヒー
French: Couaneton
German: Piccolente
Korean: 꼬지보리
National: #580
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Water-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Water Bird Pokémon 1'08"
0.5m
12.1lbs
5.5kg
1905,120
Abilities: Keen Eye - Big Pecks - Hydration (Hidden Ability)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Big Pecks: Protects the Pokémon from Defense-lowering effects.
Hidden Ability (Available through transfer):
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Not Wild
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *4 *1 *1 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 1
Flying
Evolutionary Chain
Ducklett Level Swanna
Locations
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Breed Swanna
Ultra Moon Breed Swanna
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
3 Water Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 --
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
6 Defog Defog - Flying-type Defog: Other Move -- -- 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
9 Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
13 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
15 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
19 Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
21 Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 --
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
24 Aqua Ring Aqua Ring - Water-type Aqua Ring: Other Move -- -- 20 --
The user envelops itself in a veil made of water. It regains some HP every turn.
27 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
30 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
34 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
37 Tailwind Tailwind - Flying-type Tailwind: Other Move -- -- 15 --
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
41 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
46 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM51 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM55 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM76 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user soars and then strikes its target on the next turn.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10 Details
The target is hit with wings of steel. This may also raise the user's Defense stat.
Brine Brine - Water-type Brine: Special Move 65 100 10 -- Details
If the target's HP is half or less, this attack will hit with double the power.
Gust Gust - Flying-type Gust: Special Move 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 -- Details
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Mirror Move Mirror Move - Flying-type Mirror Move: Other Move -- -- 20 -- Details
The user counters the target by mimicking the target's last move.
Me First Me First - Normal-type Me First: Other Move ?? -- 20 -- Details
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Lucky Chant Lucky Chant - Normal-type Lucky Chant: Other Move -- -- 30 -- Details
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
Mud Sport Mud Sport - Ground-type Mud Sport: Other Move -- -- 15 -- Details
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Aqua Jet
USUM Only
Aqua Jet - Water-type Aqua Jet: Physical Move 40 100 20 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
UproarUproar - Normal-typeUproar: Special Move9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TailwindTailwind - Flying-typeTailwind: Other Move----15--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Water PulseWater Pulse - Water-typeWater Pulse: Special Move601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
EndeavorEndeavor - Normal-typeEndeavor: Physical Move??1005--
This attack move cuts down the target's HP to equal the user's HP.
DefogDefog - Flying-typeDefog: Other Move----15--
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
LiquidationLiquidation - Water-typeLiquidation: Physical Move851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical MoveSpecial Move 190(Phy)/185(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 140 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Subzero Slammer Subzero Slammer - Ice-type Special Move 175 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Dive 80 100 10 -- Gen VI HM07 (ΪRαS)
Diving on the first turn, the user floats up and attacks on the next turn.
Pluck 60 100 20 -- Gen V TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 305 62 44 50 44 50 55
Max Stats
Hindering Nature
Lv. 50 122 - 169 44 - 86 49 - 91 44 - 86 49 - 91 54 - 96
Lv. 100 234 - 328 83 - 168 94 - 179 83 - 168 94 - 179 103 - 188
Max Stats
Neutral Nature
Lv. 50 122 - 169 49 - 96 55 - 102 49 - 96 55 - 102 60 - 107
Lv. 100 234 - 328 93 - 187 105 - 199 93 - 187 105 - 199 115 - 209
Max Stats
Beneficial Nature
Lv. 50 122 - 169 53 - 105 60 - 112 53 - 105 60 - 112 66 - 117
Lv. 100 234 - 328 102 - 205 115 - 218 102 - 205 115 - 218 126 - 229

<--- Reuniclus #579
Reuniclus
#581
Swanna
Swanna --->