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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Virizion Pokémon Scarlet & Violet data |
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Abilities: Justified | |||||
Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move | |||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
35 | 3 Sp. Defense Point(s) | Can't call S.O.S. Partners |
Weakness |
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *4 | *2 | *1 | *0.5 | *1 | *1 | *0.5 | *1 | *2 |
Wild Hold Item | Egg Groups |
Virizion cannot breed |
Evolutionary Chain | |
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Locations- In-Depth Details |
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Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Ultra Space Wilds | Details |
Ultra Moon | Ultra Space Wilds | Details |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Close Combat | ![]() |
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120 | 100 | 5 | 100 | ||
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
— | Leaf Blade | ![]() |
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90 | 100 | 15 | -- | ||
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||||||||
— | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
— | Double Kick | ![]() |
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30 | 100 | 30 | -- | ||
The target is quickly kicked twice in succession using both feet. | |||||||||
— | Magical Leaf | ![]() |
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60 | -- | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
7 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
13 | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
19 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
25 | Giga Drain | ![]() |
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75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
31 | Sacred Sword | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage. | |||||||||
37 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
42 | Quick Guard | ![]() |
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-- | -- | 15 | -- | ||
The user protects itself and its allies from priority moves. | |||||||||
49 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
55 | Leaf Blade | ![]() |
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90 | 100 | 15 | -- | ||
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||||||||
61 | Close Combat | ![]() |
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120 | 100 | 5 | 100 | ||
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | ![]() |
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-- | -- | 20 | -- | ||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM54 | False Swipe | ![]() |
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40 | 100 | 40 | -- | ||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM71 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM81 | X-Scissor | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM96 | Nature Power | ![]() |
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-- | -- | 20 | -- | ||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||
Block | ![]() | ![]() | -- | -- | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Laser Focus | ![]() | ![]() | -- | -- | 30 | -- | ||
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/200(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
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190(Phy)/190(Spe) | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() |
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160 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
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180 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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160 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Bloom Doom | ![]() |
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175(Phy)/190(Spe) | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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160 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Cut | ![]() |
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50 | 95 | 30 | -- | Gen VI HM01 | ||
The target is cut with a scythe or claw. | |||||||||
Strength | ![]() |
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80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 580 | 91 | 90 | 72 | 90 | 129 | 108 | |
Max Stats Hindering Nature |
Lv. 50 | 151 - 198 | 85 - 127 | 69 - 111 | 85 - 127 | 120 - 162 | 101 - 144 |
Lv. 100 | 292 - 386 | 166 - 251 | 134 - 218 | 166 - 251 | 236 - 321 | 198 - 283 | |
Max Stats Neutral Nature |
Lv. 50 | 151 - 198 | 95 - 142 | 77 - 124 | 95 - 142 | 134 - 181 | 113 - 160 |
Lv. 100 | 292 - 386 | 185 - 279 | 149 - 243 | 185 - 279 | 263 - 357 | 221 - 315 | |
Max Stats Beneficial Nature |
Lv. 50 | 151 - 198 | 104 - 156 | 84 - 136 | 104 - 156 | 147 - 199 | 124 - 176 |
Lv. 100 | 292 - 386 | 203 - 306 | 163 - 267 | 203 - 306 | 289 - 392 | 243 - 346 |
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