#747 Mareanie

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Mareanie Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Mareanie
Japan: Hidoide
ヒドイデ
French: Vorastérie
German: Garstella
Korean: 시마사리
National: #747
Alola: #136
Melemele: #136
Akala: #045
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Poison-type Water-type
Classification Height Weight Capture Rate Base Egg Steps
Brutal Star Pokémon 1'04"
0.4m
17.6lbs
8kg
1905,120
Abilities: Merciless - Limber - Regenerator (Hidden Ability)
Merciless: The Pokémon's attacks become critical hits if the target is poisoned.
Limber: The Pokémon cannot be Paralysed while having this ability.
Hidden Ability (Available):
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Defense Point(s)
Can't call S.O.S. Partners

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *1 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 Poison Barb
Poison Barb
- 5%
Water 1
Evolutionary Chain
Mareanie Level Toxapex

Locations

- In-Depth Details
Sun Route 9 (SOS Only), Melemele Sea (SOS Only)Details
Moon Route 9 (SOS Only), Melemele Sea (SOS Only)Details
Ultra Sun Route 9 (SOS Only), Melemele Sea (SOS Only)Details
Ultra Moon Route 9 (SOS Only), Melemele Sea (SOS Only)Details
Trainer Locations  Details

Flavor Text

Sun It plunges the poison spike on its head into its prey. When the prey has weakened, Mareanie deals the finishing blow with its 10 tentacles.
Moon It’s found crawling on beaches and seafloors. The coral that grows on Corsola’s head is as good as a five-star banquet to this Pokémon.
Ultra Sun They eat Corsola branches, so Mareanie are hated by craftsmen who work with Corsola branches that have naturally fallen off.
Ultra Moon Aside from its head, its body parts regenerate quickly if they’re cut off. After a good night’s sleep, Mareanie is back to normal.


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Poison Sting Poison Sting - Poison-type Poison Sting: Physical Move 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
5 Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
9 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
13 Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- -- 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
17 Wide Guard Wide Guard - Rock-type Wide Guard: Other Move -- -- 10 --
The user and its allies are protected from wide-ranging attacks for one turn.
21 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
25 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
29 Spike Cannon Spike Cannon - Normal-type Spike Cannon: Physical Move 20 100 15 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
33 Recover Recover - Normal-type Recover: Other Move -- -- 10 --
Restoring its own cells, the user restores its own HP by half of its max HP.
37 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
41 Venom Drench Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
45 Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
49 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM09 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM79 Frost Breath Frost Breath - Ice-type Frost Breath: Special Move 60 90 10 100
The user blows its cold breath on the target. This attack always results in a critical hit.
TM83 Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Stockpile Stockpile - Normal-type Stockpile: Other Move -- -- 20 -- Details
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow Swallow - Normal-type Swallow: Other Move -- -- 10 -- Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Haze Haze - Ice-type Haze: Other Move -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
CovetCovet - Normal-typeCovet: Physical Move6010025--
The user endearingly approaches the target, then steals the target's held item.
Gunk ShotGunk Shot - Poison-typeGunk Shot: Physical Move12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
Magic CoatMagic Coat - Psychic-typeMagic Coat: Other Move----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Iron DefenseIron Defense - Steel-typeIron Defense: Other Move----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock OffKnock Off - Dark-typeKnock Off: Physical Move6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Pain SplitPain Split - Normal-typePain Split: Other Move----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Water PulseWater Pulse - Water-typeWater Pulse: Special Move601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Gastro AcidGastro Acid - Poison-typeGastro Acid: Other Move--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
SpiteSpite - Ghost-typeSpite: Other Move--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
After YouAfter You - Normal-typeAfter You: Other Move----15--
The user helps the target and makes it use its move right after the user.
SnatchSnatch - Dark-typeSnatch: Other Move----10--
The user steals the effects of any attempts to use a healing or stat-changing move.
LiquidationLiquidation - Water-typeLiquidation: Physical Move851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 100 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical MoveSpecial Move 190(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical MoveSpecial Move 140(Phy)/100(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Subzero Slammer Subzero Slammer - Ice-type Special Move 185 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 305 50 53 62 43 52 45
Max Stats
Hindering Nature
Lv. 50 110 - 157 52 - 94 60 - 102 43 - 85 51 - 93 45 - 87
Lv. 100 210 - 304 99 - 184 116 - 200 81 - 166 98 - 182 85 - 170
Max Stats
Neutral Nature
Lv. 50 110 - 157 58 - 105 67 - 114 48 - 95 57 - 104 50 - 97
Lv. 100 210 - 304 111 - 205 129 - 223 91 - 185 109 - 203 95 - 189
Max Stats
Beneficial Nature
Lv. 50 110 - 157 63 - 115 73 - 125 52 - 104 62 - 114 55 - 106
Lv. 100 210 - 304 122 - 225 141 - 245 100 - 203 119 - 223 104 - 207

<--- Wishiwashi #746
Wishiwashi
#748
Toxapex
Toxapex --->