| Standard Level Up | 
|
				| Evolve | Tar Shot |  |  | -- | 100 | 15 | 100 | 
				| The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Smokescreen |  |  | -- | 100 | 20 | -- | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
				| — | Rapid Spin |  |  | 50 | 100 | 40 | -- | 
				| The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. | 
				| — | Smack Down |  |  | 50 | 100 | 15 | -- | 
				| The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 
				| — | Flame Charge |  |  | 50 | 100 | 20 | -- | 
				| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
				| 15 | Rock Polish |  |  | -- | 101 | 20 | -- | 
				| The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. | 
				| 20 | Ancient Power |  |  | 60 | 100 | 5 | 10 | 
				| The user attacks with a prehistoric power. This may also boost all the user's stats at once. | 
				| 27 | Incinerate |  |  | 60 | 100 | 15 | -- | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
				| 37 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
				| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
				| 45 | Heat Crash |  |  | ?? | 100 | 10 | -- | 
				| The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. | 
				| 54 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | 
				| 63 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM005 | Mud-Slap |  |  | 20 | 100 | 10 | -- | 
					| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM024 | Fire Spin |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM028 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM038 | Flame Charge |  |  | 50 | 100 | 20 | -- | 
					| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM051 | Sandstorm |  |  | -- | 101 | 10 | -- | 
					| A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM067 | Fire Punch |  |  | 75 | 100 | 15 | 10 | 
					| The target is attacked with a fiery punch. This may also leave the target with a burn. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM074 | Reflect |  |  | -- | 101 | 20 | -- | 
					| A wondrous wall of light is put up to reduce damage from physical moves for five turns. | 
| TM076 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
					| The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM089 | Body Press |  |  | 80 | 100 | 10 | -- | 
					| The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | 
| TM090 | Spikes |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | 
| TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM101 | Power Gem |  |  | 80 | 100 | 20 | -- | 
					| The user attacks with a ray of light that sparkles as if it were made of gemstones. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM104 | Iron Defense |  |  | -- | 101 | 15 | -- | 
					| The user hardens its body's surface like iron, sharply boosting its Defense stat. | 
| TM107 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM116 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
| TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 
| TM121 | Heavy Slam |  |  | ?? | 100 | 10 | -- | 
					| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | 
| TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM133 | Earth Power |  |  | 90 | 100 | 10 | 10 | 
					| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 
| TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM149 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM150 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
					| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM157 | Overheat |  |  | 130 | 90 | 5 | -- | 
					| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM165 | Flare Blitz |  |  | 120 | 100 | 15 | 10 | 
					| The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 
| TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM176 | Sand Tomb |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | 
| TM179 | Smack Down |  |  | 50 | 100 | 15 | -- | 
					| The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 
| TM180 | Gyro Ball |  |  | ?? | 100 | 5 | -- | 
					| The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | 
| TM186 | High Horsepower |  |  | 95 | 95 | 10 | -- | 
					| The user fiercely attacks the target using its entire body. | 
| TM188 | Scald |  |  | 80 | 100 | 15 | 30 | 
					| The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. | 
| TM189 | Heat Crash |  |  | ?? | 100 | 10 | -- | 
					| The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. | 
| TM207 | Temper Flare |  |  | 75 | 100 | 10 | -- | 
					| Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM215 | Scorching Sands |  |  | 70 | 100 | 10 | 30 | 
					| The user throws scorching sand at the target to attack. This may also leave the target with a burn. | 
| TM220 | Meteor Beam |  |  | 120 | 90 | 10 | 100 | 
					| The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. | 
| TM224 | Curse |  |  | -- | 101 | 10 | -- | 
					| A move that has different effects depending on whether the user is a Ghost type or not. |