| Standard Level Up | 
|
				| Evolve | Quiver Dance |  |  | -- | 101 | 20 | -- | 
				| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. | 
				| — | Quiver Dance |  |  | -- | 101 | 20 | -- | 
				| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. | 
				| — | Sucker Punch |  |  | 70 | 100 | 5 | -- | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Protect |  |  | -- | 101 | 10 | -- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| — | Bug Bite |  |  | 60 | 100 | 20 | -- | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 10 | Protect |  |  | -- | 101 | 10 | -- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| 15 | Bug Bite |  |  | 60 | 100 | 20 | -- | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 20 | String Shot |  |  | -- | 95 | 40 | -- | 
				| Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. | 
				| 23 | Confusion |  |  | 50 | 100 | 25 | 10 | 
				| The target is hit by a weak telekinetic force. This may also confuse the target. | 
				| 26 | Razor Leaf |  |  | 55 | 95 | 25 | -- | 
				| Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. | 
				| 29 | Growth |  |  | -- | 101 | 20 | -- | 
				| The user's body grows all at once, raising the Attack and Sp. Atk stats. | 
				| 32 | Psybeam |  |  | 65 | 100 | 20 | 10 | 
				| The target is attacked with a peculiar ray. This may also leave the target confused. | 
				| 35 | Infestation |  |  | 20 | 100 | 20 | 100 | 
				| The target is infested and attacked for four to five turns. The target can't flee during this time. | 
				| 38 | Flail |  |  | ?? | 100 | 15 | -- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
				| 41 | Attract |  |  | -- | 100 | 15 | -- | 
				| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
				| 44 | Psychic |  |  | 90 | 100 | 10 | 10 | 
				| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | 
				| 47 | Leaf Storm |  |  | 130 | 90 | 5 | 100 | 
				| The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
				| 50 | Bug Buzz |  |  | 90 | 100 | 10 | 10 | 
				| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. | 
| Level Up - Sandy Cloak | 
|
				| Evolve | Quiver Dance |  |  | -- | 101 | 20 | -- | 
				| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. | 
				| — | Quiver Dance |  |  | -- | 101 | 20 | -- | 
				| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. | 
				| — | Sucker Punch |  |  | 70 | 100 | 5 | -- | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Protect |  |  | -- | 101 | 10 | -- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| — | Bug Bite |  |  | 60 | 100 | 20 | -- | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 10 | Protect |  |  | -- | 101 | 10 | -- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| 15 | Bug Bite |  |  | 60 | 100 | 20 | -- | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 20 | String Shot |  |  | -- | 95 | 40 | -- | 
				| Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. | 
				| 23 | Confusion |  |  | 50 | 100 | 25 | 10 | 
				| The target is hit by a weak telekinetic force. This may also confuse the target. | 
				| 26 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in a row. | 
				| 29 | Harden |  |  | -- | 101 | 30 | -- | 
				| The user stiffens all the muscles in its body to raise its Defense stat. | 
				| 32 | Psybeam |  |  | 65 | 100 | 20 | 10 | 
				| The target is attacked with a peculiar ray. This may also leave the target confused. | 
				| 35 | Infestation |  |  | 20 | 100 | 20 | 100 | 
				| The target is infested and attacked for four to five turns. The target can't flee during this time. | 
				| 38 | Flail |  |  | ?? | 100 | 15 | -- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
				| 41 | Attract |  |  | -- | 100 | 15 | -- | 
				| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
				| 44 | Psychic |  |  | 90 | 100 | 10 | 10 | 
				| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | 
				| 47 | Fissure |  |  | ?? | 30 | 5 | -- | 
				| The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | 
				| 50 | Bug Buzz |  |  | 90 | 100 | 10 | 10 | 
				| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. | 
| Level Up - Trash Cloak | 
|
				| Evolve | Quiver Dance |  |  | -- | 101 | 20 | -- | 
				| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. | 
				| — | Quiver Dance |  |  | -- | 101 | 20 | -- | 
				| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. | 
				| — | Metal Burst |  |  | ?? | 100 | 10 | -- | 
				| The user retaliates with much greater force against the opponent that last inflicted damage on it. | 
				| — | Sucker Punch |  |  | 70 | 100 | 5 | -- | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Protect |  |  | -- | 101 | 10 | -- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| — | Bug Bite |  |  | 60 | 100 | 20 | -- | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 10 | Protect |  |  | -- | 101 | 10 | -- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| 15 | Bug Bite |  |  | 60 | 100 | 20 | -- | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 20 | String Shot |  |  | -- | 95 | 40 | -- | 
				| Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. | 
				| 23 | Confusion |  |  | 50 | 100 | 25 | 10 | 
				| The target is hit by a weak telekinetic force. This may also confuse the target. | 
				| 26 | Metal Burst |  |  | ?? | 100 | 10 | -- | 
				| The user retaliates with much greater force against the opponent that last inflicted damage on it. | 
				| 29 | Metal Sound |  |  | -- | 85 | 40 | -- | 
				| A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | 
				| 32 | Psybeam |  |  | 65 | 100 | 20 | 10 | 
				| The target is attacked with a peculiar ray. This may also leave the target confused. | 
				| 35 | Infestation |  |  | 20 | 100 | 20 | 100 | 
				| The target is infested and attacked for four to five turns. The target can't flee during this time. | 
				| 38 | Flail |  |  | ?? | 100 | 15 | -- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
				| 41 | Attract |  |  | -- | 100 | 15 | -- | 
				| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
				| 44 | Psychic |  |  | 90 | 100 | 10 | 10 | 
				| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | 
				| 47 | Iron Head |  |  | 80 | 100 | 15 | 30 | 
				| The user slams the target with its steel-hard head. This may also make the target flinch. | 
				| 50 | Bug Buzz |  |  | 90 | 100 | 10 | 10 | 
				| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. | 
| BDSP Technical Machine Attacks | 
|
| TM09 | Bullet Seed |  |  | 25 | 100 | 30 | -- |  | 
					| The user forcefully shoots seeds at the target two to five times in a row. | 
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- |  | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- |  | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM17 | Protect |  |  | -- | 101 | 10 | -- |  | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | 101 | 5 | -- |  | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM19 | Giga Drain |  |  | 75 | 100 | 10 | -- |  | 
					| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM20 | Safeguard |  |  | -- | 101 | 25 | -- |  | 
					| The user creates a protective field that prevents status conditions for five turns. | 
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- |  | 
					| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- |  | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM28 | Dig |  |  | 80 | 100 | 10 | -- |  | 
					| The user burrows into the ground, then attacks on the next turn. | 
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 |  | 
					| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | 
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 |  | 
					| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM32 | Double Team |  |  | -- | 101 | 15 | -- |  | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM37 | Sandstorm |  |  | -- | 101 | 10 | -- |  | 
					| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 |  | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- |  | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Rest |  |  | -- | 101 | 10 | -- |  | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- |  | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | Thief |  |  | 60 | 100 | 25 | -- |  | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM48 | Skill Swap |  |  | -- | 101 | 10 | -- |  | 
					| The user employs its psychic power to exchange Abilities with the target. | 
| TM53 | Energy Ball |  |  | 90 | 100 | 10 | 10 |  | 
					| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 
| TM58 | Endure |  |  | -- | 101 | 10 | -- |  | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM62 | Bug Buzz |  |  | 90 | 100 | 10 | 10 |  | 
					| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- |  | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM70 | Flash |  |  | -- | 100 | 20 | -- |  | 
					| The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | 
| TM74 | Gyro Ball |  |  | ?? | 100 | 5 | -- |  | 
					| The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | 
| TM76 | Stealth Rock |  |  | -- | 101 | 20 | -- |  | 
					| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
| TM77 | Psych Up |  |  | -- | 101 | 10 | -- |  | 
					| The user hypnotizes itself into copying any stat change made by the target. | 
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- |  | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM83 | Bulldoze |  |  | 60 | 100 | 20 | 100 |  | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM85 | Dream Eater |  |  | 100 | 100 | 15 | -- |  | 
					| The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | 
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- |  | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- |  | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM90 | Substitute |  |  | -- | 101 | 10 | -- |  | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TM91 | Flash Cannon |  |  | 80 | 100 | 10 | 10 |  | 
					| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | 
| Transfer Only Moves (Details) | 
|
| Toxic |  |  | -- | 90 | 10 | -- | Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Venoshock |  |  | 65 | 100 | 10 | -- | Gen VII TM09 | 
				| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | 
| Round |  |  | 60 | 100 | 15 | -- | Gen VII TM48 | 
				| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Seed Bomb |  |  | 80 | 100 | 15 | -- | Move Tutor - USM | 
				| The user slams a barrage of hard-shelled seeds down on the target from above. | 
| Uproar |  |  | 90 | 100 | 10 | -- | Move Tutor - USM | 
				| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| Electroweb |  |  | 55 | 95 | 15 | 100 | Move Tutor - USM | 
				| The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. | 
| Snore |  |  | 50 | 100 | 15 | 30 | Move Tutor - USM | 
				| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Synthesis |  |  | -- | 101 | 5 | -- | Move Tutor - USM | 
				| The user restores its own HP. The amount of HP regained varies with the weather. | 
| Worry Seed |  |  | -- | 100 | 10 | -- | Move Tutor - USM | 
				| A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | 
| Endeavor |  |  | ?? | 100 | 5 | -- | Move Tutor - USM | 
				| This attack move cuts down the target's HP to equal the user's HP. | 
| Ally Switch |  |  | -- | 101 | 15 | -- | Move Tutor - USM | 
				| The user teleports using a strange power and switches places with one of its allies. | 
| Struggle Bug |  |  | 50 | 100 | 20 | 100 | Gen VI TM76 | 
				| While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. |