| Flavor Text | 
|  | Sword | This Pokémon eats trash, which turns into poison inside its body. The main component of the poison depends on what sort of trash was eaten. | 
Shield | The toxic liquid it launches from its right arm is so virulent that it can kill a weakened creature instantly. | |  | Sword | Due to Gigantamax energy, this Pokémon's toxic gas has become much thicker, congealing into masses shaped like discarded toys. | 
Shield | It sprays toxic gas from its mouth and fingers. If the gas engulfs you, the toxins will seep in all the way down to your bones. | 
| Standard Level Up | 
|
				| — | Pound |  |  | 40 | 100 | 35 | -- | 
				| The target is physically pounded with a long tail, a foreleg, or the like. | 
				| — | Take Down |  |  | 90 | 85 | 20 | -- | 
				| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | 
				| — | Metal Claw |  |  | 50 | 95 | 35 | 10 | 
				| The target is raked with steel claws. This may also raise the user's Attack stat. | 
				| — | Poison Gas |  |  | -- | 90 | 40 | -- | 
				| A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits. | 
				| — | Recycle |  |  | -- | 101 | 10 | -- | 
				| The user recycles a held item that has been used in battle so it can be used again. | 
				| — | Acid Spray |  |  | 40 | 100 | 20 | 100 | 
				| The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. | 
				| 9 | Amnesia |  |  | -- | 101 | 20 | -- | 
				| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | 
				| 12 | Clear Smog |  |  | 50 | 101 | 15 | -- | 
				| The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | 
				| 15 | Toxic Spikes |  |  | -- | 101 | 20 | -- | 
				| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | 
				| 18 | Sludge |  |  | 65 | 100 | 20 | 30 | 
				| Unsanitary sludge is hurled at the target. This may also poison the target. | 
				| 21 | Stockpile |  |  | -- | 101 | 20 | -- | 
				| The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | 
				| 21 | Swallow |  |  | -- | 101 | 10 | -- | 
				| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | 
				| 24 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
				| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
				| 27 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | 
				| Unsanitary sludge is hurled at the target. This may also poison the target. | 
				| 30 | Toxic |  |  | -- | 90 | 10 | -- | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
				| 33 | Belch |  |  | 120 | 90 | 10 | -- | 
				| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | 
				| 39 | Pain Split |  |  | -- | 101 | 20 | -- | 
				| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | 
				| 43 | Gunk Shot |  |  | 120 | 80 | 5 | 30 | 
				| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
				| 48 | Explosion |  |  | 250 | 100 | 5 | -- | 
				| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | 
| Technical Machine Attacks | 
|
| TM08 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM09 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM11 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | 
| TM16 | Screech |  |  | -- | 85 | 40 | -- | 
					| An earsplitting screech harshly lowers the target's Defense stat. | 
| TM20 | Self-Destruct |  |  | 200 | 100 | 5 | -- | 
					| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
| TM21 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM23 | Thief |  |  | 60 | 100 | 25 | -- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM28 | Giga Drain |  |  | 75 | 100 | 10 | -- | 
					| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM31 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM33 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM34 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM54 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
					| The user hurls hard rocks at the target. Two to five rocks are launched in a row. | 
| TM57 | Payback |  |  | 50 | 100 | 10 | -- | 
					| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | 
| TM59 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM63 | Drain Punch |  |  | 75 | 100 | 10 | -- | 
					| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | 
| TM73 | Cross Poison |  |  | 70 | 100 | 20 | 10 | 
					| A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | 
| TM74 | Venoshock |  |  | 65 | 100 | 10 | -- | 
					| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | 
| TM76 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM98 | Stomping Tantrum |  |  | 75 | 100 | 10 | -- | 
					| Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | 
| Technical Record Attacks | 
|
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| TR08 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | 
					| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | 
| TR11 | Psychic |  |  | 90 | 100 | 10 | 10 | 
					| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | 
| TR17 | Amnesia |  |  | -- | 101 | 20 | -- | 
					| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | 
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR22 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | 
					| Unsanitary sludge is hurled at the target. This may also poison the target. | 
| TR23 | Spikes |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | 
| TR26 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR54 | Toxic Spikes |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | 
| TR58 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | 
					| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
| TR59 | Seed Bomb |  |  | 80 | 100 | 15 | -- | 
					| The user slams a barrage of hard-shelled seeds down on the target from above. | 
| TR64 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TR73 | Gunk Shot |  |  | 120 | 80 | 5 | 30 | 
					| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| TR78 | Sludge Wave |  |  | 95 | 100 | 10 | 10 | 
					| The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | 
| TR91 | Venom Drench |  |  | -- | 100 | 20 | 100 | 
					| Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | 
| TR99 | Body Press |  |  | 80 | 100 | 10 | -- | 
					| The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | 
| Usable Max Moves | 
|
					| Max Lightning |  |  | 130 | 101 | 10 | -- |  | 
					
					| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | 
					| Max Strike |  |   | 150(Phy)/150(Spe) | 101 | 10 | -- |  | 
					
					| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | 
					| Max Knuckle |  |   | 90(Phy)/95(Spe) | 101 | 10 | -- |  | 
					
					| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | 
					| Max Ooze |  |   | 95(Phy)/95(Spe) | 101 | 10 | -- |  | 
					
					| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | 
					| Max Mindstorm |  |  | 130 | 101 | 10 | -- |  | 
					
					| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | 
					| Max Rockfall |  |  | 130 | 101 | 10 | -- |  | 
					
					| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | 
					| Max Quake |  |  | 130 | 101 | 10 | -- |  | 
					
					| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | 
					| Max Darkness |  |   | 110(Phy)/130(Spe) | 101 | 10 | -- |  | 
					
					| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | 
					| Max Overgrowth |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- |  | 
					
					| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | 
					| Max Steelspike |  |  | 100 | 101 | 10 | -- |  | 
					
					| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | 
					| Max Guard |  |  |  | 101 | 10 | -- |  | 
					
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
					| G-Max Malodor |  |   | 95(Phy)/95(Spe) | 101 | 10 | -- |  | 
					
					| A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents. | 
| Transfer Only Moves (Details) | 
|
| Smack Down |  |  | 50 | 100 | 15 | 100 | Gen VII TM23 | 
				| The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | 
| Double Team |  |  | -- | 101 | 15 | -- | Gen VII TM32 | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| Rock Polish |  |  | -- | 101 | 20 | -- | Gen VII TM69 | 
				| The user polishes its body to reduce drag. This sharply raises the Speed stat. | 
| Infestation |  |  | 20 | 100 | 20 | 100 | Gen VII TM83 | 
				| The target is infested and attacked for four to five turns. The target can't flee during this time. | 
| Swagger |  |  | -- | 85 | 15 | -- | Gen VII TM87 | 
				| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Spite |  |  | -- | 100 | 10 | -- | Move Tutor - USM | 
				| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |