| Standard Level Up | 
|
				| — | Rock Throw |  |  | 50 | 90 | 15 | -- | 
				| The user picks up and throws a small rock at the target to attack. | 
				| — | Block |  |  | -- | 101 | 5 | -- | 
				| The user blocks the target's way with arms spread wide to prevent escape. | 
				| 6 | Rock Polish |  |  | -- | 101 | 20 | -- | 
				| The user polishes its body to reduce drag. This sharply raises the Speed stat. | 
				| 12 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
				| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
				| 18 | Gravity |  |  | -- | 101 | 5 | -- | 
				| This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. | 
				| 24 | Stomp |  |  | 65 | 100 | 20 | 30 | 
				| The target is stomped with a big foot. This may also make the target flinch. | 
				| 30 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
				| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
				| 36 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
				| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
				| 42 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
				| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
				| 48 | Wide Guard |  |  | -- | 101 | 10 | -- | 
				| The user and its allies are protected from wide-ranging attacks for one turn. | 
				| 54 | Heavy Slam |  |  | ?? | 100 | 10 | -- | 
				| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | 
				| 60 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the target from below with sharpened stones. Critical hits land more easily. | 
				| 66 | Mega Kick |  |  | 120 | 75 | 5 | -- | 
				| The target is attacked by a kick launched with muscle-packed power. | 
| Technical Machine Attacks | 
|
| TM01 | Mega Kick |  |  | 120 | 75 | 5 | -- | 
					| The target is attacked by a kick launched with muscle-packed power. | 
| TM08 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM09 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM19 | Safeguard |  |  | -- | 101 | 25 | -- | 
					| The user creates a protective field that prevents status conditions for five turns. | 
| TM20 | Self-Destruct |  |  | 200 | 100 | 5 | -- | 
					| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
| TM21 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM22 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM31 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM32 | Sandstorm |  |  | -- | 101 | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | 
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Imprison |  |  | -- | 101 | 10 | -- | 
					| If opposing Pokémon know any move also known by the user, they are prevented from using it. | 
| TM48 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM49 | Sand Tomb |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| TM54 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
					| The user hurls hard rocks at the target. Two to five rocks are launched in a row. | 
| TM58 | Assurance |  |  | 60 | 100 | 10 | -- | 
					| If the target has already taken some damage in the same turn, this attack's power is doubled. | 
| TM71 | Wonder Room |  |  | -- | 101 | 10 | -- | 
					| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | 
| TM76 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM81 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM97 | Brutal Swing |  |  | 60 | 100 | 20 | -- | 
					| The user swings its body around violently to inflict damage on everything in its vicinity. | 
| TM98 | Stomping Tantrum |  |  | 75 | 100 | 10 | -- | 
					| Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | 
| Technical Record Attacks | 
|
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| TR10 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR26 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR39 | Superpower |  |  | 120 | 100 | 5 | 100 | 
					| The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | 
| TR46 | Iron Defense |  |  | -- | 101 | 15 | -- | 
					| The user hardens its body's surface like iron, sharply raising its Defense stat. | 
| TR67 | Earth Power |  |  | 90 | 100 | 10 | 10 | 
					| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 
| TR75 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
					| The user stabs the target from below with sharpened stones. Critical hits land more easily. | 
| TR76 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
| TR79 | Heavy Slam |  |  | ?? | 100 | 10 | -- | 
					| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | 
| TR88 | Heat Crash |  |  | ?? | 100 | 10 | -- | 
					| The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. | 
| TR99 | Body Press |  |  | 80 | 100 | 10 | -- | 
					| The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | 
| Usable Max Moves | 
|
					| Max Flare |  |  | 130 | 101 | 10 | -- | 
					| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | 
					| Max Strike |  |   | 150(Phy)/150(Spe) | 101 | 10 | -- | 
					| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | 
					| Max Knuckle |  |  | 95 | 101 | 10 | -- | 
					| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | 
					| Max Rockfall |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | 
					| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | 
					| Max Quake |  |   | 130(Phy)/130(Spe) | 101 | 10 | -- | 
					| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | 
					| Max Darkness |  |  | 110 | 101 | 10 | -- | 
					| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | 
					| Max Steelspike |  |  | 130 | 101 | 10 | -- | 
					| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | 
					| Max Guard |  |  |  | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |